My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch
Barbarian Barrel
Firecracker Valkyrie Bomb Tower Wizard Royal Hogs Witch
The Log
Firecracker Royal Hogs Witch
Earthquake
Firecracker Bomb Tower Royal Hogs Witch
Arrows
Firecracker Royal Hogs Witch
Royal Delivery
Firecracker Valkyrie Wizard Royal Hogs Witch
Fireball
Firecracker Bomb Tower Wizard Royal Hogs Witch
Poison
Firecracker Bomb Tower Wizard Royal Hogs Witch
Lightning
Valkyrie Bomb Tower Wizard Witch
Rocket
Valkyrie Bomb Tower Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Bomb Tower Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Valkyrie Bomb Tower Wizard Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Valkyrie Bomb Tower

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Royal Hogs Mega Knight
Fireball
Royal Hogs Mega Knight
Valkyrie
Firecracker Wizard Royal Hogs Witch
Bomb Tower
Wizard
Valkyrie Royal Hogs Mega Knight
Royal Hogs
Firecracker Fireball Valkyrie Wizard Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Wizard Royal Hogs Witch

Defense Synergies 1 10

Firecracker
Valkyrie Bomb Tower Mega Knight
Fireball
Valkyrie Bomb Tower Mega Knight
Valkyrie
Firecracker Fireball Bomb Tower Wizard Witch
Bomb Tower
Firecracker Fireball Valkyrie
Wizard
Valkyrie Mega Knight
Royal Hogs
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard
Bomb Tower Firecracker Valkyrie Witch Mega Knight
Bomb Tower Witch Mega Knight Valkyrie
Bomb Tower Witch Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Bomb Tower Mega Knight
Fireball Firecracker Valkyrie Bomb Tower Mega Knight
Firecracker Fireball Bomb Tower Wizard Witch
Fireball Valkyrie Bomb Tower Mega Knight
Witch Bomb Tower
Firecracker Valkyrie Mega Knight
Valkyrie Witch Firecracker Fireball Bomb Tower Wizard Mega Knight
Firecracker Fireball Wizard Witch
Bomb Tower Mega Knight Fireball Valkyrie Wizard Witch
Fireball Valkyrie Bomb Tower Wizard Mega Knight Firecracker Witch
Bomb Tower Mega Knight
Bomb Tower Fireball Mega Knight
Bomb Tower Wizard Mega Knight Firecracker Fireball Valkyrie Witch
Fireball Bomb Tower Mega Knight Firecracker Valkyrie Wizard Witch
Valkyrie Bomb Tower Wizard Witch Firecracker Fireball Mega Knight
Bomb Tower
Valkyrie Wizard Mega Knight Firecracker Fireball Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Witch
Fireball Firecracker Valkyrie Bomb Tower Wizard Mega Knight
Mega Knight Valkyrie Bomb Tower Witch
Valkyrie Mega Knight Fireball
Valkyrie Witch Mega Knight
Firecracker Fireball Wizard Bomb Tower Witch
Fireball Valkyrie Bomb Tower Witch
Mega Knight Valkyrie Bomb Tower
Mega Knight Firecracker Fireball Valkyrie Bomb Tower Witch
Witch
Mega Knight Valkyrie Bomb Tower Witch
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Bomb Tower Wizard Witch
Wizard Firecracker Fireball Valkyrie Bomb Tower Witch Mega Knight
Witch Firecracker Fireball Valkyrie Bomb Tower
Valkyrie Mega Knight Firecracker Fireball Bomb Tower Wizard Witch
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie Mega Knight
Firecracker Fireball Wizard Witch
Firecracker Wizard Witch
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball
Firecracker Fireball Valkyrie Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard Mega Knight
Fireball
Firecracker Fireball Wizard Mega Knight
Firecracker Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard Witch Mega Knight
Witch
Firecracker Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard Witch
Fireball
Fireball Wizard Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball Wizard
Fireball Witch
Fireball Firecracker Wizard Witch
Fireball
Fireball Firecracker Valkyrie Wizard Mega Knight
Firecracker Fireball Wizard
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Mega Knight
Fireball Firecracker Wizard Mega Knight

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