My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Witch Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Baby Dragon Witch Ram Rider
Zap
Firecracker Witch Ram Rider
Barbarian Barrel
Firecracker Valkyrie Witch Electro Wizard
The Log
Firecracker Witch Ram Rider
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Baby Dragon Witch Electro Wizard Ram Rider
Fireball
Firecracker Baby Dragon Witch Electro Wizard Ram Rider
Poison
Firecracker Witch Electro Wizard
Lightning
Valkyrie Baby Dragon Witch Electro Wizard Ram Rider
Rocket
Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Valkyrie Baby Dragon Freeze Electro Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Valkyrie Baby Dragon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Baby Dragon Ram Rider
Valkyrie
Firecracker Baby Dragon Witch Electro Wizard Ram Rider
Baby Dragon
Firecracker Valkyrie Witch Electro Wizard Ram Rider
Freeze
Witch
Valkyrie Baby Dragon Ram Rider
The Log
Ram Rider
Electro Wizard
Valkyrie Baby Dragon Ram Rider
Ram Rider
Firecracker Valkyrie Baby Dragon Witch The Log Electro Wizard

Defense Synergies 2 15

Firecracker
Valkyrie The Log Baby Dragon Electro Wizard
Valkyrie
Firecracker Baby Dragon Freeze Witch The Log Electro Wizard
Baby Dragon
Firecracker Valkyrie Witch The Log
Freeze
Valkyrie Electro Wizard
Witch
Valkyrie Baby Dragon The Log Electro Wizard
The Log
Firecracker Valkyrie Baby Dragon Witch Electro Wizard Ram Rider
Electro Wizard
Firecracker Valkyrie Freeze Witch The Log Ram Rider
Ram Rider
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Baby Dragon The Log Electro Wizard Ram Rider
Firecracker Valkyrie Witch The Log Electro Wizard Ram Rider
Witch Ram Rider Valkyrie Freeze Electro Wizard
Witch Firecracker Valkyrie Electro Wizard Ram Rider
Firecracker Valkyrie The Log
Freeze The Log Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard Ram Rider Firecracker Baby Dragon Freeze Witch
Valkyrie Baby Dragon The Log Electro Wizard Ram Rider
Witch
Firecracker Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Firecracker Baby Dragon Freeze The Log Ram Rider
Firecracker Baby Dragon Witch Electro Wizard Ram Rider
Valkyrie Freeze Witch The Log Electro Wizard Ram Rider
Valkyrie Firecracker Baby Dragon Freeze Witch The Log Electro Wizard
Electro Wizard Ram Rider
Freeze The Log Electro Wizard Ram Rider
Firecracker Valkyrie Witch Electro Wizard
Firecracker Valkyrie Baby Dragon Witch The Log Electro Wizard Ram Rider
Valkyrie Baby Dragon Freeze Witch The Log Firecracker Electro Wizard Ram Rider
Electro Wizard Ram Rider
Valkyrie Firecracker Baby Dragon Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Wizard
Electro Wizard Firecracker Valkyrie Baby Dragon The Log
Valkyrie Witch The Log Electro Wizard Ram Rider
Valkyrie The Log Electro Wizard Ram Rider
Valkyrie Witch Ram Rider
Firecracker Baby Dragon Freeze Witch Electro Wizard Ram Rider
Valkyrie Witch Electro Wizard Ram Rider
Valkyrie
Freeze Electro Wizard Firecracker Valkyrie Baby Dragon Witch The Log
Witch
Valkyrie Witch
Valkyrie The Log Electro Wizard
Valkyrie Witch Ram Rider
Firecracker Valkyrie Baby Dragon Witch
Witch Electro Wizard Firecracker Valkyrie Baby Dragon Freeze The Log
Valkyrie Firecracker Baby Dragon Freeze Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon Freeze The Log
Firecracker Baby Dragon The Log Electro Wizard Ram Rider
Baby Dragon The Log
Firecracker Valkyrie Freeze The Log
Firecracker Valkyrie Baby Dragon The Log
Firecracker Baby Dragon Freeze Witch Ram Rider
Firecracker Baby Dragon Witch The Log
The Log Firecracker Baby Dragon Freeze Ram Rider
The Log Firecracker Ram Rider
Electro Wizard
Firecracker Valkyrie The Log Electro Wizard Ram Rider
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Freeze
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch The Log
Firecracker Baby Dragon The Log
Freeze
Firecracker Baby Dragon The Log Electro Wizard
Firecracker Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker Freeze The Log Valkyrie Baby Dragon Witch
Witch
Firecracker The Log Baby Dragon Witch Electro Wizard Ram Rider
Baby Dragon Witch The Log Ram Rider
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch Electro Wizard
Electro Wizard Firecracker Freeze Witch
The Log
Firecracker Freeze Electro Wizard
Firecracker The Log
Electro Wizard Freeze Witch
Firecracker Baby Dragon Witch Electro Wizard Ram Rider
Freeze
The Log
Firecracker Valkyrie Baby Dragon Electro Wizard
The Log Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Freeze Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Baby Dragon Freeze Witch The Log Electro Wizard
Firecracker

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