My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Hunter Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Tesla Valkyrie Hunter Witch
The Log
Hog Rider Hunter Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Hunter Witch
Fireball
Tesla Hog Rider Hunter Witch
Poison
Hunter Witch
Lightning
Tesla Valkyrie Hunter Witch
Rocket
Valkyrie Hog Rider Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tesla Fireball Valkyrie Hog Rider Hunter Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Tesla Fireball Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Hog Rider The Log Mega Knight
Valkyrie
Hog Rider Hunter Witch
Hog Rider
Fireball Valkyrie The Log Hunter Witch Mega Knight
Hunter
Valkyrie Hog Rider Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Fireball Mega Knight
Mega Knight
Fireball Hog Rider Hunter Witch The Log

Defense Synergies 2 12

Tesla
The Log Fireball Valkyrie
Fireball
The Log Tesla Valkyrie Mega Knight
Valkyrie
Tesla Fireball Hunter Witch The Log
Hog Rider
Hunter
Valkyrie The Log Mega Knight
Witch
Valkyrie The Log Mega Knight
The Log
Tesla Fireball Valkyrie Hunter Witch Mega Knight
Mega Knight
Fireball Hunter Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log
Hunter Tesla Valkyrie Witch The Log Mega Knight
Tesla Hunter Witch Mega Knight Valkyrie
Tesla Hunter Witch Valkyrie Mega Knight
Fireball Valkyrie The Log Mega Knight
Fireball The Log Tesla Valkyrie Hunter Mega Knight
Tesla Hunter Fireball Witch
Tesla Fireball Valkyrie The Log Mega Knight
Tesla Hunter Witch
Tesla Valkyrie Hunter Mega Knight
Valkyrie Witch Tesla Fireball Hunter The Log Mega Knight
Tesla Hunter Fireball Witch
Tesla Hunter Mega Knight Fireball Valkyrie Witch The Log
Fireball Valkyrie Mega Knight Tesla Hunter Witch The Log
Tesla Hunter Mega Knight
Tesla Fireball Hunter The Log Mega Knight
Tesla Mega Knight Fireball Valkyrie Hunter Witch
Tesla Fireball Mega Knight Valkyrie Hunter Witch The Log
Valkyrie Hunter Witch The Log Tesla Fireball Mega Knight
Tesla Hunter
Valkyrie Mega Knight Tesla Fireball Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Fireball Witch
Fireball Tesla Valkyrie Hunter The Log Mega Knight
Mega Knight Valkyrie Hunter Witch The Log
Valkyrie Hunter Mega Knight Tesla Fireball The Log
Tesla Valkyrie Hunter Witch Mega Knight
Fireball Tesla Hunter Witch
Tesla Fireball Valkyrie Hunter Witch
Mega Knight Tesla Valkyrie Hunter
Mega Knight Fireball Valkyrie Witch The Log
Witch Tesla
Mega Knight Tesla Valkyrie Hunter Witch
Mega Knight Fireball Valkyrie The Log
Mega Knight Tesla Fireball Valkyrie Hunter Witch
Tesla Fireball Valkyrie Witch Mega Knight
Tesla Witch Fireball Valkyrie Hunter The Log
Valkyrie Mega Knight Tesla Fireball Hunter Witch The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log Mega Knight
Fireball Hunter Witch
Witch The Log
Fireball The Log Hunter
Fireball The Log
Fireball
Fireball Valkyrie The Log
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Fireball Hunter Witch The Log
Fireball The Log Mega Knight
Fireball
Fireball Hunter The Log Mega Knight
Fireball Valkyrie Witch The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Hunter Witch Mega Knight
Witch
Fireball The Log Hunter Witch
Fireball Witch The Log Mega Knight
Fireball The Log
Fireball Hunter Witch
Fireball Witch
Fireball
Fireball Hunter The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Fireball Witch
Fireball Hunter Witch
The Log Fireball
Fireball Valkyrie Hunter Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Mega Knight

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