My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Hut Goblin Barrel Baby Dragon
Zap
Bats Goblin Hut Goblin Barrel
Barbarian Barrel
Valkyrie Goblin Hut Goblin Barrel
The Log
Goblin Hut Goblin Barrel
Earthquake
Goblin Hut Goblin Barrel
Arrows
Bats Goblin Hut Goblin Barrel
Royal Delivery
Bats Valkyrie Goblin Hut Goblin Barrel Baby Dragon
Fireball
Goblin Hut Goblin Barrel Baby Dragon
Poison
Bats Goblin Hut
Lightning
Valkyrie Goblin Hut Baby Dragon
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Barrel Fireball Valkyrie Baby Dragon Poison Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Goblin Barrel Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Barrel Baby Dragon
Fireball
Baby Dragon The Log
Valkyrie
Bats Goblin Barrel Goblin Hut Baby Dragon
Goblin Hut
Valkyrie Goblin Barrel Baby Dragon The Log
Goblin Barrel
Valkyrie Bats Goblin Hut Baby Dragon
Baby Dragon
Bats Fireball Valkyrie Goblin Hut Goblin Barrel Poison
Poison
Baby Dragon The Log
The Log
Fireball Goblin Hut Poison

Defense Synergies 1 11

Bats
Valkyrie Baby Dragon The Log
Fireball
The Log Valkyrie Goblin Hut
Valkyrie
Bats Fireball Goblin Hut Baby Dragon The Log
Goblin Hut
Fireball Valkyrie Baby Dragon
Goblin Barrel
Baby Dragon
Bats Valkyrie Goblin Hut The Log
Poison
The Log
The Log
Fireball Bats Valkyrie Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Baby Dragon The Log
Bats Valkyrie Goblin Hut The Log
Goblin Hut Bats Valkyrie
Goblin Hut Bats Valkyrie
Fireball Valkyrie Poison The Log
Fireball The Log Bats Valkyrie Baby Dragon
Bats Fireball Goblin Hut Baby Dragon Poison
Fireball Valkyrie Baby Dragon Poison The Log
Goblin Hut
Valkyrie
Bats Valkyrie Poison Fireball Goblin Hut Baby Dragon The Log
Bats Fireball Goblin Hut Baby Dragon Poison
Goblin Hut Bats Fireball Valkyrie The Log
Fireball Valkyrie Bats Goblin Hut Baby Dragon Poison The Log
Goblin Hut
Fireball Goblin Hut The Log
Bats Fireball Valkyrie Goblin Hut Poison
Fireball Valkyrie Bats Goblin Hut Baby Dragon The Log
Valkyrie Baby Dragon Poison The Log Bats Fireball Goblin Hut
Goblin Hut
Valkyrie Bats Fireball Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Goblin Hut
Fireball Poison Valkyrie Baby Dragon The Log
Bats Valkyrie Goblin Hut The Log
Valkyrie Bats Fireball The Log
Valkyrie Goblin Hut
Fireball Poison Bats Goblin Hut Baby Dragon
Bats Fireball Valkyrie Goblin Hut
Valkyrie
Bats Fireball Valkyrie Goblin Hut Baby Dragon Poison The Log
Goblin Hut
Bats Valkyrie Goblin Hut
Fireball Valkyrie Poison The Log
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Goblin Hut Bats Fireball Valkyrie Baby Dragon Poison The Log
Bats Valkyrie Poison Fireball Goblin Hut Baby Dragon The Log
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie Baby Dragon The Log
Fireball Poison Baby Dragon The Log
Fireball Goblin Hut Baby Dragon Poison The Log
Fireball Valkyrie Poison The Log
Fireball Poison Valkyrie Baby Dragon The Log
Fireball Poison Bats Baby Dragon
Baby Dragon Poison The Log
Fireball Poison The Log Baby Dragon
Fireball Poison The Log
Bats Fireball Poison
Poison Fireball Valkyrie The Log
Fireball Poison Baby Dragon
Poison Fireball Goblin Hut Baby Dragon The Log
Fireball Baby Dragon Poison
Fireball Goblin Hut Baby Dragon Poison The Log
Fireball Goblin Hut Baby Dragon Poison The Log
Fireball Goblin Hut Baby Dragon Poison The Log
Fireball Poison
Bats
Fireball Baby Dragon Poison The Log
Fireball Valkyrie Baby Dragon Poison The Log
Fireball Baby Dragon Poison The Log
Fireball Poison
The Log
Fireball Baby Dragon Poison The Log
Poison The Log Fireball Valkyrie Baby Dragon
Fireball Poison The Log Baby Dragon
Fireball Baby Dragon Poison The Log
Fireball Poison Baby Dragon The Log
Poison Bats Fireball Baby Dragon
Bats Fireball Goblin Hut Poison
Fireball
Poison Fireball The Log
Fireball Poison
Fireball Poison The Log
Bats Fireball Goblin Hut
Fireball Poison Baby Dragon
The Log Fireball
Fireball Poison Valkyrie Baby Dragon
The Log Fireball Baby Dragon Poison
Fireball Poison
Bats Fireball Baby Dragon Poison The Log
Bats Fireball Poison
Poison Fireball Baby Dragon The Log
Fireball

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