My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tesla Musketeer Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Skeleton Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Skeleton Barrel Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Musketeer
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Electro Spirit Skeleton Barrel Firecracker Tesla Musketeer Electro Wizard
The Log
Electro Spirit Skeleton Barrel Firecracker Musketeer
Earthquake
Firecracker Tesla
Arrows
Electro Spirit Skeleton Barrel Firecracker
Royal Delivery
Electro Spirit Skeleton Barrel Firecracker Musketeer Electro Wizard
Fireball
Skeleton Barrel Firecracker Tesla Musketeer Electro Wizard
Poison
Skeleton Barrel Firecracker Musketeer Electro Wizard
Lightning
Tesla Musketeer Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Skeleton Barrel Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Skeleton Barrel Firecracker Tesla Musketeer Electro Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Skeleton Barrel Firecracker

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Electro Giant
Skeleton Barrel
Firecracker Musketeer
Firecracker
Skeleton Barrel
Tesla
Musketeer
Skeleton Barrel The Log
Electro Giant
Electro Spirit
The Log
Musketeer
Electro Wizard

Defense Synergies 4 9

Electro Spirit
The Log Electro Wizard
Skeleton Barrel
Musketeer
Firecracker
The Log Tesla Musketeer Electro Wizard
Tesla
Musketeer The Log Firecracker Electro Wizard
Musketeer
Tesla The Log Skeleton Barrel Firecracker Electro Wizard
Electro Giant
The Log
Firecracker Tesla Musketeer Electro Spirit Electro Wizard
Electro Wizard
Electro Spirit Firecracker Tesla Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Tesla Musketeer The Log Electro Wizard
Firecracker Tesla Musketeer The Log Electro Wizard
Tesla Musketeer Electro Wizard
Tesla Firecracker Musketeer Electro Wizard
Firecracker The Log
The Log Electro Spirit Firecracker Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard Electro Spirit Firecracker
Electro Spirit Skeleton Barrel Tesla Musketeer Electro Giant The Log Electro Wizard
Tesla Musketeer
Firecracker Tesla Musketeer Electro Wizard
Electro Wizard Electro Spirit Firecracker Tesla Musketeer Electro Giant The Log
Tesla Musketeer Firecracker Electro Wizard
Tesla Musketeer The Log Electro Wizard
Electro Spirit Firecracker Tesla The Log Electro Wizard
Tesla Electro Wizard
Tesla Electro Giant The Log Electro Wizard
Tesla Firecracker Musketeer Electro Wizard
Tesla Electro Spirit Firecracker Musketeer The Log Electro Wizard
The Log Electro Spirit Firecracker Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard
Electro Spirit Firecracker Tesla Musketeer Electro Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Electro Giant Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Tesla Musketeer The Log
Musketeer The Log Electro Wizard
Tesla Musketeer The Log Electro Wizard
Tesla Musketeer
Firecracker Electro Giant Electro Spirit Skeleton Barrel Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard
Tesla
Electro Wizard Electro Spirit Firecracker The Log
Tesla Musketeer
Tesla Musketeer
Electro Giant The Log Electro Wizard
Tesla
Firecracker Tesla Musketeer Electro Giant
Tesla Electro Giant Electro Wizard Electro Spirit Firecracker Musketeer The Log
Electro Spirit Firecracker Tesla Musketeer Electro Giant The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Musketeer The Log
Firecracker Skeleton Barrel Musketeer The Log Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel Firecracker Musketeer The Log
Firecracker The Log
Firecracker Electro Giant Electro Spirit Skeleton Barrel Musketeer
Firecracker Musketeer The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Musketeer Electro Wizard
Firecracker Skeleton Barrel Musketeer The Log Electro Wizard
Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer The Log
Skeleton Barrel Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer The Log
Skeleton Barrel Firecracker Musketeer The Log
Skeleton Barrel Firecracker Musketeer The Log
Skeleton Barrel Firecracker Musketeer The Log Electro Wizard
Skeleton Barrel Firecracker Electro Giant The Log
Musketeer The Log
Musketeer The Log
Skeleton Barrel Musketeer The Log
Firecracker Electro Giant The Log Electro Spirit
Firecracker The Log Skeleton Barrel Musketeer Electro Wizard
Skeleton Barrel Musketeer The Log
Skeleton Barrel Firecracker Musketeer The Log
Firecracker Musketeer Electro Giant Electro Wizard
Electro Wizard Electro Spirit Skeleton Barrel Firecracker Musketeer Electro Giant
Musketeer The Log
Electro Spirit Firecracker Electro Wizard
Firecracker The Log
Skeleton Barrel Electro Wizard Electro Spirit Musketeer
Firecracker Musketeer Electro Wizard
The Log
Firecracker Musketeer Electro Wizard
The Log Skeleton Barrel Firecracker Musketeer
Electro Giant
Firecracker Musketeer
Electro Giant Electro Spirit Firecracker Musketeer The Log Electro Wizard
Firecracker Musketeer Electro Wizard
Skeleton Barrel Firecracker Musketeer Electro Giant The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: