My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Skeleton Army Little Prince
Zap
Royal Giant Skeleton Army Little Prince
Barbarian Barrel
Tesla Skeleton Army Electro Wizard Little Prince
The Log
Royal Giant Skeleton Army Little Prince
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army Little Prince
Royal Delivery
Skeleton Army Electro Wizard Little Prince
Fireball
Tesla Skeleton Army Electro Wizard Little Prince
Poison
Skeleton Army Electro Wizard Little Prince
Lightning
Tesla Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Little Prince Tesla Fireball Electro Wizard Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Little Prince Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Fireball The Log Electro Wizard
Fireball
Royal Giant The Log Electro Wizard Mega Knight Little Prince
Skeleton Army
The Log
Royal Giant Fireball Mega Knight Little Prince
Electro Wizard
Royal Giant Fireball Mega Knight
Mega Knight
Fireball The Log Electro Wizard
Little Prince
Fireball The Log

Defense Synergies 2 14

Tesla
The Log Fireball Skeleton Army Electro Wizard Little Prince
Royal Giant
Fireball
The Log Tesla Electro Wizard Mega Knight Little Prince
Skeleton Army
Tesla The Log Electro Wizard
The Log
Tesla Fireball Skeleton Army Electro Wizard Mega Knight Little Prince
Electro Wizard
Tesla Fireball Skeleton Army The Log Mega Knight Little Prince
Mega Knight
Fireball The Log Electro Wizard
Little Prince
Tesla Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball The Log Electro Wizard
Skeleton Army Tesla The Log Electro Wizard Mega Knight
Tesla Skeleton Army Mega Knight Electro Wizard
Tesla Skeleton Army Electro Wizard Mega Knight
Fireball Skeleton Army The Log Mega Knight
Fireball Skeleton Army The Log Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Fireball Little Prince
Tesla Fireball The Log Electro Wizard Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Electro Wizard Mega Knight Little Prince
Skeleton Army Electro Wizard Tesla Fireball The Log Mega Knight
Tesla Fireball Electro Wizard
Tesla Skeleton Army Mega Knight Fireball The Log Electro Wizard
Fireball Skeleton Army Mega Knight Tesla The Log Electro Wizard
Skeleton Army Tesla Electro Wizard Mega Knight
Skeleton Army Tesla Fireball The Log Electro Wizard Mega Knight
Tesla Mega Knight Fireball Skeleton Army Electro Wizard
Tesla Fireball Mega Knight Skeleton Army The Log Electro Wizard Little Prince
The Log Tesla Fireball Electro Wizard Mega Knight Little Prince
Tesla Electro Wizard
Skeleton Army Mega Knight Tesla Fireball The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla The Log Mega Knight
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight Tesla Fireball The Log Electro Wizard
Tesla Skeleton Army Mega Knight
Fireball Tesla Electro Wizard
Skeleton Army Tesla Fireball Electro Wizard
Mega Knight Tesla Skeleton Army
Electro Wizard Mega Knight Fireball Skeleton Army The Log
Tesla Skeleton Army
Mega Knight Tesla
Skeleton Army Mega Knight Fireball The Log Electro Wizard
Skeleton Army Mega Knight Tesla Fireball
Tesla Fireball Skeleton Army Mega Knight
Tesla Skeleton Army Electro Wizard Fireball The Log Little Prince
Mega Knight Tesla Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Fireball Electro Wizard
Fireball The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Fireball The Log Electro Wizard Mega Knight
Fireball The Log Mega Knight Little Prince
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Mega Knight Little Prince
Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball The Log
Fireball Electro Wizard Little Prince
Electro Wizard Fireball
Fireball
Fireball The Log Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Fireball Skeleton Army
Fireball Electro Wizard
The Log Fireball
Fireball Electro Wizard Mega Knight
The Log Fireball
Fireball
Mega Knight
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard Mega Knight Little Prince

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