My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Balloon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Skeleton Army Balloon
Giant Snowball
Goblin Gang Skeleton Army Witch Balloon
Zap
Goblin Gang Skeleton Army Witch Balloon
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Skeleton Army Witch
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Goblin Gang Tesla Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Balloon
Fireball
Goblin Gang Tesla Elite Barbarians Skeleton Army Witch Balloon
Poison
Goblin Gang Skeleton Army Witch Balloon
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A Witch Balloon Goblinstein
Rocket
Elite Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Tesla Mini P.E.K.K.A Witch Balloon Goblinstein Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Tesla Mini P.E.K.K.A

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Balloon
Tesla
Elite Barbarians
Mini P.E.K.K.A
Goblin Gang
Skeleton Army
Witch
Balloon
Goblin Gang
Goblinstein

Defense Synergies 1 7

Goblin Gang
Tesla Mini P.E.K.K.A Skeleton Army
Tesla
Goblin Gang Mini P.E.K.K.A Skeleton Army
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Tesla Elite Barbarians Skeleton Army Witch
Skeleton Army
Goblin Gang Tesla Mini P.E.K.K.A
Witch
Mini P.E.K.K.A
Balloon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang Tesla Witch
Goblin Gang Tesla Mini P.E.K.K.A Skeleton Army Witch Elite Barbarians
Tesla Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Goblin Gang
Elite Barbarians Mini P.E.K.K.A Skeleton Army
Goblin Gang Skeleton Army Tesla
Tesla Goblin Gang Witch
Tesla
Tesla Mini P.E.K.K.A Witch Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Tesla Mini P.E.K.K.A
Goblin Gang Skeleton Army Witch Tesla
Tesla Goblin Gang Witch
Tesla Mini P.E.K.K.A Skeleton Army Goblin Gang Elite Barbarians Witch
Skeleton Army Goblin Gang Tesla Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang Tesla
Skeleton Army Goblin Gang Tesla Elite Barbarians Mini P.E.K.K.A
Tesla Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Tesla Goblin Gang Elite Barbarians Skeleton Army Witch
Witch Tesla
Mini P.E.K.K.A Tesla Elite Barbarians
Goblin Gang Skeleton Army Tesla Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Tesla Elite Barbarians Witch
Goblin Gang Tesla Elite Barbarians Mini P.E.K.K.A
Goblin Gang Skeleton Army Elite Barbarians Mini P.E.K.K.A Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Tesla Elite Barbarians
Goblin Gang Tesla Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Goblin Gang Tesla Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Tesla Elite Barbarians Witch
Mini P.E.K.K.A Tesla Elite Barbarians Skeleton Army
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Witch Goblin Gang Tesla Skeleton Army
Tesla Elite Barbarians Mini P.E.K.K.A Witch
Skeleton Army Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang Tesla Witch
Tesla Skeleton Army Witch
Goblin Gang Tesla Elite Barbarians Skeleton Army Witch Mini P.E.K.K.A
Tesla Elite Barbarians Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Witch
Witch
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Elite Barbarians
Witch
Mini P.E.K.K.A
Mini P.E.K.K.A
Witch
Witch
Witch
Witch
Witch
Elite Barbarians Witch
Witch
Elite Barbarians Mini P.E.K.K.A
Goblin Gang Skeleton Army Witch
Witch
Goblin Gang Mini P.E.K.K.A
Elite Barbarians
Goblin Gang Elite Barbarians Witch
Witch
Witch

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