My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Cage Barbarian Hut Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Prince
Giant Snowball
Wall Breakers
Zap
Wall Breakers Prince
Barbarian Barrel
Tesla Goblin Cage Barbarian Hut Wall Breakers
The Log
Mini P.E.K.K.A Goblin Cage Barbarian Hut Wall Breakers Prince
Earthquake
Tesla Goblin Cage Barbarian Hut
Arrows
Wall Breakers
Royal Delivery
Mini P.E.K.K.A Goblin Cage Wall Breakers Prince
Fireball
Tesla Goblin Cage Barbarian Hut Wall Breakers
Poison
Goblin Cage Barbarian Hut
Lightning
Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut Prince
Rocket
Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Tesla Mini P.E.K.K.A Goblin Cage Poison Prince Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers The Log Tesla Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mini P.E.K.K.A
The Log
Goblin Cage
Wall Breakers The Log
Barbarian Hut
Wall Breakers
Wall Breakers
Goblin Cage Barbarian Hut The Log
Poison
Prince The Log
Prince
Poison The Log
The Log
Mini P.E.K.K.A Goblin Cage Wall Breakers Poison Prince

Defense Synergies 3 8

Tesla
The Log Mini P.E.K.K.A Poison Prince
Mini P.E.K.K.A
The Log Tesla
Goblin Cage
Poison Prince The Log
Barbarian Hut
The Log
Wall Breakers
Poison
Tesla Goblin Cage The Log
Prince
The Log Tesla Goblin Cage
The Log
Tesla Mini P.E.K.K.A Prince Goblin Cage Barbarian Hut Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Tesla Goblin Cage The Log
Mini P.E.K.K.A Barbarian Hut Tesla Goblin Cage Prince The Log
Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut Prince
Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut Prince
Mini P.E.K.K.A Goblin Cage Poison Prince The Log
The Log Tesla
Tesla Goblin Cage Barbarian Hut Poison
Barbarian Hut Tesla Goblin Cage Poison The Log
Tesla Mini P.E.K.K.A Barbarian Hut Goblin Cage Prince
Tesla Mini P.E.K.K.A Prince
Poison Tesla The Log
Tesla Barbarian Hut Poison
Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut Prince The Log
Barbarian Hut Tesla Mini P.E.K.K.A Goblin Cage Poison Prince The Log
Mini P.E.K.K.A Barbarian Hut Tesla Goblin Cage Prince
Barbarian Hut Tesla Mini P.E.K.K.A Goblin Cage Prince The Log
Tesla Barbarian Hut Mini P.E.K.K.A Goblin Cage Poison Prince
Tesla Goblin Cage Barbarian Hut Prince The Log
Goblin Cage Poison The Log Tesla Barbarian Hut
Mini P.E.K.K.A Barbarian Hut Tesla Goblin Cage Prince
Tesla Mini P.E.K.K.A Poison Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Barbarian Hut Tesla Goblin Cage Prince
Poison Tesla Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Goblin Cage Barbarian Hut Prince The Log
Mini P.E.K.K.A Prince Tesla Goblin Cage Barbarian Hut The Log
Barbarian Hut Tesla Mini P.E.K.K.A Goblin Cage Prince
Poison Tesla
Mini P.E.K.K.A Prince Tesla Goblin Cage Barbarian Hut
Mini P.E.K.K.A Tesla Goblin Cage Barbarian Hut Prince
Goblin Cage Mini P.E.K.K.A Barbarian Hut Poison Prince The Log
Tesla Goblin Cage Barbarian Hut
Tesla Mini P.E.K.K.A Goblin Cage Prince
Goblin Cage Poison Prince The Log
Mini P.E.K.K.A Prince Tesla Goblin Cage Barbarian Hut
Tesla Goblin Cage Barbarian Hut
Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut Poison Prince The Log
Poison Tesla Mini P.E.K.K.A Goblin Cage Barbarian Hut The Log
Goblin Cage Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Hut The Log
Poison The Log
Barbarian Hut Poison The Log
Barbarian Hut Poison Prince The Log
Poison The Log
Poison
Poison The Log
Poison The Log Barbarian Hut
Poison The Log
Mini P.E.K.K.A Poison Prince
Poison Prince The Log
Poison
Poison Barbarian Hut The Log
Poison
Barbarian Hut Poison Prince The Log
Barbarian Hut Poison The Log
Barbarian Hut Poison The Log
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Poison Prince The Log
Poison The Log
Poison Prince The Log
Poison
Prince The Log
Barbarian Hut Poison The Log
Poison The Log
Poison The Log
Poison Prince The Log
Poison The Log
Poison
Poison
Mini P.E.K.K.A
Poison The Log
Poison
Prince
Poison The Log
Barbarian Hut Prince
Poison
The Log
Poison Mini P.E.K.K.A Prince
The Log Poison
Poison
Prince
Poison The Log
Poison
Poison Prince The Log
Prince

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