My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Tesla Valkyrie Skeleton Army Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Valkyrie Skeleton Army Electro Wizard Magic Archer
Fireball
Tesla Skeleton Army Electro Wizard Magic Archer
Poison
Skeleton Army Electro Wizard Magic Archer
Lightning
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Army Tornado Tesla Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Skeleton Army Tornado Tesla

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mini P.E.K.K.A
Valkyrie Mirror Tornado Electro Wizard Magic Archer
Valkyrie
Mini P.E.K.K.A Tornado Electro Wizard Magic Archer
Mirror
Mini P.E.K.K.A Skeleton Army Tornado Magic Archer
Skeleton Army
Mirror
Tornado
Magic Archer Mini P.E.K.K.A Valkyrie Mirror
Electro Wizard
Mini P.E.K.K.A Valkyrie Magic Archer
Magic Archer
Tornado Mini P.E.K.K.A Valkyrie Mirror Electro Wizard

Defense Synergies 5 21

Tesla
Mirror Mini P.E.K.K.A Valkyrie Skeleton Army Tornado Electro Wizard Magic Archer
Mini P.E.K.K.A
Electro Wizard Tesla Valkyrie Mirror Skeleton Army Tornado Magic Archer
Valkyrie
Tesla Mini P.E.K.K.A Mirror Tornado Electro Wizard Magic Archer
Mirror
Tesla Skeleton Army Tornado Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer
Skeleton Army
Mirror Tesla Mini P.E.K.K.A Electro Wizard Magic Archer
Tornado
Mirror Magic Archer Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Mirror Skeleton Army Tornado Magic Archer
Magic Archer
Tornado Tesla Mini P.E.K.K.A Valkyrie Mirror Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Electro Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army Tornado Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Tornado
Skeleton Army Tornado Tesla Valkyrie Electro Wizard Magic Archer
Tesla Tornado Electro Wizard Magic Archer
Tesla Valkyrie Electro Wizard Magic Archer
Tesla Mini P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Tesla Tornado Magic Archer
Tesla Tornado Electro Wizard Magic Archer
Tesla Mini P.E.K.K.A Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Tesla Mini P.E.K.K.A Tornado Electro Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Tesla Electro Wizard
Skeleton Army Tornado Tesla Mini P.E.K.K.A Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army Tornado Electro Wizard
Tesla Valkyrie Skeleton Army Tornado Electro Wizard Magic Archer
Valkyrie Tornado Tesla Electro Wizard Magic Archer
Mini P.E.K.K.A Tesla Tornado Electro Wizard
Valkyrie Skeleton Army Tesla Mini P.E.K.K.A Electro Wizard
Tesla Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Tesla Electro Wizard
Electro Wizard Tesla Mini P.E.K.K.A Valkyrie Magic Archer
Skeleton Army Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Tesla Tornado Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army
Tesla Tornado Electro Wizard Magic Archer
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Skeleton Army
Electro Wizard Mini P.E.K.K.A Valkyrie Skeleton Army Tornado Magic Archer
Tesla Skeleton Army
Tesla Mini P.E.K.K.A Valkyrie
Skeleton Army Valkyrie Tornado Electro Wizard
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie
Tesla Valkyrie Skeleton Army Magic Archer
Tesla Skeleton Army Electro Wizard Mini P.E.K.K.A Valkyrie Tornado Magic Archer
Valkyrie Tesla Mini P.E.K.K.A Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Tornado Electro Wizard Magic Archer
Magic Archer
Valkyrie
Valkyrie Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado
Mini P.E.K.K.A Tornado Electro Wizard
Valkyrie Tornado Electro Wizard Magic Archer
Tornado Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Wizard Magic Archer
Valkyrie Tornado Magic Archer
Magic Archer
Tornado
Tornado
Tornado Valkyrie Magic Archer
Tornado Electro Wizard Magic Archer
Tornado Magic Archer
Tornado Magic Archer
Tornado Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A
Magic Archer
Electro Wizard Magic Archer
Magic Archer
Electro Wizard Skeleton Army Magic Archer
Tornado Electro Wizard Magic Archer
Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer
Magic Archer
Tornado
Tornado Electro Wizard Magic Archer
Tornado Electro Wizard Magic Archer
Tornado Electro Wizard Magic Archer

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