My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Skeleton Army
Giant Snowball
Hog Rider Wall Breakers Skeleton Army
Zap
Firecracker Wall Breakers Skeleton Army
Barbarian Barrel
Firecracker Tesla Wall Breakers Skeleton Army
The Log
Firecracker Hog Rider Wall Breakers Skeleton Army
Earthquake
Firecracker Tesla Hog Rider Skeleton Army
Arrows
Firecracker Wall Breakers Skeleton Army
Royal Delivery
Firecracker Hog Rider Wall Breakers Skeleton Army Mother Witch
Fireball
Firecracker Tesla Hog Rider Wall Breakers Skeleton Army Mother Witch
Poison
Firecracker Skeleton Army Mother Witch
Lightning
Tesla Mother Witch
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Firecracker Earthquake Skeleton Army Tesla Hog Rider Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Firecracker Earthquake

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Earthquake Wall Breakers
Tesla
Earthquake
Hog Rider Firecracker Wall Breakers The Log Mother Witch
Hog Rider
Firecracker Earthquake The Log Mother Witch
Wall Breakers
Firecracker Earthquake The Log
Skeleton Army
The Log
Hog Rider Earthquake Wall Breakers
Mother Witch
Earthquake Hog Rider

Defense Synergies 2 9

Firecracker
The Log Tesla Earthquake Skeleton Army
Tesla
The Log Firecracker Earthquake Skeleton Army Mother Witch
Earthquake
Firecracker Tesla The Log
Hog Rider
Wall Breakers
Skeleton Army
Firecracker Tesla The Log
The Log
Firecracker Tesla Earthquake Skeleton Army Mother Witch
Mother Witch
Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tesla The Log
Skeleton Army Firecracker Tesla The Log
Tesla Skeleton Army
Tesla Skeleton Army Firecracker
Firecracker Earthquake Skeleton Army The Log
Skeleton Army The Log Firecracker Tesla Earthquake Mother Witch
Tesla Firecracker
Earthquake Tesla The Log
Tesla Skeleton Army
Skeleton Army Firecracker Tesla
Skeleton Army Mother Witch Firecracker Tesla Earthquake The Log
Tesla Firecracker
Tesla Skeleton Army Earthquake The Log
Skeleton Army Firecracker Tesla Earthquake The Log
Skeleton Army Tesla
Skeleton Army Tesla The Log
Tesla Firecracker Skeleton Army
Tesla Firecracker Skeleton Army The Log
Earthquake The Log Firecracker Tesla Mother Witch
Tesla
Skeleton Army Firecracker Tesla Earthquake The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla
Firecracker Tesla The Log
Skeleton Army The Log
Skeleton Army Tesla The Log
Tesla Skeleton Army
Firecracker Mother Witch Tesla
Skeleton Army Tesla
Tesla Skeleton Army
Firecracker Skeleton Army The Log
Tesla Skeleton Army
Tesla
Skeleton Army The Log
Skeleton Army Tesla
Firecracker Tesla Skeleton Army
Tesla Skeleton Army Firecracker The Log
Firecracker Tesla Earthquake The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker The Log
Firecracker The Log
Earthquake The Log
Earthquake Firecracker The Log
Firecracker Earthquake The Log
Firecracker Mother Witch
Firecracker Earthquake The Log
Earthquake The Log Firecracker
The Log Firecracker
Firecracker Earthquake The Log
Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake The Log Mother Witch
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Mother Witch
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker Mother Witch
Firecracker
Earthquake The Log
Firecracker
Firecracker Earthquake The Log
Earthquake Skeleton Army
Firecracker
The Log
Firecracker
The Log Firecracker Earthquake
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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