My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Princess Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Hunter Princess Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Night Witch
Giant Snowball
Tombstone Royal Hogs Princess Night Witch Little Prince
Zap
Tombstone Royal Hogs Princess Night Witch Little Prince
Barbarian Barrel
Tombstone Royal Hogs Hunter Princess Night Witch Little Prince
The Log
Tombstone Royal Hogs Hunter Princess Little Prince
Earthquake
Tombstone Royal Hogs
Arrows
Tombstone Royal Hogs Princess Night Witch Little Prince
Royal Delivery
Royal Hogs Hunter Princess Night Witch Little Prince
Fireball
Tombstone Royal Hogs Hunter Princess Night Witch Little Prince
Poison
Tombstone Royal Hogs Hunter Princess Night Witch Little Prince
Lightning
Tombstone Hunter Night Witch Little Prince
Rocket
Royal Hogs Hunter Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Princess Little Prince Fireball Hunter Night Witch Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tombstone Princess Little Prince

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Royal Hogs The Log Princess Little Prince
Royal Hogs
Fireball The Log Princess Little Prince
Hunter
The Log
Fireball Royal Hogs Princess Little Prince
Princess
Fireball Royal Hogs The Log
Night Witch
Little Prince
Fireball Royal Hogs The Log

Defense Synergies 1 9

Tombstone
Fireball Hunter Night Witch
Fireball
The Log Tombstone Princess Little Prince
Royal Hogs
Hunter
Tombstone The Log
The Log
Fireball Hunter Princess Night Witch Little Prince
Princess
Fireball The Log
Night Witch
Tombstone The Log
Little Prince
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball The Log
Hunter Tombstone The Log Night Witch
Hunter Tombstone Night Witch
Hunter Night Witch Tombstone
Tombstone Fireball The Log Princess
Fireball The Log Hunter Night Witch
Hunter Tombstone Fireball Princess Night Witch Little Prince
Fireball The Log
Hunter Tombstone Princess Night Witch
Hunter Night Witch Little Prince
Tombstone Fireball Hunter The Log Princess Night Witch
Hunter Fireball Princess Night Witch
Tombstone Hunter Night Witch Fireball The Log
Fireball Tombstone Hunter The Log Princess Night Witch
Tombstone Hunter
Fireball Hunter The Log
Tombstone Fireball Hunter Night Witch
Tombstone Fireball Hunter The Log Night Witch Little Prince
Hunter The Log Tombstone Fireball Princess Little Prince
Hunter
Fireball Hunter The Log Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball
Fireball Hunter The Log
Tombstone Hunter The Log
Hunter Fireball The Log Night Witch
Tombstone Hunter Night Witch
Fireball Hunter Princess
Tombstone Fireball Hunter Night Witch
Hunter
Tombstone Fireball The Log
Tombstone
Tombstone Hunter
Fireball The Log
Tombstone Fireball Hunter Night Witch
Fireball Princess
Tombstone Fireball Hunter The Log Night Witch Little Prince
Fireball Hunter The Log Princess
Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Hunter Princess
The Log Princess
Fireball The Log Hunter Princess
Fireball The Log
Fireball Night Witch
Fireball The Log Princess
Fireball Princess
Fireball Hunter The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Hunter The Log Princess
Fireball The Log Princess
Fireball
Night Witch
Fireball Hunter The Log Princess
Fireball The Log Princess Little Prince
Fireball The Log Night Witch
Fireball Princess
The Log
Fireball The Log
The Log Fireball Hunter Princess Little Prince
Fireball The Log Hunter Princess
Fireball The Log Princess
Fireball The Log
Fireball Hunter Princess Night Witch Little Prince
Fireball
Fireball Night Witch
Fireball Hunter The Log Night Witch
Fireball Princess
Fireball The Log Princess
Tombstone Fireball Princess Night Witch
Fireball Hunter Princess
The Log Fireball
Fireball Hunter Princess
The Log Fireball Princess
Fireball
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess Little Prince

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