My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Giant Skeleton Miner
Giant Snowball
Bats Dart Goblin Clone Miner
Zap
Bats Dart Goblin Clone
Barbarian Barrel
Dart Goblin Valkyrie Wizard Clone Giant Skeleton
The Log
Dart Goblin Clone Giant Skeleton
Earthquake
Clone
Arrows
Bats Dart Goblin Clone
Royal Delivery
Bats Dart Goblin Valkyrie Wizard Clone Giant Skeleton Miner
Fireball
Dart Goblin Wizard Clone
Poison
Bats Dart Goblin Wizard Clone
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Clone Miner Fireball Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Clone Miner

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Skeleton Miner Clone
Dart Goblin
Valkyrie Miner Giant Skeleton
Fireball
Miner
Valkyrie
Bats Dart Goblin Wizard Giant Skeleton
Wizard
Valkyrie Giant Skeleton Miner
Clone
Giant Skeleton Bats
Giant Skeleton
Bats Clone Dart Goblin Valkyrie Wizard Miner
Miner
Bats Dart Goblin Fireball Wizard Giant Skeleton

Defense Synergies 0 10

Bats
Dart Goblin Valkyrie Giant Skeleton
Dart Goblin
Bats Valkyrie Giant Skeleton Miner
Fireball
Valkyrie Miner
Valkyrie
Bats Dart Goblin Fireball Wizard
Wizard
Valkyrie Giant Skeleton
Clone
Giant Skeleton
Bats Dart Goblin Wizard
Miner
Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Valkyrie Wizard
Bats Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Giant Skeleton
Bats Dart Goblin Valkyrie
Fireball Valkyrie Giant Skeleton
Fireball Bats Dart Goblin Valkyrie
Bats Dart Goblin Fireball Wizard
Dart Goblin Fireball Valkyrie Giant Skeleton
Dart Goblin Valkyrie Giant Skeleton Miner
Bats Dart Goblin Valkyrie Fireball Wizard Giant Skeleton
Bats Dart Goblin Fireball Wizard
Bats Fireball Valkyrie Wizard Giant Skeleton
Fireball Valkyrie Wizard Bats Dart Goblin
Fireball
Wizard Bats Fireball Valkyrie
Fireball Valkyrie Bats Dart Goblin Wizard
Valkyrie Wizard Bats Dart Goblin Fireball Giant Skeleton
Dart Goblin
Valkyrie Wizard Bats Dart Goblin Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Giant Skeleton
Fireball Valkyrie Wizard Miner
Giant Skeleton Bats Valkyrie
Valkyrie Giant Skeleton Bats Fireball
Giant Skeleton Valkyrie
Fireball Wizard Bats Dart Goblin
Bats Dart Goblin Fireball Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Bats Fireball Valkyrie
Dart Goblin
Bats Dart Goblin Valkyrie Giant Skeleton
Fireball Valkyrie Giant Skeleton
Giant Skeleton Fireball Valkyrie Wizard
Wizard Dart Goblin Fireball Valkyrie
Bats Dart Goblin Fireball Valkyrie Giant Skeleton
Bats Valkyrie Dart Goblin Fireball Wizard Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie Giant Skeleton
Fireball Dart Goblin Miner
Dart Goblin Fireball Giant Skeleton Miner
Dart Goblin Fireball Valkyrie Giant Skeleton
Fireball Wizard Valkyrie
Fireball Wizard Bats Dart Goblin
Dart Goblin Wizard
Fireball Dart Goblin Wizard
Fireball Miner Dart Goblin Wizard
Bats Fireball
Miner Dart Goblin Fireball Valkyrie Wizard
Fireball Dart Goblin Wizard
Dart Goblin Fireball Miner
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Wizard
Dart Goblin Fireball Wizard
Fireball
Bats
Dart Goblin Fireball Wizard
Dart Goblin Fireball Valkyrie Wizard Miner
Fireball Giant Skeleton
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Miner Dart Goblin Wizard
Fireball Wizard Miner
Fireball Miner Dart Goblin
Bats Dart Goblin Fireball Wizard
Bats Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard Miner
Fireball
Giant Skeleton
Fireball Wizard
Bats Dart Goblin Fireball
Fireball Dart Goblin Wizard
Fireball
Fireball Miner Dart Goblin Valkyrie Wizard
Dart Goblin Fireball Wizard
Fireball Giant Skeleton
Dart Goblin
Bats Dart Goblin Fireball Giant Skeleton
Bats Dart Goblin Fireball
Dart Goblin Fireball Giant Skeleton Miner
Fireball Dart Goblin Wizard

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