My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Suspicious Bush Goblin Cage Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Wall Breakers Ram Rider
Giant Snowball
Royal Recruits Royal Hogs Wall Breakers Ram Rider
Zap
Royal Hogs Wall Breakers Ram Rider
Barbarian Barrel
Tesla Royal Recruits Goblin Cage Bomb Tower Royal Hogs Wall Breakers
The Log
Royal Recruits Suspicious Bush Goblin Cage Royal Hogs Wall Breakers Ram Rider
Earthquake
Tesla Goblin Cage Bomb Tower Royal Hogs
Arrows
Royal Recruits Suspicious Bush Royal Hogs Wall Breakers
Royal Delivery
Royal Recruits Goblin Cage Royal Hogs Wall Breakers Ram Rider
Fireball
Tesla Suspicious Bush Goblin Cage Bomb Tower Royal Hogs Wall Breakers Ram Rider
Poison
Royal Recruits Suspicious Bush Goblin Cage Bomb Tower Royal Hogs
Lightning
Tesla Goblin Cage Bomb Tower Ram Rider
Rocket
Bomb Tower Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Suspicious Bush

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Wall Breakers Tesla Goblin Cage Bomb Tower Royal Hogs Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Suspicious Bush Wall Breakers Tesla Goblin Cage

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Recruits
Royal Hogs Wall Breakers Ram Rider
Suspicious Bush
Goblin Cage
Royal Hogs Wall Breakers Ram Rider
Bomb Tower
Royal Hogs
Royal Recruits Goblin Cage
Wall Breakers
Royal Recruits Goblin Cage
Ram Rider
Royal Recruits Goblin Cage

Defense Synergies 0 0

Tesla
Royal Recruits
Suspicious Bush
Goblin Cage
Bomb Tower
Royal Hogs
Wall Breakers
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits Goblin Cage Ram Rider
Bomb Tower Tesla Royal Recruits Goblin Cage Ram Rider
Tesla Goblin Cage Bomb Tower Ram Rider Royal Recruits
Tesla Royal Recruits Goblin Cage Bomb Tower Ram Rider
Royal Recruits Goblin Cage Bomb Tower
Tesla Bomb Tower
Tesla Ram Rider Goblin Cage Bomb Tower
Tesla Royal Recruits Goblin Cage Bomb Tower Ram Rider
Tesla Royal Recruits Goblin Cage Bomb Tower
Tesla Royal Recruits
Tesla Royal Recruits Bomb Tower Ram Rider
Tesla Ram Rider
Tesla Royal Recruits Goblin Cage Bomb Tower Ram Rider
Bomb Tower Tesla Royal Recruits Goblin Cage
Royal Recruits Tesla Goblin Cage Bomb Tower Ram Rider
Bomb Tower Tesla Royal Recruits Goblin Cage Ram Rider
Tesla Bomb Tower Royal Recruits Goblin Cage
Tesla Goblin Cage Bomb Tower Royal Recruits Ram Rider
Goblin Cage Bomb Tower Tesla Royal Recruits Ram Rider
Tesla Royal Recruits Goblin Cage Bomb Tower Ram Rider
Royal Recruits Tesla Bomb Tower
Tesla Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Goblin Cage
Tesla Bomb Tower
Royal Recruits Goblin Cage Bomb Tower Ram Rider
Royal Recruits Tesla Goblin Cage Ram Rider
Royal Recruits Tesla Goblin Cage Ram Rider
Tesla Bomb Tower Ram Rider
Royal Recruits Tesla Goblin Cage Bomb Tower Ram Rider
Tesla Royal Recruits Goblin Cage Bomb Tower
Royal Recruits Goblin Cage Bomb Tower
Royal Recruits Tesla Goblin Cage
Tesla Royal Recruits Goblin Cage Bomb Tower
Royal Recruits Goblin Cage
Royal Recruits Tesla Goblin Cage Bomb Tower Ram Rider
Royal Recruits Tesla Goblin Cage Bomb Tower
Tesla Royal Recruits Goblin Cage Bomb Tower
Tesla Royal Recruits Goblin Cage Bomb Tower
Goblin Cage Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Ram Rider
Royal Recruits
Ram Rider
Ram Rider
Ram Rider
Royal Recruits Ram Rider
Royal Recruits
Royal Recruits
Ram Rider
Ram Rider
Royal Recruits
Ram Rider
Royal Recruits
Royal Recruits
Royal Recruits

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