My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon Skeleton King
Giant Snowball
Goblin Barrel Skeleton Army Witch Balloon Skeleton King
Zap
Goblin Barrel Skeleton Army Witch Balloon Skeleton King
Barbarian Barrel
Valkyrie Goblin Barrel Skeleton Army Witch Skeleton King
The Log
Goblin Barrel Skeleton Army Witch Skeleton King
Earthquake
Goblin Barrel Skeleton Army Witch Skeleton King
Arrows
Goblin Barrel Skeleton Army Witch Skeleton King
Royal Delivery
Valkyrie Goblin Barrel Skeleton Army Witch Balloon Skeleton King
Fireball
Goblin Barrel Skeleton Army Witch Balloon Skeleton King
Poison
Skeleton Army Witch Balloon Skeleton King
Lightning
Valkyrie Witch Balloon Skeleton King
Rocket
Valkyrie Witch Balloon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Valkyrie Freeze Skeleton King Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Skeleton Army Valkyrie

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Goblin Barrel Balloon Witch
Goblin Barrel
Valkyrie Skeleton Army Balloon Skeleton King
Skeleton Army
Skeleton King Goblin Barrel
Freeze
Balloon
Witch
Valkyrie Skeleton King
Balloon
Valkyrie Freeze Goblin Barrel The Log
The Log
Balloon
Skeleton King
Skeleton Army Goblin Barrel Witch

Defense Synergies 0 7

Valkyrie
Freeze Witch The Log
Goblin Barrel
Skeleton Army
Freeze The Log Skeleton King
Freeze
Valkyrie Skeleton Army
Witch
Valkyrie The Log
Balloon
The Log
Valkyrie Skeleton Army Witch
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Skeleton Army Valkyrie Witch The Log
Skeleton Army Witch Valkyrie Freeze
Skeleton Army Witch Valkyrie Skeleton King
Valkyrie Skeleton Army The Log
Skeleton Army Freeze The Log Valkyrie
Freeze Witch
Valkyrie The Log
Witch Skeleton Army Skeleton King
Skeleton Army Valkyrie
Valkyrie Skeleton Army Witch Freeze The Log Skeleton King
Witch
Skeleton Army Valkyrie Freeze Witch The Log
Valkyrie Skeleton Army Freeze Witch The Log Skeleton King
Skeleton Army Skeleton King
Skeleton Army Freeze The Log
Valkyrie Skeleton Army Witch
Valkyrie Skeleton Army Witch The Log
Valkyrie Freeze Witch The Log
Valkyrie Skeleton Army Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Valkyrie The Log
Skeleton Army Valkyrie Witch The Log
Valkyrie Skeleton Army The Log
Valkyrie Skeleton Army Witch
Freeze Witch
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Freeze Valkyrie Skeleton Army Witch The Log
Witch Skeleton Army
Valkyrie Witch
Skeleton Army Valkyrie The Log
Skeleton Army Valkyrie Witch Skeleton King
Valkyrie Skeleton Army Witch
Skeleton Army Witch Valkyrie Freeze The Log Skeleton King
Valkyrie Freeze Witch The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log
The Log
Valkyrie Freeze The Log
Valkyrie The Log
Freeze Witch
Witch The Log
The Log Freeze
The Log
Valkyrie The Log
The Log
Freeze
The Log
Witch The Log
The Log
Freeze
The Log
Valkyrie Witch The Log
The Log
The Log
The Log
Freeze The Log Valkyrie Witch
Witch
The Log Witch
Witch The Log
The Log
Witch
Freeze Witch
The Log
Freeze
The Log
Skeleton Army Freeze Witch
Witch
Freeze
The Log
Valkyrie
The Log Skeleton King
Freeze Witch The Log Skeleton King
Witch
Freeze Witch The Log

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