My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Witch Prince Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Ram Rider
Giant Snowball
Goblin Barrel Witch Ram Rider
Zap
Goblin Barrel Witch Prince Ram Rider
Barbarian Barrel
Tesla Valkyrie Goblin Barrel Witch Ice Wizard
The Log
Goblin Barrel Witch Prince Ram Rider
Earthquake
Tesla Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Valkyrie Goblin Barrel Witch Prince Ice Wizard Ram Rider
Fireball
Tesla Goblin Barrel Witch Ice Wizard Ram Rider
Poison
Witch Ice Wizard
Lightning
Tesla Valkyrie Witch Prince Ice Wizard Ram Rider
Rocket
Valkyrie Witch Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Ice Wizard Tesla Valkyrie Witch Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Ice Wizard Tesla

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Valkyrie
Goblin Barrel Prince Witch Ram Rider
Goblin Barrel
Valkyrie Prince Ice Wizard Ram Rider
Witch
Valkyrie Prince Ram Rider
Prince
Valkyrie Goblin Barrel Witch The Log Ice Wizard Ram Rider
The Log
Prince Ram Rider
Ice Wizard
Goblin Barrel Prince Ram Rider
Ram Rider
Valkyrie Goblin Barrel Witch Prince The Log Ice Wizard

Defense Synergies 2 12

Tesla
The Log Valkyrie Prince
Valkyrie
Tesla Witch Prince The Log Ice Wizard
Goblin Barrel
Witch
Valkyrie Prince The Log Ice Wizard
Prince
The Log Tesla Valkyrie Witch Ice Wizard
The Log
Tesla Prince Valkyrie Witch Ice Wizard Ram Rider
Ice Wizard
Valkyrie Witch Prince The Log
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Ram Rider
Tesla Valkyrie Witch Prince The Log Ice Wizard Ram Rider
Tesla Witch Prince Ram Rider Valkyrie Ice Wizard
Tesla Witch Prince Valkyrie Ice Wizard Ram Rider
Valkyrie Prince The Log
The Log Tesla Valkyrie Ice Wizard
Tesla Ram Rider Witch Ice Wizard
Tesla Valkyrie The Log Ram Rider
Tesla Witch Prince Ice Wizard
Tesla Valkyrie Prince Ice Wizard
Valkyrie Witch Ice Wizard Tesla The Log Ram Rider
Tesla Witch Ice Wizard Ram Rider
Tesla Prince Valkyrie Witch The Log Ice Wizard Ram Rider
Valkyrie Tesla Witch Prince The Log
Tesla Prince Ram Rider
Tesla Prince The Log Ram Rider
Tesla Valkyrie Witch Prince
Tesla Valkyrie Witch Prince The Log Ice Wizard Ram Rider
Valkyrie Witch The Log Tesla Ice Wizard Ram Rider
Tesla Prince Ram Rider
Valkyrie Tesla Witch Prince The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Witch Prince
Tesla Valkyrie Prince The Log
Valkyrie Witch Prince The Log Ram Rider
Valkyrie Prince Tesla The Log Ram Rider
Tesla Valkyrie Witch Prince Ram Rider
Tesla Witch Ice Wizard Ram Rider
Prince Tesla Valkyrie Witch Ice Wizard Ram Rider
Tesla Valkyrie Prince
Valkyrie Witch Prince The Log
Witch Tesla
Tesla Valkyrie Witch Prince
Valkyrie Prince The Log
Prince Tesla Valkyrie Witch Ram Rider
Tesla Valkyrie Witch
Tesla Witch Valkyrie Prince The Log
Valkyrie Tesla Witch The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Ice Wizard Ram Rider
The Log
Valkyrie Prince The Log
Valkyrie The Log
Witch Ice Wizard Ram Rider
Witch The Log
The Log Ice Wizard Ram Rider
The Log Ram Rider
Prince
Valkyrie Prince The Log Ram Rider
The Log
Prince The Log
Witch The Log
The Log
Prince The Log
Valkyrie Witch The Log
Prince The Log
Prince The Log
The Log
The Log Valkyrie Witch Ice Wizard
Witch
The Log Witch Ice Wizard Ram Rider
Witch Prince The Log Ram Rider
The Log
Witch Ice Wizard
Witch
The Log
Prince
The Log
Witch Prince
Witch Ice Wizard Ram Rider
The Log
Valkyrie Prince
The Log
Prince
Witch The Log
Witch
Witch Prince The Log
Prince

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