My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace Baby Dragon
Zap
Furnace
Barbarian Barrel
Valkyrie Furnace Wizard
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Valkyrie Hog Rider Wizard Baby Dragon
Fireball
Hog Rider Furnace Wizard Baby Dragon
Poison
Furnace Wizard
Lightning
Valkyrie Furnace Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Hog Rider Furnace Baby Dragon Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Valkyrie Hog Rider Furnace

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Furnace Wizard Baby Dragon
Hog Rider
Valkyrie Lightning Furnace Wizard Mirror Baby Dragon Mega Knight
Furnace
Valkyrie Hog Rider Mirror Baby Dragon
Wizard
Valkyrie Hog Rider Mega Knight
Mirror
Hog Rider Furnace Lightning
Baby Dragon
Valkyrie Hog Rider Furnace Lightning Mega Knight
Lightning
Hog Rider Mirror Baby Dragon
Mega Knight
Hog Rider Wizard Baby Dragon

Defense Synergies 1 8

Valkyrie
Furnace Wizard Mirror Baby Dragon
Hog Rider
Furnace
Mirror Valkyrie Baby Dragon
Wizard
Valkyrie Mega Knight
Mirror
Furnace Valkyrie Mega Knight
Baby Dragon
Valkyrie Furnace Mega Knight
Lightning
Mega Knight
Wizard Mirror Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Wizard Baby Dragon
Valkyrie Furnace Mega Knight
Furnace Mega Knight Valkyrie Lightning
Valkyrie Furnace Mega Knight
Lightning Valkyrie Mega Knight
Valkyrie Furnace Baby Dragon Mega Knight
Furnace Lightning Wizard Baby Dragon
Lightning Valkyrie Baby Dragon Mega Knight
Furnace
Valkyrie Mega Knight
Valkyrie Furnace Wizard Baby Dragon Mega Knight
Furnace Wizard Baby Dragon
Furnace Mega Knight Valkyrie Wizard Lightning
Valkyrie Wizard Mega Knight Furnace Baby Dragon
Furnace Mega Knight
Furnace Lightning Mega Knight
Wizard Mega Knight Valkyrie Furnace
Valkyrie Mega Knight Furnace Wizard Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Mega Knight
Valkyrie Wizard Mega Knight Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Furnace
Valkyrie Wizard Baby Dragon Lightning Mega Knight
Mega Knight Valkyrie Furnace Lightning
Valkyrie Lightning Mega Knight
Valkyrie Mega Knight
Furnace Wizard Baby Dragon
Valkyrie Furnace Lightning
Mega Knight Valkyrie
Lightning Mega Knight Valkyrie Baby Dragon
Mega Knight Valkyrie
Lightning Mega Knight Valkyrie
Lightning Mega Knight Valkyrie Wizard
Wizard Valkyrie Furnace Baby Dragon Mega Knight
Valkyrie Furnace Baby Dragon Lightning
Valkyrie Mega Knight Wizard Baby Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon
Baby Dragon
Lightning Baby Dragon
Lightning Valkyrie
Wizard Valkyrie Furnace Baby Dragon Mega Knight
Wizard Furnace Baby Dragon
Furnace Wizard Baby Dragon
Wizard Baby Dragon Lightning
Wizard Lightning
Lightning
Lightning Valkyrie Wizard
Lightning Wizard Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Furnace Baby Dragon
Lightning Furnace Wizard Baby Dragon
Lightning Furnace Wizard Baby Dragon Mega Knight
Lightning
Lightning
Lightning Wizard Baby Dragon Mega Knight
Lightning Valkyrie Wizard Baby Dragon Mega Knight
Lightning Baby Dragon Mega Knight
Lightning Wizard
Lightning
Lightning Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Mega Knight
Wizard Baby Dragon Lightning
Lightning Wizard Baby Dragon Mega Knight
Lightning Baby Dragon
Lightning Furnace Wizard Baby Dragon
Lightning Wizard
Lightning
Lightning Wizard Mega Knight
Lightning
Mega Knight
Wizard Lightning
Lightning
Lightning Wizard Baby Dragon
Lightning Valkyrie Wizard Baby Dragon Mega Knight
Wizard Baby Dragon Lightning
Lightning
Mega Knight
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Mega Knight
Lightning Wizard Mega Knight

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