My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Cannon Cart Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Cannon Cart
Giant Snowball
Zap
Royal Giant Cannon Cart
Barbarian Barrel
Tesla Elite Barbarians Cannon Cart
The Log
Royal Giant Elite Barbarians Cannon Cart
Earthquake
Tesla
Arrows
Royal Delivery
Elite Barbarians Cannon Cart
Fireball
Tesla Elite Barbarians Cannon Cart
Poison
Lightning
Tesla Elite Barbarians Cannon Cart Goblinstein
Rocket
Elite Barbarians Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tesla Cannon Cart Goblinstein Royal Giant Elite Barbarians Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 The Log Tesla Cannon Cart Goblinstein

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Lightning Elite Barbarians Cannon Cart The Log
Elite Barbarians
Royal Giant The Log Mega Knight
Cannon Cart
The Log Royal Giant Lightning
Lightning
Royal Giant Cannon Cart
The Log
Cannon Cart Royal Giant Elite Barbarians Mega Knight
Mega Knight
Elite Barbarians The Log
Goblinstein

Defense Synergies 1 5

Tesla
The Log Cannon Cart
Royal Giant
Elite Barbarians
The Log Mega Knight
Cannon Cart
Tesla
Lightning
The Log
The Log
Tesla Elite Barbarians Lightning Mega Knight
Mega Knight
Elite Barbarians The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Tesla The Log
Elite Barbarians Tesla Cannon Cart The Log Mega Knight
Tesla Mega Knight Elite Barbarians Cannon Cart Lightning
Tesla Elite Barbarians Cannon Cart Mega Knight
Lightning Elite Barbarians The Log Mega Knight
The Log Tesla Cannon Cart Mega Knight
Tesla Lightning
Lightning Tesla Cannon Cart The Log Mega Knight
Tesla Elite Barbarians
Elite Barbarians Tesla Cannon Cart Mega Knight
Tesla Cannon Cart The Log Mega Knight
Tesla
Tesla Mega Knight Elite Barbarians Cannon Cart Lightning The Log
Mega Knight Tesla Cannon Cart The Log
Elite Barbarians Tesla Cannon Cart Mega Knight
Tesla Elite Barbarians Lightning The Log Mega Knight
Tesla Mega Knight Elite Barbarians Cannon Cart
Tesla Mega Knight Elite Barbarians Cannon Cart The Log
The Log Tesla Cannon Cart Mega Knight
Tesla Elite Barbarians Cannon Cart
Mega Knight Tesla Elite Barbarians Cannon Cart The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Elite Barbarians Cannon Cart
Tesla Elite Barbarians Cannon Cart Lightning The Log Mega Knight
Mega Knight Elite Barbarians Cannon Cart Lightning The Log
Lightning Mega Knight Tesla Elite Barbarians Cannon Cart The Log
Tesla Elite Barbarians Cannon Cart Mega Knight
Tesla
Tesla Elite Barbarians Cannon Cart Lightning
Mega Knight Tesla Elite Barbarians Cannon Cart
Lightning Mega Knight Elite Barbarians Cannon Cart The Log
Tesla
Mega Knight Tesla Elite Barbarians Cannon Cart
Lightning Mega Knight Elite Barbarians The Log
Elite Barbarians Cannon Cart Lightning Mega Knight Tesla
Tesla Cannon Cart Mega Knight
Tesla Elite Barbarians Cannon Cart Lightning The Log
Mega Knight Tesla Elite Barbarians Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log
Lightning Cannon Cart The Log
Cannon Cart Lightning The Log
The Log Mega Knight
The Log
The Log Lightning
The Log Lightning
Lightning Elite Barbarians
Lightning Cannon Cart The Log
Lightning
Lightning Elite Barbarians Cannon Cart The Log
Lightning Cannon Cart
Lightning Elite Barbarians Cannon Cart The Log
Lightning Cannon Cart The Log
Lightning Cannon Cart The Log Mega Knight
Lightning
Lightning
Lightning The Log Mega Knight
Lightning The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning Cannon Cart The Log
The Log Mega Knight
The Log Lightning
Lightning The Log Mega Knight
Lightning The Log
Elite Barbarians Lightning
Lightning
Lightning Elite Barbarians
Lightning The Log Mega Knight
Lightning
Mega Knight
Lightning The Log
Lightning Cannon Cart
Lightning
The Log
Lightning Cannon Cart Mega Knight
The Log Lightning
Lightning
Elite Barbarians Cannon Cart Mega Knight
Elite Barbarians Lightning The Log
Lightning
Lightning Cannon Cart The Log Mega Knight
Cannon Cart
Lightning Mega Knight

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