My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Baby Dragon Dark Prince Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Baby Dragon Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince
Giant Snowball
Baby Dragon Witch Lumberjack
Zap
Dark Prince Witch
Barbarian Barrel
Valkyrie Wizard Dark Prince Witch Lumberjack
The Log
Dark Prince Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Baby Dragon Dark Prince Witch Lumberjack
Fireball
Wizard Baby Dragon Witch Lumberjack
Poison
Wizard Witch
Lightning
Valkyrie Wizard Baby Dragon Dark Prince Witch Lumberjack
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Baby Dragon Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Baby Dragon Dark Prince Lumberjack Giant Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Baby Dragon Dark Prince Lumberjack

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Lumberjack Giant Wizard Baby Dragon Dark Prince Witch
Giant
Dark Prince Valkyrie Wizard Rocket Baby Dragon Witch Lumberjack
Wizard
Valkyrie Giant Dark Prince Lumberjack
Rocket
Giant
Baby Dragon
Valkyrie Giant Dark Prince Witch Lumberjack
Dark Prince
Giant Valkyrie Wizard Baby Dragon Witch Lumberjack
Witch
Valkyrie Giant Baby Dragon Dark Prince Lumberjack
Lumberjack
Valkyrie Giant Wizard Baby Dragon Dark Prince Witch

Defense Synergies 0 11

Valkyrie
Wizard Baby Dragon Witch Lumberjack
Giant
Wizard
Valkyrie Dark Prince Lumberjack
Rocket
Baby Dragon
Valkyrie Dark Prince Witch Lumberjack
Dark Prince
Wizard Baby Dragon Witch
Witch
Valkyrie Baby Dragon Dark Prince Lumberjack
Lumberjack
Valkyrie Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard Baby Dragon
Lumberjack Valkyrie Dark Prince Witch
Rocket Witch Lumberjack Valkyrie Dark Prince
Witch Lumberjack Valkyrie Dark Prince
Valkyrie Rocket Dark Prince Lumberjack
Valkyrie Baby Dragon Dark Prince Lumberjack
Rocket Wizard Baby Dragon Witch
Rocket Valkyrie Baby Dragon
Witch Lumberjack
Valkyrie Dark Prince Lumberjack
Valkyrie Witch Wizard Baby Dragon Dark Prince Lumberjack
Wizard Baby Dragon Witch
Lumberjack Valkyrie Wizard Rocket Dark Prince Witch
Valkyrie Wizard Rocket Baby Dragon Dark Prince Witch Lumberjack
Lumberjack
Rocket Lumberjack
Wizard Valkyrie Dark Prince Witch Lumberjack
Valkyrie Wizard Baby Dragon Dark Prince Witch Lumberjack
Valkyrie Wizard Baby Dragon Witch Dark Prince Lumberjack
Lumberjack
Valkyrie Wizard Dark Prince Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Dark Prince Witch
Valkyrie Wizard Rocket Baby Dragon Lumberjack
Lumberjack Valkyrie Rocket Dark Prince Witch
Valkyrie Rocket Dark Prince Lumberjack
Valkyrie Dark Prince Witch Lumberjack
Wizard Rocket Baby Dragon Witch
Rocket Dark Prince Valkyrie Witch Lumberjack
Valkyrie Dark Prince Lumberjack
Rocket Valkyrie Baby Dragon Dark Prince Witch
Witch
Valkyrie Dark Prince Witch Lumberjack
Rocket Valkyrie Dark Prince
Rocket Dark Prince Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Baby Dragon Witch
Witch Valkyrie Rocket Baby Dragon Dark Prince Lumberjack
Valkyrie Wizard Baby Dragon Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon
Valkyrie Rocket Dark Prince
Wizard Rocket Valkyrie Baby Dragon Dark Prince
Wizard Rocket Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon
Wizard
Rocket Lumberjack
Rocket Valkyrie Wizard Dark Prince
Wizard Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket Wizard Baby Dragon Witch
Wizard Rocket Baby Dragon
Rocket
Rocket
Rocket Wizard Baby Dragon Dark Prince
Rocket Valkyrie Wizard Baby Dragon Witch
Rocket Baby Dragon
Rocket Wizard
Rocket
Rocket Baby Dragon
Valkyrie Wizard Baby Dragon Dark Prince Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Rocket Baby Dragon
Wizard Baby Dragon Witch
Rocket Wizard Witch
Wizard Rocket
Rocket
Rocket Wizard
Rocket Dark Prince Witch
Rocket Wizard Baby Dragon Witch
Valkyrie Wizard Rocket Baby Dragon Dark Prince Lumberjack
Wizard Baby Dragon
Rocket
Dark Prince
Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Dark Prince Witch

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