My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Balloon Executioner Electro Wizard Lumberjack Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Lumberjack Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Ram Rider
Giant Snowball
Balloon Lumberjack Ram Rider
Zap
Balloon Ram Rider
Barbarian Barrel
Valkyrie Hunter Executioner Electro Wizard Lumberjack
The Log
Hunter Lumberjack Ram Rider
Earthquake
Arrows
Royal Delivery
Valkyrie Hunter Balloon Executioner Electro Wizard Lumberjack Ram Rider
Fireball
Hunter Balloon Executioner Electro Wizard Lumberjack Ram Rider
Poison
Hunter Balloon Executioner Electro Wizard
Lightning
Valkyrie Hunter Balloon Executioner Electro Wizard Lumberjack Ram Rider
Rocket
Valkyrie Hunter Balloon Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Hunter Electro Wizard Lumberjack Golden Knight Balloon Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Hunter Electro Wizard Lumberjack

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Lumberjack Hunter Executioner Electro Wizard Ram Rider
Hunter
Valkyrie Balloon Lumberjack Ram Rider
Balloon
Valkyrie Lumberjack Hunter Executioner Electro Wizard Golden Knight
Executioner
Valkyrie Balloon
Electro Wizard
Valkyrie Balloon Lumberjack Ram Rider
Lumberjack
Valkyrie Balloon Hunter Electro Wizard Ram Rider
Ram Rider
Valkyrie Hunter Electro Wizard Lumberjack Golden Knight
Golden Knight
Balloon Ram Rider

Defense Synergies 0 12

Valkyrie
Hunter Executioner Electro Wizard Lumberjack
Hunter
Valkyrie Electro Wizard Lumberjack Ram Rider Golden Knight
Balloon
Executioner
Valkyrie Lumberjack
Electro Wizard
Valkyrie Hunter Lumberjack Ram Rider
Lumberjack
Valkyrie Hunter Executioner Electro Wizard Ram Rider
Ram Rider
Hunter Electro Wizard Lumberjack
Golden Knight
Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Electro Wizard Ram Rider Golden Knight
Hunter Lumberjack Valkyrie Executioner Electro Wizard Ram Rider
Hunter Lumberjack Ram Rider Valkyrie Executioner Electro Wizard
Hunter Lumberjack Valkyrie Electro Wizard Ram Rider
Valkyrie Lumberjack
Valkyrie Hunter Executioner Electro Wizard Lumberjack
Hunter Electro Wizard Ram Rider Executioner
Valkyrie Electro Wizard Ram Rider Golden Knight
Hunter Lumberjack
Valkyrie Hunter Electro Wizard Lumberjack
Valkyrie Executioner Electro Wizard Hunter Lumberjack Ram Rider
Hunter Executioner Electro Wizard Ram Rider
Hunter Lumberjack Valkyrie Electro Wizard Ram Rider
Valkyrie Executioner Hunter Electro Wizard Lumberjack Golden Knight
Hunter Electro Wizard Lumberjack Ram Rider
Hunter Electro Wizard Lumberjack Ram Rider
Valkyrie Hunter Executioner Electro Wizard Lumberjack
Valkyrie Hunter Executioner Electro Wizard Lumberjack Ram Rider Golden Knight
Valkyrie Hunter Executioner Electro Wizard Lumberjack Ram Rider
Hunter Electro Wizard Lumberjack Ram Rider
Valkyrie Hunter Executioner Electro Wizard Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Electro Wizard
Electro Wizard Valkyrie Hunter Executioner Lumberjack
Lumberjack Valkyrie Hunter Electro Wizard Ram Rider Golden Knight
Valkyrie Hunter Lumberjack Electro Wizard Ram Rider
Valkyrie Hunter Executioner Lumberjack Ram Rider
Executioner Hunter Electro Wizard Ram Rider
Valkyrie Hunter Electro Wizard Lumberjack Ram Rider
Valkyrie Hunter Lumberjack
Electro Wizard Valkyrie
Valkyrie Hunter Lumberjack Golden Knight
Valkyrie Electro Wizard
Valkyrie Hunter Executioner Lumberjack Ram Rider Golden Knight
Valkyrie Executioner
Electro Wizard Valkyrie Hunter Executioner Lumberjack Golden Knight
Valkyrie Executioner Hunter Electro Wizard Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Golden Knight
Executioner Electro Wizard Ram Rider Golden Knight
Valkyrie
Executioner Valkyrie
Executioner Hunter Ram Rider
Executioner
Hunter Executioner Ram Rider
Ram Rider Golden Knight
Electro Wizard Lumberjack
Valkyrie Electro Wizard Ram Rider Golden Knight
Executioner
Hunter Executioner Golden Knight
Hunter Executioner Golden Knight
Executioner
Hunter Executioner Electro Wizard
Valkyrie Golden Knight
Valkyrie Hunter Executioner
Hunter Executioner Electro Wizard Ram Rider Golden Knight
Ram Rider Golden Knight
Golden Knight
Hunter Executioner Electro Wizard
Electro Wizard
Hunter
Electro Wizard
Electro Wizard
Hunter Executioner Electro Wizard Ram Rider
Valkyrie Hunter Executioner Electro Wizard Lumberjack
Executioner
Executioner
Electro Wizard Golden Knight
Executioner Electro Wizard
Executioner Electro Wizard Golden Knight

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