My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Dragon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Electro Dragon
Zap
Guards
Barbarian Barrel
Tesla Guards Executioner
The Log
Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Hog Rider Guards Electro Dragon Executioner
Fireball
Tesla Hog Rider Electro Dragon Executioner
Poison
Guards Electro Dragon Executioner
Lightning
Tesla Electro Dragon Executioner
Rocket
Hog Rider Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Electro Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Tesla Fireball Hog Rider Electro Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Tornado Tesla Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Hog Rider Tornado Mega Knight
Hog Rider
Fireball Guards Tornado Executioner Mega Knight
Guards
Hog Rider
Tornado
Fireball Executioner Hog Rider Electro Dragon Mega Knight
Electro Dragon
Tornado Executioner Mega Knight
Executioner
Tornado Hog Rider Electro Dragon Mega Knight
Mega Knight
Fireball Hog Rider Tornado Electro Dragon Executioner

Defense Synergies 2 9

Tesla
Fireball Guards Tornado
Fireball
Tornado Tesla Mega Knight
Hog Rider
Guards
Tesla Electro Dragon Executioner
Tornado
Fireball Executioner Tesla Electro Dragon Mega Knight
Electro Dragon
Guards Tornado
Executioner
Tornado Guards Mega Knight
Mega Knight
Fireball Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Electro Dragon Executioner
Tesla Electro Dragon Executioner Mega Knight
Tesla Tornado Mega Knight Electro Dragon Executioner
Tesla Guards Electro Dragon Mega Knight
Fireball Tornado Mega Knight
Fireball Tornado Tesla Guards Electro Dragon Executioner Mega Knight
Tesla Tornado Fireball Electro Dragon Executioner
Tesla Fireball Electro Dragon Mega Knight
Tesla Tornado
Guards Tornado Tesla Mega Knight
Guards Executioner Tesla Fireball Tornado Electro Dragon Mega Knight
Tesla Executioner Fireball Tornado Electro Dragon
Tesla Mega Knight Fireball Guards Electro Dragon
Fireball Executioner Mega Knight Tesla Guards Tornado Electro Dragon
Tesla Mega Knight
Tornado Tesla Fireball Mega Knight
Tesla Mega Knight Fireball Tornado Electro Dragon Executioner
Tesla Fireball Mega Knight Guards Tornado Electro Dragon Executioner
Tornado Executioner Tesla Fireball Guards Electro Dragon Mega Knight
Tesla Tornado
Mega Knight Tesla Fireball Guards Electro Dragon Executioner
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla Fireball
Fireball Tesla Electro Dragon Executioner Mega Knight
Guards Mega Knight Electro Dragon
Guards Mega Knight Tesla Fireball Tornado
Tesla Guards Executioner Mega Knight
Fireball Executioner Tesla Tornado Electro Dragon
Guards Tesla Fireball
Mega Knight Tesla
Electro Dragon Mega Knight Fireball Tornado
Tesla Guards
Mega Knight Tesla Guards Electro Dragon
Mega Knight Fireball Guards Tornado
Mega Knight Tesla Fireball Guards Executioner
Tesla Fireball Electro Dragon Executioner Mega Knight
Tesla Guards Electro Dragon Fireball Tornado Executioner
Executioner Mega Knight Tesla Fireball Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Electro Dragon
Fireball Tornado Electro Dragon Executioner
Fireball Electro Dragon
Fireball Guards
Fireball Executioner Mega Knight
Fireball Executioner Tornado Electro Dragon
Tornado Executioner
Fireball Tornado Electro Dragon Executioner
Fireball Tornado Electro Dragon
Fireball Guards Tornado Electro Dragon
Fireball Tornado Electro Dragon
Fireball Tornado Electro Dragon Executioner
Fireball Executioner
Fireball Electro Dragon
Fireball
Fireball Electro Dragon Executioner
Fireball Electro Dragon Executioner Mega Knight
Fireball Tornado
Fireball Electro Dragon Executioner Mega Knight
Fireball Tornado Electro Dragon Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball Electro Dragon
Tornado Fireball Electro Dragon Executioner Mega Knight
Fireball Tornado Electro Dragon Executioner
Fireball Tornado Electro Dragon Mega Knight
Fireball Tornado
Fireball Tornado Electro Dragon Executioner
Electro Dragon Fireball Guards
Fireball
Fireball Electro Dragon Mega Knight
Fireball Electro Dragon
Mega Knight
Fireball
Fireball Guards Electro Dragon
Fireball Tornado Electro Dragon Executioner
Fireball
Fireball Electro Dragon Executioner Mega Knight
Fireball Electro Dragon Executioner
Fireball Tornado
Electro Dragon Executioner Mega Knight
Electro Dragon Fireball Guards Tornado
Fireball Tornado Electro Dragon Executioner
Electro Dragon Fireball Tornado Executioner Mega Knight
Fireball Electro Dragon Mega Knight

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