My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Giant Electro Wizard Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Dart Goblin
Zap
Dart Goblin Goblin Giant Sparky
Barbarian Barrel
Tesla Dart Goblin Electro Wizard Sparky
The Log
Dart Goblin Sparky
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Electro Wizard Sparky
Fireball
Tesla Dart Goblin Electro Wizard Sparky
Poison
Dart Goblin Electro Wizard Sparky
Lightning
Tesla Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Dart Goblin Tesla Electro Wizard Golden Knight Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Dart Goblin Tesla

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Goblin Giant The Log Sparky
Rage
Sparky Goblin Giant Electro Wizard Golden Knight
Goblin Giant
Sparky Dart Goblin Rage The Log Electro Wizard
The Log
Dart Goblin Goblin Giant Sparky
Electro Wizard
Rage Goblin Giant Sparky
Sparky
Rage Goblin Giant Dart Goblin The Log Electro Wizard Golden Knight
Golden Knight
Rage Sparky

Defense Synergies 1 13

Tesla
The Log Dart Goblin Electro Wizard
Dart Goblin
Tesla Goblin Giant The Log Electro Wizard Golden Knight
Rage
Goblin Giant
Dart Goblin The Log Electro Wizard Sparky
The Log
Tesla Dart Goblin Goblin Giant Electro Wizard Sparky Golden Knight
Electro Wizard
Tesla Dart Goblin Goblin Giant The Log
Sparky
Goblin Giant The Log Golden Knight
Golden Knight
Dart Goblin The Log Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Goblin Giant The Log Electro Wizard Sparky Golden Knight
Sparky Tesla Dart Goblin The Log Electro Wizard
Tesla Sparky Dart Goblin Electro Wizard
Tesla Sparky Dart Goblin Electro Wizard
The Log Sparky
The Log Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Goblin Giant The Log Electro Wizard Sparky Golden Knight
Tesla Sparky
Tesla Dart Goblin Electro Wizard Sparky
Dart Goblin Electro Wizard Tesla Goblin Giant The Log
Tesla Dart Goblin Electro Wizard
Tesla Sparky The Log Electro Wizard
Sparky Tesla Dart Goblin The Log Electro Wizard Golden Knight
Sparky Tesla Electro Wizard
Tesla The Log Electro Wizard Sparky
Tesla Sparky Electro Wizard
Tesla Dart Goblin The Log Electro Wizard Golden Knight
The Log Tesla Dart Goblin Electro Wizard
Sparky Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Goblin Giant The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Electro Wizard Sparky
Electro Wizard Tesla The Log
Goblin Giant The Log Electro Wizard Sparky Golden Knight
Tesla Goblin Giant The Log Electro Wizard Sparky
Tesla Goblin Giant Sparky
Tesla Dart Goblin Goblin Giant Electro Wizard
Sparky Tesla Dart Goblin Goblin Giant Electro Wizard
Tesla Goblin Giant Sparky
Electro Wizard The Log Sparky
Tesla Dart Goblin Goblin Giant Sparky
Tesla Dart Goblin Sparky Golden Knight
Goblin Giant The Log Electro Wizard
Tesla Goblin Giant Sparky Golden Knight
Tesla Dart Goblin Sparky
Tesla Electro Wizard Sparky Dart Goblin Goblin Giant The Log Golden Knight
Tesla Dart Goblin The Log Electro Wizard Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Sparky Golden Knight
Dart Goblin The Log Electro Wizard Golden Knight
Dart Goblin Goblin Giant The Log Sparky
Dart Goblin The Log Sparky
The Log Sparky
Dart Goblin Goblin Giant
Dart Goblin The Log Sparky
The Log Dart Goblin
The Log Dart Goblin Golden Knight
Electro Wizard Sparky
Dart Goblin The Log Electro Wizard Sparky Golden Knight
Dart Goblin
Dart Goblin The Log Sparky Golden Knight
Dart Goblin
Dart Goblin The Log Sparky
Dart Goblin The Log Sparky Golden Knight
Dart Goblin The Log Sparky
Sparky
Sparky
Dart Goblin The Log Electro Wizard Sparky
Dart Goblin The Log Golden Knight
The Log Sparky
The Log Sparky
The Log
The Log Sparky
The Log Dart Goblin Electro Wizard Sparky Golden Knight
The Log Sparky Golden Knight
Dart Goblin The Log Sparky Golden Knight
Dart Goblin Electro Wizard Sparky
Electro Wizard Dart Goblin
Sparky
Dart Goblin The Log Sparky
Electro Wizard Sparky
Sparky
The Log Sparky
Electro Wizard Dart Goblin
Dart Goblin Electro Wizard
The Log
Dart Goblin Electro Wizard Sparky
The Log Dart Goblin
Sparky
Dart Goblin Sparky
Dart Goblin The Log Electro Wizard Sparky Golden Knight
Dart Goblin Electro Wizard
Dart Goblin Goblin Giant The Log Electro Wizard Sparky Golden Knight

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