My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Witch Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Sparky
Giant Snowball
Witch
Zap
Dark Prince Witch Sparky
Barbarian Barrel
Tesla Dark Prince Witch Electro Wizard Sparky
The Log
Dark Prince Witch Sparky
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Dark Prince Witch Electro Wizard Sparky
Fireball
Tesla Witch Electro Wizard Sparky
Poison
Witch Electro Wizard Sparky
Lightning
Tesla Dark Prince Witch Electro Wizard Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tesla Dark Prince Electro Wizard Witch Rocket Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Tesla Dark Prince Electro Wizard

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Rocket
Dark Prince
Witch Electro Wizard Sparky
Witch
Dark Prince Mega Knight
The Log
Sparky Mega Knight
Electro Wizard
Dark Prince Sparky Mega Knight
Sparky
Dark Prince The Log Electro Wizard
Mega Knight
Witch The Log Electro Wizard

Defense Synergies 1 13

Tesla
The Log Dark Prince Electro Wizard
Rocket
The Log
Dark Prince
Tesla Witch The Log Electro Wizard
Witch
Dark Prince The Log Electro Wizard Mega Knight
The Log
Tesla Rocket Dark Prince Witch Electro Wizard Sparky Mega Knight
Electro Wizard
Tesla Dark Prince Witch The Log Mega Knight
Sparky
The Log
Mega Knight
Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla The Log Electro Wizard Sparky
Sparky Tesla Dark Prince Witch The Log Electro Wizard Mega Knight
Tesla Rocket Witch Sparky Mega Knight Dark Prince Electro Wizard
Tesla Witch Sparky Dark Prince Electro Wizard Mega Knight
Rocket Dark Prince The Log Sparky Mega Knight
The Log Tesla Dark Prince Electro Wizard Mega Knight
Tesla Rocket Electro Wizard Witch
Rocket Tesla The Log Electro Wizard Sparky Mega Knight
Tesla Witch Sparky
Tesla Dark Prince Electro Wizard Sparky Mega Knight
Witch Electro Wizard Tesla Dark Prince The Log Mega Knight
Tesla Witch Electro Wizard
Tesla Sparky Mega Knight Rocket Dark Prince Witch The Log Electro Wizard
Rocket Sparky Mega Knight Tesla Dark Prince Witch The Log Electro Wizard
Sparky Tesla Electro Wizard Mega Knight
Rocket Tesla The Log Electro Wizard Sparky Mega Knight
Tesla Sparky Mega Knight Dark Prince Witch Electro Wizard
Tesla Mega Knight Dark Prince Witch The Log Electro Wizard
Witch The Log Tesla Dark Prince Electro Wizard Mega Knight
Sparky Tesla Electro Wizard
Dark Prince Mega Knight Tesla Witch The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Dark Prince Witch Electro Wizard Sparky
Electro Wizard Tesla Rocket The Log Mega Knight
Mega Knight Rocket Dark Prince Witch The Log Electro Wizard Sparky
Rocket Dark Prince Mega Knight Tesla The Log Electro Wizard Sparky
Tesla Dark Prince Witch Sparky Mega Knight
Rocket Tesla Witch Electro Wizard
Rocket Dark Prince Sparky Tesla Witch Electro Wizard
Mega Knight Tesla Dark Prince Sparky
Rocket Electro Wizard Mega Knight Dark Prince Witch The Log Sparky
Witch Tesla Sparky
Mega Knight Tesla Dark Prince Witch Sparky
Rocket Mega Knight Dark Prince The Log Electro Wizard
Rocket Dark Prince Mega Knight Tesla Witch Sparky
Tesla Witch Sparky Mega Knight
Tesla Witch Electro Wizard Sparky Rocket Dark Prince The Log
Mega Knight Tesla Dark Prince Witch The Log Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log Sparky
The Log Electro Wizard
Rocket The Log Sparky
Rocket Dark Prince The Log Sparky
Rocket Dark Prince The Log Sparky Mega Knight
Rocket Witch
Witch The Log Sparky
The Log
The Log
Rocket Electro Wizard Sparky
Rocket Dark Prince The Log Electro Wizard Sparky
Rocket
Rocket The Log Sparky
Rocket
The Log Sparky
Rocket Witch The Log Sparky
Rocket The Log Sparky Mega Knight
Rocket Sparky
Rocket Sparky
Rocket Dark Prince The Log Electro Wizard Sparky Mega Knight
Rocket Witch The Log Mega Knight
Rocket The Log Sparky Mega Knight
Rocket
Rocket The Log Sparky
Rocket The Log
The Log Dark Prince Witch Sparky Mega Knight
Witch
The Log Witch Electro Wizard Sparky
Witch The Log Sparky Mega Knight
Rocket The Log Sparky
Witch Electro Wizard Sparky
Rocket Electro Wizard Witch
Sparky
Rocket The Log Sparky Mega Knight
Rocket Electro Wizard Sparky
Sparky Mega Knight
Rocket The Log Sparky
Electro Wizard Rocket Dark Prince Witch
Rocket Witch Electro Wizard
The Log
Rocket Dark Prince Electro Wizard Sparky Mega Knight
The Log
Rocket Sparky
Dark Prince Sparky Mega Knight
Rocket Witch The Log Electro Wizard Sparky
Rocket Witch Electro Wizard
Rocket Dark Prince Witch The Log Electro Wizard Sparky Mega Knight
Sparky
Rocket Sparky Mega Knight

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