My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Inferno Dragon Night Witch Mother Witch Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon Night Witch Mighty Miner
Giant Snowball
Hog Rider Inferno Dragon Night Witch Mighty Miner
Zap
Inferno Dragon Night Witch Mighty Miner
Barbarian Barrel
Valkyrie Night Witch
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Night Witch
Royal Delivery
Valkyrie Hog Rider P.E.K.K.A Inferno Dragon Night Witch Mother Witch
Fireball
Hog Rider Inferno Dragon Night Witch Mother Witch Mighty Miner
Poison
Night Witch Mother Witch
Lightning
Valkyrie Inferno Dragon Night Witch Mother Witch Mighty Miner
Rocket
Valkyrie Hog Rider Inferno Dragon Night Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Inferno Dragon Night Witch Mother Witch Mega Knight Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Hog Rider Inferno Dragon Night Witch Mother Witch Mighty Miner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Valkyrie Hog Rider Inferno Dragon Night Witch

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider P.E.K.K.A Mother Witch
Hog Rider
Valkyrie Mother Witch Mega Knight
P.E.K.K.A
Valkyrie Night Witch Mother Witch
Inferno Dragon
Mega Knight
Night Witch
P.E.K.K.A Mega Knight
Mother Witch
Valkyrie Hog Rider P.E.K.K.A Mega Knight
Mega Knight
Inferno Dragon Hog Rider Night Witch Mother Witch
Mighty Miner

Defense Synergies 0 7

Valkyrie
P.E.K.K.A Night Witch Mother Witch
Hog Rider
P.E.K.K.A
Valkyrie
Inferno Dragon
Mega Knight
Night Witch
Valkyrie Mother Witch Mega Knight
Mother Witch
Valkyrie Night Witch Mega Knight
Mega Knight
Inferno Dragon Night Witch Mother Witch
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
P.E.K.K.A Inferno Dragon Valkyrie Night Witch Mega Knight
P.E.K.K.A Mega Knight Valkyrie Inferno Dragon Night Witch
P.E.K.K.A Inferno Dragon Night Witch Valkyrie Mega Knight
Valkyrie P.E.K.K.A Mega Knight
Valkyrie Night Witch Mother Witch Mega Knight
Inferno Dragon Night Witch
Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Inferno Dragon Mighty Miner Night Witch
Valkyrie Night Witch Mega Knight
Valkyrie Mother Witch Night Witch Mega Knight
Inferno Dragon Night Witch
P.E.K.K.A Night Witch Mega Knight Valkyrie
Valkyrie Mega Knight P.E.K.K.A Night Witch
P.E.K.K.A Inferno Dragon Mega Knight
P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Valkyrie P.E.K.K.A Night Witch
Valkyrie Mega Knight Night Witch
Valkyrie Inferno Dragon Mother Witch Mega Knight
P.E.K.K.A Inferno Dragon
Valkyrie Mega Knight P.E.K.K.A Night Witch Mother Witch
P.E.K.K.A Inferno Dragon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight P.E.K.K.A
Valkyrie Inferno Dragon Mega Knight
P.E.K.K.A Mega Knight Valkyrie
Valkyrie P.E.K.K.A Mega Knight Night Witch
P.E.K.K.A Valkyrie Inferno Dragon Night Witch Mega Knight Mighty Miner
Mother Witch
P.E.K.K.A Valkyrie Night Witch
P.E.K.K.A Mega Knight Mighty Miner Valkyrie Inferno Dragon
P.E.K.K.A Mega Knight Valkyrie Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Valkyrie
P.E.K.K.A Mega Knight Valkyrie
P.E.K.K.A Mega Knight Valkyrie Night Witch
Valkyrie Mega Knight
Valkyrie P.E.K.K.A Inferno Dragon Night Witch Mighty Miner
Valkyrie Mega Knight P.E.K.K.A Inferno Dragon Mother Witch Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie Mega Knight
Mother Witch
Night Witch
Valkyrie
Mega Knight
Night Witch
Mega Knight
Valkyrie Mother Witch Mega Knight
Night Witch Mega Knight
Mother Witch Valkyrie Mega Knight
Inferno Dragon
Mega Knight
Night Witch Mother Witch
Night Witch
Night Witch Mega Knight
P.E.K.K.A Mighty Miner Mega Knight
Night Witch
Valkyrie Mega Knight
P.E.K.K.A Mega Knight
Mega Knight
P.E.K.K.A Inferno Dragon
Mega Knight

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