My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Witch
Zap
Royal Hogs Witch
Barbarian Barrel
Valkyrie Bomb Tower Wizard Royal Hogs Witch
The Log
Royal Hogs Witch
Earthquake
Bomb Tower Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Valkyrie Wizard Royal Hogs Witch P.E.K.K.A
Fireball
Bomb Tower Wizard Royal Hogs Witch
Poison
Bomb Tower Wizard Royal Hogs Witch
Lightning
Valkyrie Bomb Tower Wizard Witch
Rocket
Valkyrie Bomb Tower Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Valkyrie Bomb Tower Wizard Royal Hogs Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Valkyrie Bomb Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Royal Hogs Witch P.E.K.K.A
Bomb Tower
Wizard
Valkyrie Royal Hogs Rage P.E.K.K.A
Royal Hogs
Valkyrie Wizard
Mirror
Rage
Witch Wizard
Witch
Rage Valkyrie P.E.K.K.A
P.E.K.K.A
Valkyrie Wizard Witch

Defense Synergies 0 7

Valkyrie
Bomb Tower Wizard Mirror Witch P.E.K.K.A
Bomb Tower
Valkyrie Mirror
Wizard
Valkyrie P.E.K.K.A
Royal Hogs
Mirror
Valkyrie Bomb Tower
Rage
Witch
Valkyrie
P.E.K.K.A
Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Bomb Tower P.E.K.K.A Valkyrie Witch
Bomb Tower Witch P.E.K.K.A Valkyrie
Bomb Tower Witch P.E.K.K.A Valkyrie
Valkyrie Bomb Tower P.E.K.K.A
Valkyrie Bomb Tower
Bomb Tower Wizard Witch
Valkyrie Bomb Tower P.E.K.K.A
Witch P.E.K.K.A Bomb Tower
Valkyrie
Valkyrie Witch Bomb Tower Wizard
Wizard Witch
Bomb Tower P.E.K.K.A Valkyrie Wizard Witch
Valkyrie Bomb Tower Wizard Witch P.E.K.K.A
P.E.K.K.A Bomb Tower
Bomb Tower P.E.K.K.A
Bomb Tower Wizard Valkyrie Witch P.E.K.K.A
Bomb Tower Valkyrie Wizard Witch
Valkyrie Bomb Tower Wizard Witch
P.E.K.K.A Bomb Tower
Valkyrie Wizard Bomb Tower Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Valkyrie Bomb Tower Wizard
P.E.K.K.A Valkyrie Bomb Tower Witch
Valkyrie P.E.K.K.A
P.E.K.K.A Valkyrie Witch
Wizard Bomb Tower Witch
P.E.K.K.A Valkyrie Bomb Tower Witch
P.E.K.K.A Valkyrie Bomb Tower
P.E.K.K.A Valkyrie Bomb Tower Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Bomb Tower Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Bomb Tower Wizard Witch
Wizard Valkyrie Bomb Tower Witch
Witch Valkyrie Bomb Tower P.E.K.K.A
Valkyrie Bomb Tower Wizard Witch P.E.K.K.A
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie
Wizard Witch
Wizard Witch
Wizard
Wizard
Valkyrie Wizard
Wizard
Wizard Witch
Wizard
Wizard
Valkyrie Wizard Witch
Wizard
Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard
P.E.K.K.A
Wizard
Witch
Wizard Witch
Valkyrie Wizard
Wizard
P.E.K.K.A
Witch
Witch
Witch

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