My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Tombstone Valkyrie Flying Machine Rune Giant Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Flying Machine Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Tombstone Flying Machine
Zap
Skeleton Barrel Firecracker Tombstone Flying Machine
Barbarian Barrel
Skeleton Barrel Firecracker Tombstone Valkyrie Ice Wizard Electro Wizard
The Log
Skeleton Barrel Firecracker Tombstone
Earthquake
Firecracker Tombstone
Arrows
Skeleton Barrel Firecracker Tombstone Flying Machine
Royal Delivery
Skeleton Barrel Firecracker Valkyrie Flying Machine Ice Wizard Electro Wizard
Fireball
Skeleton Barrel Firecracker Tombstone Flying Machine Ice Wizard Electro Wizard
Poison
Skeleton Barrel Firecracker Tombstone Flying Machine Ice Wizard Electro Wizard
Lightning
Tombstone Valkyrie Ice Wizard Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Valkyrie Rune Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Tombstone Ice Wizard Valkyrie Flying Machine Rune Giant Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Tombstone Ice Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Valkyrie Flying Machine
Firecracker
Skeleton Barrel Valkyrie Flying Machine Rune Giant
Tombstone
Valkyrie
Skeleton Barrel Firecracker Flying Machine Electro Wizard
Flying Machine
Skeleton Barrel Firecracker Valkyrie
Rune Giant
Firecracker Ice Wizard Electro Wizard
Ice Wizard
Rune Giant
Electro Wizard
Valkyrie Rune Giant

Defense Synergies 1 12

Skeleton Barrel
Firecracker
Valkyrie Tombstone Flying Machine Ice Wizard Electro Wizard
Tombstone
Firecracker Flying Machine Ice Wizard Electro Wizard
Valkyrie
Firecracker Flying Machine Ice Wizard Electro Wizard
Flying Machine
Firecracker Tombstone Valkyrie Ice Wizard Electro Wizard
Rune Giant
Ice Wizard
Firecracker Tombstone Valkyrie Flying Machine
Electro Wizard
Firecracker Tombstone Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Tombstone Valkyrie Flying Machine Electro Wizard
Firecracker Tombstone Valkyrie Flying Machine Ice Wizard Electro Wizard
Tombstone Valkyrie Ice Wizard Electro Wizard
Firecracker Tombstone Valkyrie Ice Wizard Electro Wizard
Firecracker Tombstone Valkyrie
Firecracker Valkyrie Flying Machine Ice Wizard Electro Wizard
Electro Wizard Firecracker Tombstone Flying Machine Ice Wizard
Skeleton Barrel Valkyrie Flying Machine Electro Wizard
Tombstone Ice Wizard
Firecracker Valkyrie Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Firecracker Tombstone Flying Machine
Firecracker Flying Machine Ice Wizard Electro Wizard
Tombstone Valkyrie Flying Machine Ice Wizard Electro Wizard
Valkyrie Firecracker Tombstone Electro Wizard
Tombstone Electro Wizard
Electro Wizard
Firecracker Tombstone Valkyrie Electro Wizard
Tombstone Valkyrie Firecracker Flying Machine Ice Wizard Electro Wizard
Valkyrie Firecracker Tombstone Flying Machine Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Firecracker Flying Machine Electro Wizard
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Valkyrie Flying Machine
Tombstone Valkyrie Electro Wizard
Valkyrie Electro Wizard
Tombstone Valkyrie
Firecracker Skeleton Barrel Flying Machine Ice Wizard Electro Wizard
Tombstone Valkyrie Flying Machine Ice Wizard Electro Wizard
Valkyrie
Electro Wizard Firecracker Tombstone Valkyrie Flying Machine
Tombstone
Tombstone Valkyrie Flying Machine
Valkyrie Electro Wizard
Tombstone Valkyrie
Firecracker Valkyrie Flying Machine
Tombstone Electro Wizard Firecracker Valkyrie Flying Machine
Valkyrie Firecracker Flying Machine Ice Wizard Electro Wizard
Tombstone Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie Flying Machine
Firecracker Skeleton Barrel Flying Machine Ice Wizard Electro Wizard
Skeleton Barrel Flying Machine
Skeleton Barrel Firecracker Valkyrie Flying Machine
Firecracker Valkyrie
Firecracker Skeleton Barrel Flying Machine Ice Wizard
Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine Ice Wizard
Skeleton Barrel Firecracker Flying Machine
Electro Wizard
Firecracker Skeleton Barrel Valkyrie Flying Machine Electro Wizard
Firecracker Flying Machine
Flying Machine Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine Electro Wizard
Skeleton Barrel Firecracker Valkyrie Flying Machine
Skeleton Barrel Flying Machine
Firecracker Valkyrie Ice Wizard
Firecracker Skeleton Barrel Flying Machine Ice Wizard Electro Wizard
Skeleton Barrel Flying Machine
Skeleton Barrel Firecracker
Firecracker Flying Machine Ice Wizard Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Flying Machine
Firecracker Electro Wizard
Firecracker
Skeleton Barrel Electro Wizard Tombstone Flying Machine
Firecracker Flying Machine Ice Wizard Electro Wizard
Firecracker Valkyrie Flying Machine Electro Wizard
Skeleton Barrel Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine Electro Wizard
Firecracker Flying Machine Electro Wizard
Skeleton Barrel Firecracker Flying Machine Electro Wizard
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: