My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Wall Breakers Guards Witch
Zap
Firecracker Wall Breakers Guards Witch
Barbarian Barrel
Firecracker Tesla Valkyrie Wall Breakers Guards Witch
The Log
Firecracker Wall Breakers Guards Witch
Earthquake
Firecracker Tesla Guards Witch
Arrows
Firecracker Wall Breakers Guards Witch
Royal Delivery
Firecracker Valkyrie Wall Breakers Guards Witch
Fireball
Firecracker Tesla Wall Breakers Witch
Poison
Firecracker Guards Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Firecracker Guards Tesla Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Firecracker Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Wall Breakers Mega Knight
Tesla
Valkyrie
Wall Breakers Firecracker Witch
Wall Breakers
Valkyrie Firecracker The Log Mega Knight
Guards
The Log
Witch
Valkyrie Mega Knight
The Log
Wall Breakers Guards Mega Knight
Mega Knight
Firecracker Wall Breakers Witch The Log

Defense Synergies 3 12

Firecracker
Valkyrie The Log Tesla Guards Mega Knight
Tesla
The Log Firecracker Valkyrie Guards
Valkyrie
Firecracker Tesla Witch The Log
Wall Breakers
Guards
Firecracker Tesla Witch The Log
Witch
Valkyrie Guards The Log Mega Knight
The Log
Firecracker Tesla Valkyrie Guards Witch Mega Knight
Mega Knight
Firecracker Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Firecracker Tesla Valkyrie Witch The Log Mega Knight
Tesla Witch Mega Knight Valkyrie
Tesla Witch Firecracker Valkyrie Guards Mega Knight
Firecracker Valkyrie The Log Mega Knight
The Log Firecracker Tesla Valkyrie Guards Mega Knight
Tesla Firecracker Witch
Tesla Valkyrie The Log Mega Knight
Tesla Witch
Guards Firecracker Tesla Valkyrie Mega Knight
Valkyrie Guards Witch Firecracker Tesla The Log Mega Knight
Tesla Firecracker Witch
Tesla Mega Knight Valkyrie Guards Witch The Log
Valkyrie Mega Knight Firecracker Tesla Guards Witch The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Firecracker Valkyrie Witch
Tesla Valkyrie Mega Knight Firecracker Guards Witch The Log
Valkyrie Witch The Log Firecracker Tesla Guards Mega Knight
Tesla
Valkyrie Mega Knight Firecracker Tesla Guards Witch The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Tesla Witch
Firecracker Tesla Valkyrie The Log Mega Knight
Guards Mega Knight Valkyrie Witch The Log
Valkyrie Guards Mega Knight Tesla The Log
Tesla Valkyrie Guards Witch Mega Knight
Firecracker Tesla Witch
Guards Tesla Valkyrie Witch
Mega Knight Tesla Valkyrie
Mega Knight Firecracker Valkyrie Witch The Log
Witch Tesla Guards
Mega Knight Tesla Valkyrie Guards Witch
Mega Knight Valkyrie Guards The Log
Mega Knight Tesla Valkyrie Guards Witch
Firecracker Tesla Valkyrie Witch Mega Knight
Tesla Guards Witch Firecracker Valkyrie The Log
Valkyrie Mega Knight Firecracker Tesla Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards The Log
Firecracker The Log
The Log
Firecracker Valkyrie Guards The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Guards
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Witch Mega Knight
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch
Firecracker Guards Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Guards Witch
Firecracker Witch
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Guards Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight
Firecracker Mega Knight

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