My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Musketeer Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Royal Hogs Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs Giant Skeleton
Giant Snowball
Musketeer Royal Hogs
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Elixir Golem Musketeer Valkyrie Wizard Royal Hogs Giant Skeleton
The Log
Firecracker Elixir Golem Musketeer Royal Hogs Giant Skeleton
Earthquake
Firecracker Elixir Golem Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Elixir Golem Musketeer Valkyrie Wizard Royal Hogs Giant Skeleton
Fireball
Firecracker Elixir Golem Musketeer Wizard Royal Hogs
Poison
Firecracker Elixir Golem Musketeer Wizard Royal Hogs
Lightning
Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Fireball Musketeer Valkyrie Wizard Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Fireball Musketeer

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Valkyrie Royal Hogs Giant Skeleton
Elixir Golem
Firecracker Fireball Musketeer Wizard
Fireball
Elixir Golem Royal Hogs
Musketeer
Valkyrie Elixir Golem Royal Hogs Giant Skeleton
Valkyrie
Musketeer Firecracker Wizard Royal Hogs Giant Skeleton
Wizard
Elixir Golem Valkyrie Royal Hogs Giant Skeleton
Royal Hogs
Firecracker Fireball Musketeer Valkyrie Wizard
Giant Skeleton
Firecracker Musketeer Valkyrie Wizard

Defense Synergies 2 7

Firecracker
Valkyrie Musketeer Giant Skeleton
Elixir Golem
Fireball
Musketeer Valkyrie
Musketeer
Valkyrie Firecracker Fireball Giant Skeleton
Valkyrie
Firecracker Musketeer Fireball Wizard
Wizard
Valkyrie Giant Skeleton
Royal Hogs
Giant Skeleton
Firecracker Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Valkyrie Wizard
Firecracker Musketeer Valkyrie
Musketeer Valkyrie Giant Skeleton
Firecracker Musketeer Valkyrie
Firecracker Fireball Valkyrie Giant Skeleton
Fireball Firecracker Musketeer Valkyrie
Musketeer Firecracker Fireball Wizard
Fireball Musketeer Valkyrie Giant Skeleton
Musketeer
Firecracker Musketeer Valkyrie Giant Skeleton
Valkyrie Firecracker Fireball Musketeer Wizard Giant Skeleton
Musketeer Firecracker Fireball Wizard
Fireball Musketeer Valkyrie Wizard Giant Skeleton
Fireball Valkyrie Wizard Firecracker
Fireball
Wizard Firecracker Fireball Musketeer Valkyrie
Fireball Firecracker Musketeer Valkyrie Wizard
Valkyrie Wizard Firecracker Fireball Musketeer Giant Skeleton
Musketeer
Valkyrie Wizard Firecracker Fireball Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Giant Skeleton
Fireball Firecracker Musketeer Valkyrie Wizard
Giant Skeleton Musketeer Valkyrie
Valkyrie Giant Skeleton Fireball Musketeer
Giant Skeleton Musketeer Valkyrie
Firecracker Fireball Wizard Musketeer
Fireball Musketeer Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Firecracker Fireball Valkyrie
Musketeer
Musketeer Valkyrie Giant Skeleton
Fireball Valkyrie Giant Skeleton
Giant Skeleton Fireball Valkyrie Wizard
Wizard Firecracker Fireball Musketeer Valkyrie
Firecracker Fireball Musketeer Valkyrie Giant Skeleton
Valkyrie Firecracker Fireball Musketeer Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Valkyrie Giant Skeleton
Firecracker Fireball Musketeer
Fireball Giant Skeleton
Firecracker Fireball Musketeer Valkyrie Giant Skeleton
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard Musketeer
Firecracker Musketeer Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball Musketeer
Firecracker Fireball Musketeer Valkyrie Wizard
Fireball Firecracker Musketeer Wizard
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Wizard
Firecracker Fireball Musketeer Wizard
Fireball
Firecracker Fireball Musketeer Wizard
Firecracker Fireball Valkyrie Wizard
Fireball Musketeer Giant Skeleton
Fireball Wizard
Musketeer
Fireball Musketeer
Firecracker Fireball Valkyrie Wizard
Firecracker Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Wizard
Firecracker Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard
Firecracker Fireball
Giant Skeleton
Firecracker Fireball Wizard
Fireball Musketeer
Fireball Firecracker Musketeer Wizard
Fireball
Fireball Firecracker Musketeer Valkyrie Wizard
Firecracker Fireball Musketeer Wizard
Fireball Giant Skeleton
Firecracker Musketeer
Firecracker Fireball Musketeer Giant Skeleton
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Giant Skeleton

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