My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Witch P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Witch Bandit
Barbarian Barrel
Tesla Valkyrie Witch Bandit Electro Wizard
The Log
Witch Bandit
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch P.E.K.K.A Bandit Electro Wizard
Fireball
Tesla Witch Bandit Electro Wizard
Poison
Witch Electro Wizard
Lightning
Tesla Valkyrie Witch Bandit Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Tesla Fireball Valkyrie Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Tesla Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
The Log Electro Wizard
Valkyrie
Witch P.E.K.K.A Bandit Electro Wizard
Witch
Valkyrie P.E.K.K.A Bandit
P.E.K.K.A
Electro Wizard Valkyrie Witch The Log
The Log
Fireball P.E.K.K.A Bandit
Bandit
Valkyrie Witch The Log Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Valkyrie Bandit

Defense Synergies 3 18

Tesla
The Log Fireball Valkyrie Electro Wizard
Fireball
The Log Tesla Valkyrie Bandit Electro Wizard
Valkyrie
Tesla Fireball Witch P.E.K.K.A The Log Bandit Electro Wizard
Witch
Valkyrie The Log Bandit Electro Wizard
P.E.K.K.A
The Log Valkyrie Electro Wizard
The Log
Tesla Fireball P.E.K.K.A Valkyrie Witch Bandit Electro Wizard
Bandit
Fireball Valkyrie Witch The Log Electro Wizard
Electro Wizard
Tesla Fireball Valkyrie Witch P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log Electro Wizard
P.E.K.K.A Tesla Valkyrie Witch The Log Bandit Electro Wizard
Tesla Witch P.E.K.K.A Valkyrie Bandit Electro Wizard
Tesla Witch P.E.K.K.A Valkyrie Bandit Electro Wizard
Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Tesla Valkyrie Bandit Electro Wizard
Tesla Electro Wizard Fireball Witch
Tesla Fireball Valkyrie P.E.K.K.A The Log Bandit Electro Wizard
Tesla Witch P.E.K.K.A
Tesla Valkyrie Bandit Electro Wizard
Valkyrie Witch Electro Wizard Tesla Fireball The Log Bandit
Tesla Fireball Witch Electro Wizard
Tesla P.E.K.K.A Fireball Valkyrie Witch The Log Bandit Electro Wizard
Fireball Valkyrie Tesla Witch P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tesla Bandit Electro Wizard
Tesla Fireball P.E.K.K.A The Log Bandit Electro Wizard
Tesla Fireball Valkyrie Witch P.E.K.K.A Electro Wizard
Tesla Fireball Valkyrie Witch The Log Bandit Electro Wizard
Valkyrie Witch The Log Tesla Fireball Bandit Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Valkyrie Tesla Fireball Witch P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball Witch P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Tesla Valkyrie The Log
P.E.K.K.A Bandit Valkyrie Witch The Log Electro Wizard
Valkyrie P.E.K.K.A Tesla Fireball The Log Bandit Electro Wizard
P.E.K.K.A Tesla Valkyrie Witch Bandit
Fireball Tesla Witch Electro Wizard
P.E.K.K.A Tesla Fireball Valkyrie Witch Bandit Electro Wizard
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Electro Wizard Fireball Valkyrie Witch The Log Bandit
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
P.E.K.K.A Fireball Valkyrie The Log Electro Wizard
P.E.K.K.A Tesla Fireball Valkyrie Witch Bandit
Tesla Fireball Valkyrie Witch
Tesla Witch Electro Wizard Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Tesla Fireball Witch P.E.K.K.A The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit Electro Wizard
Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Witch
Witch The Log
Fireball The Log
Fireball The Log Bandit
Fireball Electro Wizard
Fireball Valkyrie The Log Bandit Electro Wizard
Fireball
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball Witch The Log Bandit
Fireball The Log Bandit
Fireball
Fireball The Log Bandit Electro Wizard
Fireball Valkyrie Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Witch
Witch
Fireball The Log Witch Bandit Electro Wizard
Fireball Witch The Log Bandit
Fireball The Log Bandit
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log Bandit
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Fireball Witch Bandit
Fireball Witch Electro Wizard
The Log Fireball
Fireball Valkyrie Electro Wizard
The Log Fireball
Fireball
P.E.K.K.A
Fireball Witch The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch The Log Bandit Electro Wizard
P.E.K.K.A
Fireball

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