My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Flying Machine Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Bandit
Giant Snowball
Flying Machine Skeleton Army Baby Dragon
Zap
Royal Giant Flying Machine Skeleton Army Bandit
Barbarian Barrel
Tesla Skeleton Army Bandit
The Log
Royal Giant Skeleton Army Bandit
Earthquake
Tesla Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Flying Machine Skeleton Army Baby Dragon Bandit
Fireball
Tesla Flying Machine Skeleton Army Baby Dragon Bandit
Poison
Flying Machine Skeleton Army
Lightning
Tesla Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Bandit Tesla Flying Machine Baby Dragon Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Bandit Tesla

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Flying Machine Rocket Baby Dragon The Log Bandit
Flying Machine
Royal Giant Baby Dragon
Rocket
Royal Giant
Skeleton Army
Baby Dragon
Royal Giant Flying Machine Bandit
The Log
Royal Giant Bandit
Bandit
Royal Giant Baby Dragon The Log

Defense Synergies 1 12

Tesla
The Log Skeleton Army Baby Dragon
Royal Giant
Flying Machine
Skeleton Army Baby Dragon The Log Bandit
Rocket
The Log
Skeleton Army
Tesla Flying Machine The Log Bandit
Baby Dragon
Tesla Flying Machine The Log Bandit
The Log
Tesla Flying Machine Rocket Skeleton Army Baby Dragon Bandit
Bandit
Flying Machine Skeleton Army Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Flying Machine Baby Dragon The Log
Skeleton Army Tesla Flying Machine The Log Bandit
Tesla Rocket Skeleton Army Bandit
Tesla Skeleton Army Bandit
Rocket Skeleton Army The Log
Skeleton Army The Log Tesla Flying Machine Baby Dragon Bandit
Tesla Rocket Flying Machine Baby Dragon
Rocket Tesla Flying Machine Baby Dragon The Log Bandit
Tesla Skeleton Army
Skeleton Army Tesla Bandit
Skeleton Army Tesla Flying Machine Baby Dragon The Log Bandit
Tesla Flying Machine Baby Dragon
Tesla Skeleton Army Flying Machine Rocket The Log Bandit
Rocket Skeleton Army Tesla Baby Dragon The Log
Skeleton Army Tesla Bandit
Rocket Skeleton Army Tesla The Log Bandit
Tesla Skeleton Army
Tesla Flying Machine Skeleton Army Baby Dragon The Log Bandit
Baby Dragon The Log Tesla Flying Machine Bandit
Tesla
Skeleton Army Tesla Flying Machine Baby Dragon The Log Bandit
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Bandit
Bandit Tesla Flying Machine Rocket Baby Dragon The Log
Skeleton Army Bandit Rocket The Log
Rocket Skeleton Army Tesla The Log Bandit
Tesla Skeleton Army Bandit
Rocket Tesla Flying Machine Baby Dragon
Rocket Skeleton Army Tesla Flying Machine Bandit
Tesla Skeleton Army
Rocket Flying Machine Skeleton Army Baby Dragon The Log Bandit
Tesla Skeleton Army
Tesla Flying Machine
Rocket Skeleton Army The Log
Rocket Skeleton Army Tesla Bandit
Tesla Flying Machine Skeleton Army Baby Dragon
Tesla Skeleton Army Flying Machine Rocket Baby Dragon The Log
Tesla Flying Machine Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket Baby Dragon The Log Bandit
Flying Machine Baby Dragon The Log Bandit
Rocket Flying Machine Baby Dragon The Log Bandit
Flying Machine Rocket The Log
Rocket Baby Dragon The Log
Flying Machine Rocket Baby Dragon
Flying Machine Baby Dragon The Log
The Log Flying Machine Baby Dragon
The Log Flying Machine Bandit
Rocket
Rocket Flying Machine The Log Bandit
Flying Machine Rocket Baby Dragon
Flying Machine Rocket Baby Dragon The Log Bandit
Flying Machine Rocket Baby Dragon Bandit
Flying Machine Baby Dragon The Log
Rocket Flying Machine Baby Dragon The Log Bandit
Flying Machine Rocket Baby Dragon The Log Bandit
Rocket
Rocket
Rocket Flying Machine Baby Dragon The Log Bandit
Rocket Flying Machine Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket
Rocket The Log
Rocket Flying Machine Baby Dragon The Log
The Log Baby Dragon
The Log Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon The Log Bandit
Rocket Baby Dragon The Log Bandit
Flying Machine Baby Dragon
Rocket Flying Machine
Rocket The Log Bandit
Rocket
Rocket The Log
Flying Machine Rocket Skeleton Army Bandit
Rocket Flying Machine Baby Dragon
The Log
Flying Machine Rocket Baby Dragon
The Log Flying Machine Baby Dragon
Rocket
Flying Machine
Flying Machine Rocket Baby Dragon The Log
Flying Machine Rocket
Flying Machine Rocket Baby Dragon The Log Bandit
Rocket

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