My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Witch
Zap
Inferno Tower Witch Bandit
Barbarian Barrel
Valkyrie Inferno Tower Wizard Witch Bandit
The Log
Witch Bandit
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch P.E.K.K.A Bandit
Fireball
Inferno Tower Wizard Witch Bandit
Poison
Inferno Tower Wizard Witch
Lightning
Valkyrie Inferno Tower Wizard Witch Bandit
Rocket
Valkyrie Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Fireball Valkyrie Inferno Tower Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Fireball Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log
Valkyrie
Wizard Witch P.E.K.K.A Bandit
Inferno Tower
Wizard
Valkyrie P.E.K.K.A Bandit
Witch
Valkyrie P.E.K.K.A Bandit
P.E.K.K.A
Valkyrie Wizard Witch The Log
The Log
Fireball P.E.K.K.A Bandit
Bandit
Valkyrie Wizard Witch The Log

Defense Synergies 3 16

Fireball
The Log Valkyrie Inferno Tower Bandit
Valkyrie
Fireball Inferno Tower Wizard Witch P.E.K.K.A The Log Bandit
Inferno Tower
The Log Fireball Valkyrie Bandit
Wizard
Valkyrie P.E.K.K.A The Log Bandit
Witch
Valkyrie The Log Bandit
P.E.K.K.A
The Log Valkyrie Wizard
The Log
Fireball Inferno Tower P.E.K.K.A Valkyrie Wizard Witch Bandit
Bandit
Fireball Valkyrie Inferno Tower Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower Wizard The Log
Inferno Tower P.E.K.K.A Valkyrie Witch The Log Bandit
Inferno Tower Witch P.E.K.K.A Valkyrie Bandit
Inferno Tower Witch P.E.K.K.A Valkyrie Bandit
Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Valkyrie Bandit
Inferno Tower Fireball Wizard Witch
Fireball Valkyrie Inferno Tower P.E.K.K.A The Log Bandit
Inferno Tower Witch P.E.K.K.A
Valkyrie Inferno Tower Bandit
Valkyrie Witch Fireball Wizard The Log Bandit
Inferno Tower Fireball Wizard Witch
Inferno Tower P.E.K.K.A Fireball Valkyrie Wizard Witch The Log Bandit
Fireball Valkyrie Wizard Witch P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Bandit
Inferno Tower Fireball P.E.K.K.A The Log Bandit
Wizard Fireball Valkyrie Inferno Tower Witch P.E.K.K.A
Fireball Valkyrie Wizard Witch The Log Bandit
Valkyrie Wizard Witch The Log Fireball Bandit
P.E.K.K.A Inferno Tower
Valkyrie Wizard Fireball Witch P.E.K.K.A The Log Bandit
Inferno Tower P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower Witch P.E.K.K.A Bandit
Fireball Bandit Valkyrie Wizard The Log
P.E.K.K.A Bandit Valkyrie Inferno Tower Witch The Log
Valkyrie P.E.K.K.A Fireball Inferno Tower The Log Bandit
Inferno Tower P.E.K.K.A Valkyrie Witch Bandit
Fireball Wizard Witch
P.E.K.K.A Fireball Valkyrie Inferno Tower Witch Bandit
Inferno Tower P.E.K.K.A Valkyrie
P.E.K.K.A Fireball Valkyrie Inferno Tower Witch The Log Bandit
Inferno Tower Witch P.E.K.K.A
P.E.K.K.A Valkyrie Inferno Tower Witch
P.E.K.K.A Fireball Valkyrie The Log
P.E.K.K.A Fireball Valkyrie Inferno Tower Wizard Witch Bandit
Wizard Fireball Valkyrie Witch
Inferno Tower Witch Fireball Valkyrie P.E.K.K.A The Log
Valkyrie Fireball Inferno Tower Wizard Witch P.E.K.K.A The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Witch
Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard Bandit
Fireball
Fireball Valkyrie Wizard The Log Bandit
Fireball Wizard
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball Wizard Witch The Log Bandit
Fireball Wizard The Log Bandit
Fireball
Fireball Wizard The Log Bandit
Fireball Valkyrie Wizard Witch The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard Witch
Witch
Fireball The Log Wizard Witch Bandit
Fireball Wizard Witch The Log Bandit
Fireball The Log Bandit
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard The Log Bandit
Fireball
P.E.K.K.A
Fireball Wizard The Log
Fireball Witch Bandit
Fireball Wizard Witch
The Log Fireball
Fireball Valkyrie Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Bandit
P.E.K.K.A
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: