My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Princess
Zap
Firecracker Royal Giant Princess
Barbarian Barrel
Firecracker Tesla Hunter Princess
The Log
Firecracker Royal Giant Hunter Princess
Earthquake
Firecracker Tesla
Arrows
Firecracker Princess
Royal Delivery
Firecracker Hunter Princess
Fireball
Firecracker Tesla Hunter Princess
Poison
Firecracker Hunter Princess
Lightning
Tesla Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Firecracker Tornado Princess Tesla Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Firecracker Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Mirror Tornado Princess
Tesla
Royal Giant
Firecracker Hunter Mirror Tornado Princess
Mirror
Firecracker Royal Giant Tornado Princess
Rage
Tornado
Firecracker Royal Giant Mirror Hunter Princess
Hunter
Royal Giant Tornado
Princess
Firecracker Royal Giant Mirror Tornado

Defense Synergies 2 11

Firecracker
Tesla Mirror Tornado Hunter Princess
Tesla
Mirror Firecracker Tornado Princess
Royal Giant
Mirror
Tesla Tornado Firecracker Hunter Princess
Rage
Tornado
Mirror Firecracker Tesla Hunter Princess
Hunter
Firecracker Mirror Tornado
Princess
Firecracker Tesla Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Hunter Firecracker Tesla
Tesla Tornado Hunter
Tesla Hunter Firecracker
Firecracker Tornado Princess
Tornado Firecracker Tesla Hunter
Tesla Tornado Hunter Firecracker Princess
Tesla
Tesla Hunter Tornado Princess
Tornado Firecracker Tesla Hunter
Firecracker Tesla Tornado Hunter Princess
Tesla Hunter Firecracker Tornado Princess
Tesla Hunter
Firecracker Tesla Tornado Hunter Princess
Tesla Hunter
Tornado Tesla Hunter
Tesla Firecracker Tornado Hunter
Tesla Firecracker Tornado Hunter
Tornado Hunter Firecracker Tesla Princess
Tesla Tornado Hunter
Firecracker Tesla Hunter
Tesla Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Firecracker Tesla Hunter
Hunter
Hunter Tesla Tornado
Tesla Hunter
Firecracker Tesla Tornado Hunter Princess
Tesla Hunter
Tesla Hunter
Firecracker Tornado
Tesla
Tesla Hunter
Tornado
Tesla Hunter
Firecracker Tesla Princess
Tesla Firecracker Tornado Hunter
Firecracker Tesla Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Tornado Princess
Firecracker
Firecracker
Firecracker Tornado Hunter Princess
Firecracker Tornado Princess
Firecracker Tornado Hunter Princess
Firecracker Tornado
Tornado
Firecracker Tornado Princess
Firecracker Tornado Princess
Firecracker Hunter Princess
Firecracker Princess
Princess Firecracker
Firecracker Hunter Princess
Firecracker Princess
Tornado
Firecracker Hunter Princess
Firecracker Tornado Princess
Tornado Princess
Tornado
Firecracker Tornado Hunter Princess
Firecracker Tornado Hunter Princess
Tornado Princess
Firecracker Tornado
Firecracker Tornado Hunter Princess
Firecracker
Hunter
Firecracker Princess
Firecracker Princess
Princess
Firecracker Tornado Hunter Princess
Firecracker Hunter Princess
Firecracker Princess
Tornado
Firecracker
Firecracker Tornado Princess
Firecracker Tornado Princess
Firecracker Tornado Princess
Firecracker

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