My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Rune Giant Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Rune Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton
Giant Snowball
Minion Horde
Zap
Minion Horde
Barbarian Barrel
Tesla Valkyrie Wizard Giant Skeleton
The Log
Giant Skeleton
Earthquake
Tesla
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Giant Skeleton
Fireball
Tesla Minion Horde Wizard
Poison
Minion Horde Wizard
Lightning
Tesla Valkyrie Wizard
Rocket
Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rune Giant Giant Skeleton Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Valkyrie Rune Giant Minion Horde Wizard Goblin Machine Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Tesla Valkyrie Rune Giant Minion Horde

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Minion Horde
Giant Skeleton
Valkyrie
Wizard Giant Skeleton
Wizard
Valkyrie Giant Skeleton
Rocket
Rune Giant
Giant Skeleton
Minion Horde Valkyrie Wizard
Goblin Machine

Defense Synergies 0 4

Tesla
Valkyrie Wizard
Minion Horde
Valkyrie
Tesla Wizard
Wizard
Tesla Valkyrie Giant Skeleton
Rocket
Rune Giant
Giant Skeleton
Wizard
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Minion Horde Valkyrie Wizard
Minion Horde Tesla Valkyrie
Tesla Minion Horde Rocket Valkyrie Giant Skeleton
Tesla Minion Horde Valkyrie
Valkyrie Rocket Giant Skeleton
Tesla Valkyrie
Tesla Minion Horde Rocket Wizard
Rocket Tesla Valkyrie Giant Skeleton
Tesla Minion Horde
Tesla Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Tesla Wizard Giant Skeleton
Tesla Minion Horde Wizard
Tesla Minion Horde Valkyrie Wizard Rocket Giant Skeleton
Valkyrie Wizard Rocket Tesla Minion Horde
Tesla Minion Horde
Minion Horde Rocket Tesla
Tesla Minion Horde Wizard Valkyrie
Tesla Valkyrie Minion Horde Wizard
Valkyrie Wizard Tesla Giant Skeleton
Tesla
Valkyrie Wizard Tesla Minion Horde Giant Skeleton
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Giant Skeleton
Tesla Valkyrie Wizard Rocket
Giant Skeleton Minion Horde Valkyrie Rocket
Valkyrie Rocket Giant Skeleton Tesla Minion Horde
Giant Skeleton Tesla Minion Horde Valkyrie
Wizard Rocket Tesla Minion Horde
Rocket Tesla Minion Horde Valkyrie Giant Skeleton
Giant Skeleton Tesla Minion Horde Valkyrie
Minion Horde Rocket Giant Skeleton Valkyrie
Tesla Minion Horde
Tesla Minion Horde Valkyrie Giant Skeleton
Rocket Valkyrie Giant Skeleton
Rocket Giant Skeleton Tesla Minion Horde Valkyrie Wizard
Wizard Tesla Minion Horde Valkyrie
Tesla Minion Horde Valkyrie Rocket Giant Skeleton
Valkyrie Tesla Minion Horde Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket Giant Skeleton
Rocket Minion Horde Giant Skeleton
Valkyrie Rocket Giant Skeleton
Wizard Rocket Minion Horde Valkyrie
Wizard Minion Horde Rocket Goblin Machine
Minion Horde Wizard
Wizard
Wizard
Rocket Minion Horde
Rocket Minion Horde Valkyrie Wizard Goblin Machine
Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard Goblin Machine
Rocket Valkyrie Wizard Goblin Machine
Rocket Minion Horde Giant Skeleton
Rocket Wizard
Rocket
Rocket Minion Horde
Valkyrie Wizard Goblin Machine
Minion Horde
Wizard
Wizard
Rocket
Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket Wizard
Minion Horde Rocket
Rocket Wizard
Minion Horde Valkyrie Wizard Rocket
Wizard
Rocket Giant Skeleton
Minion Horde
Minion Horde Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton
Wizard Rocket

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