My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Goblin Barrel Skeleton Army Executioner
The Log
Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Goblin Barrel Skeleton Army Executioner Inferno Dragon
Fireball
Tesla Elite Barbarians Goblin Barrel Skeleton Army Executioner Inferno Dragon
Poison
Skeleton Army Executioner
Lightning
Tesla Elite Barbarians Valkyrie Executioner Inferno Dragon
Rocket
Elite Barbarians Valkyrie Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Executioner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Tesla Valkyrie Inferno Dragon Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Tesla Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elite Barbarians
Valkyrie Mega Knight
Valkyrie
Elite Barbarians Goblin Barrel Executioner
Goblin Barrel
Valkyrie Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Executioner
Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Elite Barbarians Goblin Barrel Executioner

Defense Synergies 1 9

Tesla
Valkyrie Skeleton Army Inferno Dragon
Elite Barbarians
Valkyrie Mega Knight
Valkyrie
Elite Barbarians Tesla Executioner
Goblin Barrel
Skeleton Army
Tesla Executioner Inferno Dragon
Executioner
Valkyrie Skeleton Army Mega Knight
Inferno Dragon
Tesla Skeleton Army Mega Knight
Mega Knight
Elite Barbarians Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Executioner
Elite Barbarians Skeleton Army Inferno Dragon Tesla Valkyrie Executioner Mega Knight
Tesla Skeleton Army Mega Knight Elite Barbarians Valkyrie Executioner Inferno Dragon
Tesla Elite Barbarians Skeleton Army Inferno Dragon Valkyrie Mega Knight
Elite Barbarians Valkyrie Skeleton Army Mega Knight
Skeleton Army Tesla Valkyrie Executioner Mega Knight
Tesla Inferno Dragon Executioner
Tesla Valkyrie Mega Knight
Tesla Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tesla Valkyrie Mega Knight
Valkyrie Skeleton Army Executioner Tesla Mega Knight
Tesla Executioner Inferno Dragon
Tesla Skeleton Army Mega Knight Elite Barbarians Valkyrie
Valkyrie Skeleton Army Executioner Mega Knight Tesla
Elite Barbarians Skeleton Army Inferno Dragon Tesla Mega Knight
Skeleton Army Tesla Elite Barbarians Inferno Dragon Mega Knight
Tesla Mega Knight Elite Barbarians Valkyrie Skeleton Army Executioner
Tesla Valkyrie Mega Knight Elite Barbarians Skeleton Army Executioner
Valkyrie Executioner Tesla Inferno Dragon Mega Knight
Tesla Elite Barbarians Inferno Dragon
Valkyrie Skeleton Army Mega Knight Tesla Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Tesla Elite Barbarians
Tesla Elite Barbarians Valkyrie Executioner Inferno Dragon Mega Knight
Skeleton Army Mega Knight Elite Barbarians Valkyrie
Valkyrie Skeleton Army Mega Knight Tesla Elite Barbarians
Tesla Elite Barbarians Valkyrie Skeleton Army Executioner Inferno Dragon Mega Knight
Executioner Tesla
Skeleton Army Tesla Elite Barbarians Valkyrie
Mega Knight Tesla Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Mega Knight Elite Barbarians Valkyrie Skeleton Army Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Mega Knight Tesla Elite Barbarians Valkyrie
Skeleton Army Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Mega Knight Tesla Valkyrie Executioner
Tesla Valkyrie Skeleton Army Executioner Mega Knight
Tesla Elite Barbarians Skeleton Army Valkyrie Executioner Inferno Dragon
Valkyrie Executioner Mega Knight Tesla Elite Barbarians Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner
Valkyrie
Executioner Valkyrie Mega Knight
Executioner
Executioner
Executioner
Elite Barbarians
Valkyrie
Executioner
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner Mega Knight
Executioner Mega Knight
Valkyrie Mega Knight
Mega Knight
Valkyrie Executioner Mega Knight
Inferno Dragon
Executioner
Mega Knight
Elite Barbarians Executioner
Elite Barbarians
Mega Knight
Mega Knight
Skeleton Army
Executioner
Valkyrie Executioner Mega Knight
Executioner
Elite Barbarians Executioner Mega Knight
Elite Barbarians
Executioner
Executioner Mega Knight
Inferno Dragon
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: