My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Rascals Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Royal Giant Giant Skeleton P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Royal Giant Giant Skeleton P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Giant Skeleton
Giant Snowball
Minion Horde
Zap
Minion Horde Royal Giant
Barbarian Barrel
Tesla Rascals Giant Skeleton Magic Archer
The Log
Rascals Royal Giant Giant Skeleton
Earthquake
Tesla
Arrows
Minion Horde Rascals
Royal Delivery
Minion Horde Rascals Giant Skeleton P.E.K.K.A Magic Archer
Fireball
Tesla Minion Horde Rascals Magic Archer
Poison
Minion Horde Rascals Magic Archer
Lightning
Tesla Magic Archer
Rocket
Minion Horde Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Magic Archer Minion Horde Rascals Royal Giant Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Tesla Fireball Magic Archer Minion Horde

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Minion Horde
Rascals Royal Giant Giant Skeleton
Rascals
Minion Horde Magic Archer
Royal Giant
Fireball Minion Horde Giant Skeleton Magic Archer
Fireball
Royal Giant Magic Archer
Giant Skeleton
Minion Horde Royal Giant Magic Archer
P.E.K.K.A
Magic Archer
Magic Archer
P.E.K.K.A Rascals Royal Giant Fireball Giant Skeleton

Defense Synergies 0 4

Tesla
Rascals Fireball Magic Archer
Minion Horde
Rascals
Tesla
Royal Giant
Fireball
Tesla
Giant Skeleton
Magic Archer
P.E.K.K.A
Magic Archer
Tesla Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Fireball Magic Archer
Minion Horde P.E.K.K.A Tesla Rascals
Tesla Minion Horde P.E.K.K.A Rascals Giant Skeleton
Tesla Minion Horde P.E.K.K.A Rascals
Fireball Giant Skeleton P.E.K.K.A
Fireball Tesla Rascals Magic Archer
Tesla Minion Horde Rascals Fireball Magic Archer
Tesla Rascals Fireball Giant Skeleton P.E.K.K.A Magic Archer
Tesla Minion Horde P.E.K.K.A Rascals
Tesla Minion Horde Rascals Giant Skeleton
Minion Horde Tesla Rascals Fireball Giant Skeleton Magic Archer
Tesla Minion Horde Rascals Fireball Magic Archer
Tesla Minion Horde P.E.K.K.A Rascals Fireball Giant Skeleton
Fireball Tesla Minion Horde Rascals P.E.K.K.A Magic Archer
P.E.K.K.A Tesla Minion Horde Rascals
Minion Horde Tesla Rascals Fireball P.E.K.K.A
Tesla Minion Horde Rascals Fireball P.E.K.K.A
Tesla Fireball Minion Horde Rascals Magic Archer
Tesla Rascals Fireball Giant Skeleton Magic Archer
P.E.K.K.A Tesla
Rascals Tesla Minion Horde Fireball Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tesla Fireball Giant Skeleton P.E.K.K.A
Fireball Tesla Magic Archer
Giant Skeleton P.E.K.K.A Minion Horde Rascals
Giant Skeleton P.E.K.K.A Tesla Minion Horde Rascals Fireball
Giant Skeleton P.E.K.K.A Tesla Minion Horde Rascals
Fireball Tesla Minion Horde Rascals Magic Archer
Rascals P.E.K.K.A Tesla Minion Horde Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A Tesla Minion Horde Rascals
Minion Horde Giant Skeleton P.E.K.K.A Fireball Magic Archer
P.E.K.K.A Tesla Minion Horde
P.E.K.K.A Tesla Minion Horde Rascals Giant Skeleton
P.E.K.K.A Fireball Giant Skeleton
Rascals Giant Skeleton P.E.K.K.A Tesla Minion Horde Fireball
Tesla Minion Horde Rascals Fireball Magic Archer
Tesla Rascals Minion Horde Fireball Giant Skeleton P.E.K.K.A Magic Archer
Tesla Minion Horde Rascals Fireball Giant Skeleton P.E.K.K.A Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Minion Horde Rascals Giant Skeleton
Fireball Magic Archer
Minion Horde Fireball Giant Skeleton Magic Archer
Rascals Fireball Giant Skeleton
Fireball Minion Horde Magic Archer
Fireball Minion Horde Magic Archer
Minion Horde Magic Archer
Fireball Magic Archer
Fireball
Minion Horde Fireball
Minion Horde Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Minion Horde Fireball Magic Archer
Fireball Magic Archer
Minion Horde Fireball Magic Archer
Magic Archer Minion Horde Fireball
Fireball
Minion Horde
Fireball Magic Archer
Fireball Magic Archer
Minion Horde Fireball Giant Skeleton Magic Archer
Fireball
Minion Horde Fireball
Fireball Magic Archer
Minion Horde
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Minion Horde Fireball Magic Archer
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Magic Archer
Minion Horde Fireball Magic Archer
P.E.K.K.A Minion Horde Giant Skeleton
Fireball Magic Archer
Minion Horde Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Minion Horde Rascals Magic Archer
Fireball Magic Archer
Fireball Giant Skeleton
Minion Horde P.E.K.K.A
Minion Horde Rascals Fireball Giant Skeleton Magic Archer
Fireball Magic Archer
Fireball Giant Skeleton Magic Archer
P.E.K.K.A
Fireball

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