My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon
Barbarian Barrel
Tesla Valkyrie Wizard Lumberjack
The Log
Lumberjack
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Fireball
Tesla Wizard Balloon Inferno Dragon Lumberjack
Poison
Wizard Balloon
Lightning
Tesla Valkyrie Wizard Balloon Inferno Dragon Lumberjack
Rocket
Valkyrie Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Valkyrie Freeze Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tesla Fireball Valkyrie Freeze

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Freeze
Valkyrie
Balloon Lumberjack Wizard
Wizard
Valkyrie Balloon Lumberjack
Freeze
Balloon Fireball
Balloon
Valkyrie Freeze Lumberjack Wizard
Inferno Dragon
Lumberjack
Valkyrie Balloon Wizard

Defense Synergies 0 13

Tesla
Fireball Valkyrie Wizard Inferno Dragon
Fireball
Tesla Valkyrie Freeze Lumberjack
Valkyrie
Tesla Fireball Wizard Freeze Lumberjack
Wizard
Tesla Valkyrie Freeze Lumberjack
Freeze
Fireball Valkyrie Wizard Lumberjack
Balloon
Inferno Dragon
Tesla
Lumberjack
Fireball Valkyrie Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard
Inferno Dragon Lumberjack Tesla Valkyrie
Tesla Lumberjack Valkyrie Freeze Inferno Dragon
Tesla Inferno Dragon Lumberjack Valkyrie
Fireball Valkyrie Lumberjack
Fireball Freeze Tesla Valkyrie Lumberjack
Tesla Inferno Dragon Fireball Wizard Freeze
Tesla Fireball Valkyrie
Tesla Inferno Dragon Lumberjack
Tesla Valkyrie Lumberjack
Valkyrie Tesla Fireball Wizard Freeze Lumberjack
Tesla Inferno Dragon Fireball Wizard
Tesla Lumberjack Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Tesla Freeze Lumberjack
Inferno Dragon Tesla Lumberjack
Tesla Fireball Freeze Inferno Dragon Lumberjack
Tesla Wizard Fireball Valkyrie Lumberjack
Tesla Fireball Valkyrie Wizard Lumberjack
Valkyrie Wizard Freeze Tesla Fireball Inferno Dragon Lumberjack
Tesla Inferno Dragon Lumberjack
Valkyrie Wizard Tesla Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla Fireball
Fireball Tesla Valkyrie Wizard Inferno Dragon Lumberjack
Lumberjack Valkyrie
Valkyrie Lumberjack Tesla Fireball
Tesla Valkyrie Inferno Dragon Lumberjack
Fireball Wizard Tesla Freeze
Tesla Fireball Valkyrie Lumberjack
Tesla Valkyrie Inferno Dragon Lumberjack
Freeze Fireball Valkyrie Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie Lumberjack
Fireball Valkyrie
Tesla Fireball Valkyrie Wizard Lumberjack
Wizard Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Freeze Inferno Dragon Lumberjack
Valkyrie Tesla Fireball Wizard Freeze Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball
Fireball
Fireball Valkyrie Freeze
Fireball Wizard Valkyrie
Fireball Wizard Freeze
Wizard
Fireball Wizard Freeze
Fireball Wizard
Fireball Lumberjack
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Freeze Fireball Valkyrie Wizard
Inferno Dragon
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Valkyrie Wizard Lumberjack
Fireball Wizard
Fireball
Fireball Freeze
Fireball
Fireball Freeze
Inferno Dragon
Fireball Wizard

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