My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Musketeer Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Musketeer Goblin Barrel Skeleton Army Electro Wizard
The Log
Musketeer Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Musketeer Goblin Barrel Skeleton Army Electro Wizard
Fireball
Tesla Musketeer Goblin Barrel Skeleton Army Electro Wizard
Poison
Musketeer Skeleton Army Electro Wizard
Lightning
Tesla Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Tesla Fireball Musketeer Electro Wizard Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Tesla

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
The Log Electro Wizard Golden Knight
Musketeer
The Log
Goblin Barrel
Skeleton Army Golden Knight
Skeleton Army
Goblin Barrel
The Log
Fireball Musketeer
Electro Wizard
Fireball
Golden Knight
Fireball Goblin Barrel

Defense Synergies 4 13

Tesla
Musketeer The Log Fireball Skeleton Army Electro Wizard
Fireball
The Log Tesla Musketeer Electro Wizard Golden Knight
Musketeer
Tesla The Log Fireball Skeleton Army Electro Wizard Golden Knight
Goblin Barrel
Skeleton Army
Tesla Musketeer The Log Electro Wizard
The Log
Tesla Fireball Musketeer Skeleton Army Electro Wizard Golden Knight
Electro Wizard
Tesla Fireball Musketeer Skeleton Army The Log
Golden Knight
Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Musketeer The Log Electro Wizard Golden Knight
Skeleton Army Tesla Musketeer The Log Electro Wizard
Tesla Skeleton Army Musketeer Electro Wizard
Tesla Skeleton Army Musketeer Electro Wizard
Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard Fireball
Tesla Fireball Musketeer The Log Electro Wizard Golden Knight
Tesla Musketeer Skeleton Army
Skeleton Army Tesla Musketeer Electro Wizard
Skeleton Army Electro Wizard Tesla Fireball Musketeer The Log
Tesla Musketeer Fireball Electro Wizard
Tesla Skeleton Army Fireball Musketeer The Log Electro Wizard
Fireball Skeleton Army Tesla The Log Electro Wizard Golden Knight
Skeleton Army Tesla Electro Wizard
Skeleton Army Tesla Fireball The Log Electro Wizard
Tesla Fireball Musketeer Skeleton Army Electro Wizard
Tesla Fireball Musketeer Skeleton Army The Log Electro Wizard Golden Knight
The Log Tesla Fireball Musketeer Electro Wizard
Tesla Musketeer Electro Wizard
Skeleton Army Tesla Fireball Musketeer The Log Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla Musketeer The Log
Skeleton Army Musketeer The Log Electro Wizard Golden Knight
Skeleton Army Tesla Fireball Musketeer The Log Electro Wizard
Tesla Musketeer Skeleton Army
Fireball Tesla Musketeer Electro Wizard
Skeleton Army Tesla Fireball Musketeer Electro Wizard
Tesla Skeleton Army
Electro Wizard Fireball Skeleton Army The Log
Tesla Musketeer Skeleton Army
Tesla Musketeer Golden Knight
Skeleton Army Fireball The Log Electro Wizard
Skeleton Army Tesla Fireball Golden Knight
Tesla Fireball Musketeer Skeleton Army
Tesla Skeleton Army Electro Wizard Fireball Musketeer The Log Golden Knight
Tesla Fireball Musketeer The Log Electro Wizard Golden Knight
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log Golden Knight
Fireball Musketeer The Log Electro Wizard Golden Knight
Fireball The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log Golden Knight
Fireball Musketeer Electro Wizard
Fireball Musketeer The Log Electro Wizard Golden Knight
Fireball Musketeer
Fireball Musketeer The Log Golden Knight
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log Golden Knight
Fireball Musketeer The Log
Fireball
Fireball Musketeer The Log Electro Wizard
Fireball The Log Golden Knight
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball
Fireball The Log Musketeer Electro Wizard Golden Knight
Fireball Musketeer The Log Golden Knight
Fireball Musketeer The Log Golden Knight
Fireball Musketeer Electro Wizard
Electro Wizard Fireball Musketeer
Fireball
Fireball Musketeer The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Musketeer Skeleton Army
Fireball Musketeer Electro Wizard
The Log Fireball
Fireball Musketeer Electro Wizard
The Log Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer The Log Electro Wizard Golden Knight
Fireball Musketeer Electro Wizard
Fireball Musketeer The Log Electro Wizard Golden Knight
Fireball

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