My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblin Gang Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Valkyrie Goblin Barrel Skeleton Army Royal Ghost
The Log
Goblin Gang Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Goblin Barrel Skeleton Army
Arrows
Goblin Gang Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Goblin Barrel Skeleton Army Baby Dragon Royal Ghost
Fireball
Goblin Gang Goblin Barrel Skeleton Army Baby Dragon
Poison
Goblin Gang Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Skeleton Army Royal Ghost Fireball Mini P.E.K.K.A Valkyrie Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Goblin Barrel Skeleton Army Royal Ghost

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mini P.E.K.K.A Valkyrie Baby Dragon Royal Ghost
Fireball
Baby Dragon
Mini P.E.K.K.A
Goblin Gang Valkyrie Baby Dragon
Valkyrie
Goblin Barrel Goblin Gang Mini P.E.K.K.A Baby Dragon Royal Ghost
Goblin Barrel
Goblin Gang Valkyrie Skeleton Army Baby Dragon Royal Ghost
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Goblin Barrel
Royal Ghost
Goblin Gang Valkyrie Goblin Barrel

Defense Synergies 0 10

Goblin Gang
Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Goblin Gang Fireball Valkyrie Skeleton Army Baby Dragon Royal Ghost
Valkyrie
Goblin Gang Fireball Mini P.E.K.K.A Baby Dragon
Goblin Barrel
Skeleton Army
Goblin Gang Mini P.E.K.K.A
Baby Dragon
Mini P.E.K.K.A Valkyrie
Royal Ghost
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblin Gang Valkyrie
Goblin Gang Mini P.E.K.K.A Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Goblin Gang Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Goblin Gang Fireball Skeleton Army Valkyrie Baby Dragon Royal Ghost
Goblin Gang Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie Royal Ghost
Goblin Gang Valkyrie Skeleton Army Fireball Baby Dragon Royal Ghost
Goblin Gang Fireball Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblin Gang Fireball Valkyrie
Fireball Valkyrie Skeleton Army Goblin Gang Mini P.E.K.K.A Baby Dragon Royal Ghost
Mini P.E.K.K.A Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Fireball Mini P.E.K.K.A
Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Goblin Gang Valkyrie Skeleton Army Baby Dragon Royal Ghost
Valkyrie Baby Dragon Fireball Royal Ghost
Mini P.E.K.K.A
Goblin Gang Valkyrie Skeleton Army Royal Ghost Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Fireball Royal Ghost
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon Royal Ghost
Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Fireball
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon
Goblin Gang Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Goblin Gang Fireball Valkyrie
Fireball Valkyrie Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Fireball Mini P.E.K.K.A Baby Dragon Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Royal Ghost
Fireball Baby Dragon Royal Ghost
Fireball Baby Dragon
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Mini P.E.K.K.A
Fireball Valkyrie
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Royal Ghost
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Goblin Gang Fireball Skeleton Army
Fireball Baby Dragon
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon Royal Ghost
Fireball

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