My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Mega Minion Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Graveyard
Giant Snowball
Mega Minion Musketeer Baby Dragon Graveyard
Zap
Royal Giant Graveyard
Barbarian Barrel
Tesla Musketeer Graveyard
The Log
Royal Giant Musketeer Graveyard
Earthquake
Tesla Graveyard
Arrows
Graveyard
Royal Delivery
Mega Minion Musketeer Baby Dragon Graveyard
Fireball
Tesla Mega Minion Musketeer Baby Dragon
Poison
Mega Minion Musketeer Graveyard
Lightning
Tesla Mega Minion Musketeer Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tesla Fireball Musketeer Baby Dragon Graveyard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Tesla Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Fireball Mega Minion Musketeer Baby Dragon The Log
Mega Minion
Royal Giant Fireball Baby Dragon Graveyard
Fireball
Royal Giant Graveyard Mega Minion Baby Dragon The Log
Musketeer
Royal Giant Baby Dragon The Log Graveyard
Baby Dragon
Graveyard Royal Giant Mega Minion Fireball Musketeer
The Log
Royal Giant Fireball Musketeer Graveyard
Graveyard
Fireball Baby Dragon Mega Minion Musketeer The Log

Defense Synergies 4 9

Tesla
Musketeer The Log Mega Minion Fireball Baby Dragon
Royal Giant
Mega Minion
Tesla Musketeer Baby Dragon The Log
Fireball
The Log Tesla Musketeer
Musketeer
Tesla The Log Mega Minion Fireball Baby Dragon
Baby Dragon
Tesla Mega Minion Musketeer The Log
The Log
Tesla Fireball Musketeer Mega Minion Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Fireball Musketeer Baby Dragon The Log
Tesla Mega Minion Musketeer The Log
Tesla Mega Minion Musketeer
Tesla Mega Minion Musketeer
Fireball The Log
Fireball The Log Tesla Mega Minion Musketeer Baby Dragon
Tesla Mega Minion Musketeer Fireball Baby Dragon
Tesla Fireball Musketeer Baby Dragon The Log
Tesla Musketeer
Tesla Musketeer
Tesla Mega Minion Fireball Musketeer Baby Dragon The Log
Tesla Mega Minion Musketeer Fireball Baby Dragon
Tesla Fireball Musketeer The Log
Fireball Tesla Mega Minion Baby Dragon The Log
Tesla
Tesla Fireball The Log
Tesla Fireball Musketeer
Tesla Fireball Mega Minion Musketeer Baby Dragon The Log
Baby Dragon The Log Tesla Mega Minion Fireball Musketeer
Tesla Musketeer
Tesla Fireball Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball
Fireball Tesla Mega Minion Musketeer Baby Dragon The Log
Musketeer The Log
Tesla Fireball Musketeer The Log
Tesla Musketeer
Fireball Tesla Musketeer Baby Dragon
Tesla Mega Minion Fireball Musketeer
Tesla
Mega Minion Fireball Baby Dragon The Log
Tesla Mega Minion Musketeer
Tesla Mega Minion Musketeer
Fireball The Log
Tesla Fireball
Tesla Fireball Musketeer Baby Dragon
Tesla Mega Minion Fireball Musketeer Baby Dragon The Log
Tesla Mega Minion Fireball Musketeer Baby Dragon The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Musketeer The Log
Fireball Baby Dragon The Log
Fireball Mega Minion Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball
Mega Minion Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball
Musketeer The Log
Fireball Musketeer Baby Dragon The Log
The Log Fireball Baby Dragon
Mega Minion
Fireball The Log Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon
Mega Minion Fireball Musketeer
Mega Minion Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Fireball Musketeer
Fireball Mega Minion Musketeer Baby Dragon
The Log Fireball
Fireball Mega Minion Musketeer Baby Dragon
The Log Fireball Musketeer Baby Dragon
Fireball
Mega Minion Musketeer
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer
Fireball Musketeer Baby Dragon The Log
Fireball

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