My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Hog Rider
Zap
Dark Prince
Barbarian Barrel
Tesla Dark Prince Executioner Electro Wizard
The Log
Hog Rider Dark Prince
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Hog Rider Dark Prince Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Hog Rider Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Tesla Dark Prince Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Earthquake Tornado Tesla Hog Rider Dark Prince Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Earthquake Tornado Tesla Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Earthquake
Hog Rider Tornado Dark Prince P.E.K.K.A
Hog Rider
Earthquake Tornado Dark Prince Executioner Electro Wizard
Tornado
Executioner P.E.K.K.A Earthquake Hog Rider Dark Prince
Dark Prince
Earthquake Hog Rider Tornado Executioner Electro Wizard
Executioner
Tornado Hog Rider Dark Prince P.E.K.K.A
P.E.K.K.A
Tornado Electro Wizard Earthquake Executioner
Electro Wizard
P.E.K.K.A Hog Rider Dark Prince

Defense Synergies 2 10

Tesla
Earthquake Tornado Dark Prince Electro Wizard
Earthquake
Tesla Tornado
Hog Rider
Tornado
Executioner P.E.K.K.A Tesla Earthquake Dark Prince Electro Wizard
Dark Prince
Tesla Tornado Executioner Electro Wizard
Executioner
Tornado Dark Prince
P.E.K.K.A
Tornado Electro Wizard
Electro Wizard
Tesla Tornado Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Executioner Electro Wizard
P.E.K.K.A Tesla Dark Prince Executioner Electro Wizard
Tesla Tornado P.E.K.K.A Dark Prince Executioner Electro Wizard
Tesla P.E.K.K.A Dark Prince Electro Wizard
Earthquake Tornado Dark Prince P.E.K.K.A
Tornado Tesla Earthquake Dark Prince Executioner Electro Wizard
Tesla Tornado Electro Wizard Executioner
Earthquake Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Tesla Dark Prince Electro Wizard
Executioner Electro Wizard Tesla Earthquake Tornado Dark Prince
Tesla Executioner Tornado Electro Wizard
Tesla P.E.K.K.A Earthquake Dark Prince Electro Wizard
Executioner Tesla Earthquake Tornado Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tornado Tesla P.E.K.K.A Electro Wizard
Tesla Tornado Dark Prince Executioner P.E.K.K.A Electro Wizard
Tesla Tornado Dark Prince Executioner Electro Wizard
Earthquake Tornado Executioner Tesla Dark Prince Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Dark Prince Tesla Earthquake Executioner P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Tesla Executioner
P.E.K.K.A Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Dark Prince Executioner
Executioner Tesla Tornado Electro Wizard
Dark Prince P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Electro Wizard Tornado Dark Prince
P.E.K.K.A Tesla
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Tornado Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Tornado Dark Prince Executioner P.E.K.K.A
Executioner Tesla Earthquake Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Tornado Executioner Electro Wizard
Earthquake
Earthquake Dark Prince
Executioner Earthquake Dark Prince
Executioner Tornado
Earthquake Tornado Executioner
Earthquake Tornado Executioner
Tornado
Tornado Electro Wizard
Earthquake Tornado Dark Prince Electro Wizard
Tornado Executioner
Earthquake Executioner
Earthquake
Earthquake
Earthquake Executioner
Earthquake Executioner
Earthquake Tornado
Earthquake Dark Prince Executioner Electro Wizard
Earthquake Tornado
Earthquake
Tornado
Tornado
Earthquake
Earthquake Tornado Dark Prince Executioner
Earthquake Tornado Executioner Electro Wizard
Tornado
Tornado
Tornado Executioner Electro Wizard
Electro Wizard
Earthquake
Electro Wizard
P.E.K.K.A
Earthquake
Earthquake Electro Wizard Dark Prince
Tornado Executioner Electro Wizard
Dark Prince Executioner Electro Wizard
Earthquake Executioner
Tornado
Dark Prince Executioner P.E.K.K.A
Tornado Electro Wizard
Tornado Executioner Electro Wizard
Tornado Dark Prince Executioner Electro Wizard
P.E.K.K.A

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