My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Baby Dragon
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Skeleton Army Electro Wizard
The Log
Firecracker Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Valkyrie Goblin Barrel Skeleton Army Baby Dragon Electro Wizard
Fireball
Firecracker Goblin Barrel Skeleton Army Baby Dragon Electro Wizard
Poison
Firecracker Skeleton Army Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Skeleton Army Fireball Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Skeleton Army

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Barrel Baby Dragon
Fireball
Baby Dragon The Log Electro Wizard
Valkyrie
Goblin Barrel Firecracker Baby Dragon Electro Wizard
Goblin Barrel
Valkyrie Firecracker Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Firecracker Fireball Valkyrie Goblin Barrel Electro Wizard
The Log
Fireball
Electro Wizard
Fireball Valkyrie Baby Dragon

Defense Synergies 3 12

Firecracker
Valkyrie The Log Skeleton Army Baby Dragon Electro Wizard
Fireball
The Log Valkyrie Electro Wizard
Valkyrie
Firecracker Fireball Baby Dragon The Log Electro Wizard
Goblin Barrel
Skeleton Army
Firecracker The Log Electro Wizard
Baby Dragon
Firecracker Valkyrie The Log
The Log
Firecracker Fireball Valkyrie Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Baby Dragon The Log Electro Wizard
Skeleton Army Firecracker Valkyrie The Log Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Firecracker Valkyrie Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard Firecracker Fireball Baby Dragon
Fireball Valkyrie Baby Dragon The Log Electro Wizard
Skeleton Army
Skeleton Army Firecracker Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon Electro Wizard
Skeleton Army Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Skeleton Army Firecracker Baby Dragon The Log Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Fireball The Log Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army Electro Wizard
Fireball Firecracker Valkyrie Skeleton Army Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log Firecracker Fireball Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Firecracker Fireball Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Firecracker Valkyrie Baby Dragon The Log
Skeleton Army Valkyrie The Log Electro Wizard
Valkyrie Skeleton Army Fireball The Log Electro Wizard
Valkyrie Skeleton Army
Firecracker Fireball Baby Dragon Electro Wizard
Skeleton Army Fireball Valkyrie Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Firecracker Fireball Valkyrie Skeleton Army Baby Dragon The Log
Skeleton Army
Valkyrie
Skeleton Army Fireball Valkyrie The Log Electro Wizard
Skeleton Army Fireball Valkyrie
Firecracker Fireball Valkyrie Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Firecracker Fireball Valkyrie Baby Dragon The Log
Valkyrie Firecracker Fireball Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie Baby Dragon The Log
Firecracker Fireball Baby Dragon
Firecracker Baby Dragon The Log
Fireball The Log Firecracker Baby Dragon
Fireball The Log Firecracker
Fireball Electro Wizard
Firecracker Fireball Valkyrie The Log Electro Wizard
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log
Firecracker Fireball Baby Dragon The Log
Fireball
Firecracker Fireball Baby Dragon The Log Electro Wizard
Firecracker Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
Firecracker The Log Fireball Valkyrie Baby Dragon
Firecracker Fireball The Log Baby Dragon Electro Wizard
Fireball Baby Dragon The Log
Fireball Firecracker Baby Dragon The Log
Firecracker Fireball Baby Dragon Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log
Electro Wizard Fireball Skeleton Army
Fireball Firecracker Baby Dragon Electro Wizard
The Log Fireball
Fireball Firecracker Valkyrie Baby Dragon Electro Wizard
The Log Firecracker Fireball Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Baby Dragon The Log Electro Wizard

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