My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Princess Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider Princess
Zap
Tombstone Princess
Barbarian Barrel
Tombstone Valkyrie Wizard Princess
The Log
Tombstone Hog Rider Princess
Earthquake
Tombstone Hog Rider
Arrows
Tombstone Princess
Royal Delivery
Valkyrie Hog Rider Wizard Princess Mother Witch
Fireball
Tombstone Hog Rider Wizard Princess Mother Witch
Poison
Tombstone Wizard Princess Mother Witch
Lightning
Tombstone Valkyrie Wizard Mother Witch
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Princess Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Princess Valkyrie Hog Rider Mother Witch Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tombstone Princess Valkyrie

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Valkyrie
Hog Rider Wizard Mother Witch
Hog Rider
Valkyrie The Log Wizard Princess Mother Witch Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Princess Mega Knight
Princess
Hog Rider The Log Mother Witch Mega Knight
Mother Witch
Valkyrie Hog Rider Princess Mega Knight
Mega Knight
Hog Rider Wizard The Log Princess Mother Witch

Defense Synergies 0 14

Tombstone
Wizard Mother Witch
Valkyrie
Wizard The Log Princess Mother Witch
Hog Rider
Wizard
Tombstone Valkyrie The Log Mega Knight
The Log
Valkyrie Wizard Princess Mother Witch Mega Knight
Princess
Valkyrie The Log Mother Witch Mega Knight
Mother Witch
Tombstone Valkyrie The Log Princess Mega Knight
Mega Knight
Wizard The Log Princess Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard The Log
Tombstone Valkyrie The Log Mega Knight
Mega Knight Tombstone Valkyrie
Tombstone Valkyrie Mega Knight
Tombstone Valkyrie The Log Princess Mega Knight
The Log Valkyrie Mother Witch Mega Knight
Tombstone Wizard Princess
Valkyrie The Log Mega Knight
Tombstone Princess
Valkyrie Mega Knight
Valkyrie Mother Witch Tombstone Wizard The Log Princess Mega Knight
Wizard Princess
Tombstone Mega Knight Valkyrie Wizard The Log
Valkyrie Wizard Mega Knight Tombstone The Log Princess
Tombstone Mega Knight
The Log Mega Knight
Wizard Mega Knight Tombstone Valkyrie
Tombstone Valkyrie Mega Knight Wizard The Log
Valkyrie Wizard The Log Tombstone Princess Mother Witch Mega Knight
Valkyrie Wizard Mega Knight The Log Mother Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tombstone
Valkyrie Wizard The Log Mega Knight
Tombstone Mega Knight Valkyrie The Log
Valkyrie Mega Knight The Log
Tombstone Valkyrie Mega Knight
Wizard Mother Witch Princess
Tombstone Valkyrie
Mega Knight Valkyrie
Mega Knight Tombstone Valkyrie The Log
Tombstone
Mega Knight Tombstone Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Tombstone Valkyrie Wizard
Wizard Valkyrie Princess Mega Knight
Tombstone Valkyrie The Log
Valkyrie Mega Knight Wizard The Log Princess Mother Witch
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
The Log Princess
The Log
Valkyrie The Log
Wizard Valkyrie The Log Mega Knight
Wizard Mother Witch Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Valkyrie Wizard The Log Princess
Wizard Princess
The Log Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess Mega Knight
Wizard The Log Princess Mega Knight
Valkyrie Wizard The Log Princess Mother Witch Mega Knight
The Log Mega Knight
Wizard Princess
The Log
The Log
The Log Mother Witch Valkyrie Wizard Princess Mega Knight
The Log Wizard Princess
Wizard The Log Princess Mega Knight
The Log
Wizard Princess Mother Witch
Wizard
Wizard The Log Mega Knight
Princess
Mega Knight
Wizard The Log Princess
Tombstone Princess
Wizard Princess
The Log
Valkyrie Wizard Princess Mega Knight
The Log Wizard Princess
Mega Knight
The Log Princess
Princess
The Log Princess Mega Knight
Wizard Mega Knight

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