My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Bowler Fisherman Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Fisherman Little Prince
Zap
Royal Giant Fisherman Little Prince
Barbarian Barrel
Electro Spirit Tesla Little Prince
The Log
Electro Spirit Royal Giant Fisherman Little Prince
Earthquake
Tesla
Arrows
Electro Spirit Little Prince
Royal Delivery
Electro Spirit Bowler Fisherman Little Prince
Fireball
Tesla Bowler Fisherman Little Prince
Poison
Fisherman Phoenix Little Prince
Lightning
Tesla Bowler Fisherman Phoenix Little Prince
Rocket
Bowler Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Fisherman Little Prince Tesla Phoenix Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Fisherman Little Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Bowler Phoenix
Tesla
Royal Giant
Fisherman Electro Spirit Bowler The Log
Bowler
Electro Spirit Royal Giant The Log Fisherman Little Prince
The Log
Royal Giant Bowler Fisherman Little Prince
Fisherman
Royal Giant Bowler The Log
Phoenix
Electro Spirit
Little Prince
Bowler The Log

Defense Synergies 2 10

Electro Spirit
The Log Fisherman Phoenix Little Prince
Tesla
The Log Bowler Little Prince
Royal Giant
Bowler
The Log Tesla Little Prince
The Log
Tesla Bowler Electro Spirit Fisherman Little Prince
Fisherman
Electro Spirit The Log
Phoenix
Electro Spirit Little Prince
Little Prince
Electro Spirit Tesla Bowler The Log Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla The Log
Tesla The Log Fisherman Phoenix
Tesla Bowler Fisherman
Tesla Bowler Fisherman Phoenix
Bowler The Log
Bowler The Log Electro Spirit Tesla
Tesla Electro Spirit Phoenix Little Prince
Bowler Electro Spirit Tesla The Log Phoenix
Tesla Fisherman Phoenix
Tesla Bowler Fisherman Phoenix Little Prince
Electro Spirit Tesla Bowler The Log Fisherman
Tesla Phoenix
Tesla Bowler The Log
Bowler Electro Spirit Tesla The Log
Tesla Phoenix
Tesla Bowler The Log Fisherman
Tesla Bowler Fisherman
Tesla Electro Spirit Bowler The Log Fisherman Little Prince
The Log Electro Spirit Tesla Bowler Fisherman Little Prince
Tesla Fisherman Phoenix
Bowler Electro Spirit Tesla The Log Fisherman Little Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bowler Fisherman
Tesla Bowler The Log Fisherman Phoenix
Bowler The Log Fisherman
Bowler Tesla The Log Fisherman Phoenix
Tesla Bowler Fisherman Phoenix
Electro Spirit Tesla
Tesla Bowler Phoenix
Tesla Fisherman Phoenix
Electro Spirit The Log Phoenix
Tesla Phoenix
Tesla Bowler Phoenix
Bowler The Log Phoenix
Bowler Tesla
Tesla Bowler
Tesla Phoenix Electro Spirit Bowler The Log Fisherman Little Prince
Bowler Electro Spirit Tesla The Log Phoenix
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Bowler The Log Fisherman
The Log
The Log
Bowler The Log
Electro Spirit
Bowler The Log
The Log Bowler
The Log Fisherman
Bowler Fisherman
Bowler The Log Fisherman
Bowler The Log Fisherman
Fisherman
The Log Fisherman
Bowler The Log
Bowler The Log
Fisherman
Bowler The Log Fisherman
Bowler The Log Little Prince
Bowler The Log
Bowler The Log Fisherman
The Log
The Log Electro Spirit Bowler Little Prince
Fisherman
The Log Bowler Fisherman
Bowler The Log Fisherman
The Log Fisherman
Little Prince
Electro Spirit
Bowler
The Log
Electro Spirit
Bowler The Log
Electro Spirit
The Log
Bowler
The Log Bowler
Electro Spirit Bowler The Log
Bowler The Log Little Prince
Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: