My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Royal Hogs Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit
Giant Snowball
Royal Hogs
Zap
Royal Hogs Bandit
Barbarian Barrel
Tesla Royal Hogs Bandit Magic Archer
The Log
Mini P.E.K.K.A Royal Hogs Bandit
Earthquake
Tesla Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Royal Hogs Bandit Magic Archer
Fireball
Tesla Royal Hogs Bandit Magic Archer
Poison
Royal Hogs Magic Archer
Lightning
Tesla Ice Golem Mini P.E.K.K.A Bandit Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Bandit Tesla Mini P.E.K.K.A Magic Archer Royal Hogs Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Bandit Tesla

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Ice Golem
Mini P.E.K.K.A Royal Hogs Magic Archer
Mini P.E.K.K.A
Ice Golem Royal Hogs Lightning The Log Magic Archer
Royal Hogs
Ice Golem Mini P.E.K.K.A Lightning The Log Bandit Magic Archer
Lightning
Mini P.E.K.K.A Royal Hogs
The Log
Mini P.E.K.K.A Royal Hogs Bandit Magic Archer
Bandit
Royal Hogs The Log Magic Archer
Magic Archer
Ice Golem Mini P.E.K.K.A Royal Hogs The Log Bandit

Defense Synergies 3 11

Tesla
Ice Golem The Log Mini P.E.K.K.A Magic Archer
Ice Golem
Tesla Mini P.E.K.K.A The Log Bandit Magic Archer
Mini P.E.K.K.A
The Log Tesla Ice Golem Magic Archer
Royal Hogs
Lightning
The Log
The Log
Tesla Mini P.E.K.K.A Ice Golem Lightning Bandit Magic Archer
Bandit
Ice Golem The Log Magic Archer
Magic Archer
Tesla Ice Golem Mini P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Ice Golem The Log Magic Archer
Mini P.E.K.K.A Tesla The Log Bandit
Tesla Mini P.E.K.K.A Lightning Bandit
Tesla Mini P.E.K.K.A Bandit
Lightning Mini P.E.K.K.A The Log
The Log Tesla Bandit Magic Archer
Tesla Lightning Magic Archer
Lightning Tesla Ice Golem The Log Bandit Magic Archer
Tesla Mini P.E.K.K.A
Tesla Ice Golem Mini P.E.K.K.A Bandit
Tesla Ice Golem The Log Bandit Magic Archer
Tesla Magic Archer
Tesla Mini P.E.K.K.A Lightning The Log Bandit
Tesla Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Tesla Bandit
Tesla Mini P.E.K.K.A Lightning The Log Bandit
Tesla Mini P.E.K.K.A
Tesla The Log Bandit Magic Archer
The Log Tesla Ice Golem Bandit Magic Archer
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Ice Golem Bandit
Bandit Tesla Ice Golem Mini P.E.K.K.A Lightning The Log Magic Archer
Bandit Ice Golem Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning Tesla Ice Golem The Log Bandit
Tesla Mini P.E.K.K.A Bandit
Tesla Ice Golem Magic Archer
Mini P.E.K.K.A Tesla Ice Golem Lightning Bandit
Mini P.E.K.K.A Tesla
Lightning Ice Golem Mini P.E.K.K.A The Log Bandit Magic Archer
Tesla
Tesla Mini P.E.K.K.A
Lightning The Log
Mini P.E.K.K.A Lightning Tesla Ice Golem Bandit
Tesla Magic Archer
Tesla Ice Golem Mini P.E.K.K.A Lightning The Log Magic Archer
Tesla Ice Golem Mini P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Ice Golem The Log Bandit
The Log Bandit Magic Archer
Lightning The Log Bandit Magic Archer
Lightning Ice Golem The Log
The Log Magic Archer
Ice Golem Magic Archer
The Log Magic Archer
The Log Ice Golem Lightning Magic Archer
The Log Lightning Bandit
Lightning Mini P.E.K.K.A
Lightning The Log Bandit Magic Archer
Lightning Magic Archer
Lightning Ice Golem The Log Bandit Magic Archer
Lightning Bandit Magic Archer
Lightning Ice Golem The Log Magic Archer
Lightning The Log Bandit Magic Archer
Lightning Magic Archer The Log Bandit
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A The Log Bandit Magic Archer
Lightning The Log Magic Archer
Lightning The Log Magic Archer
Lightning
Lightning The Log
Lightning The Log
Ice Golem The Log Magic Archer
The Log Lightning Bandit Magic Archer
Lightning The Log Bandit Magic Archer
Lightning The Log Bandit Magic Archer
Lightning Ice Golem Magic Archer
Lightning
Lightning Mini P.E.K.K.A
Lightning The Log Bandit Magic Archer
Lightning Magic Archer
Lightning The Log Magic Archer
Lightning Bandit Magic Archer
Lightning Magic Archer
The Log
Lightning Mini P.E.K.K.A Magic Archer
The Log Ice Golem Lightning Magic Archer
Lightning
Lightning The Log Magic Archer
Lightning Magic Archer
Lightning The Log Bandit Magic Archer

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