My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Princess
Zap
Guards Princess
Barbarian Barrel
Valkyrie Guards Princess Electro Wizard
The Log
Hog Rider Guards Princess
Earthquake
Hog Rider Guards
Arrows
Guards Princess
Royal Delivery
Valkyrie Hog Rider Guards Princess Electro Wizard
Fireball
Hog Rider Princess Electro Wizard
Poison
Guards Princess Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Guards Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Guards Princess Valkyrie Hog Rider Electro Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Guards Princess Valkyrie

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Electro Wizard
Hog Rider
Valkyrie Rage Rocket Guards Princess Electro Wizard Mega Knight
Rocket
Hog Rider
Rage
Hog Rider Electro Wizard
Guards
Hog Rider
Princess
Hog Rider Mega Knight
Electro Wizard
Valkyrie Hog Rider Rage Mega Knight
Mega Knight
Hog Rider Princess Electro Wizard

Defense Synergies 0 6

Valkyrie
Princess Electro Wizard
Hog Rider
Rocket
Rage
Guards
Princess Electro Wizard
Princess
Valkyrie Guards Mega Knight
Electro Wizard
Valkyrie Guards Mega Knight
Mega Knight
Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Electro Wizard
Valkyrie Electro Wizard Mega Knight
Rocket Mega Knight Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Mega Knight
Valkyrie Rocket Princess Mega Knight
Valkyrie Guards Electro Wizard Mega Knight
Rocket Electro Wizard Princess
Rocket Valkyrie Electro Wizard Mega Knight
Princess
Guards Valkyrie Electro Wizard Mega Knight
Valkyrie Guards Electro Wizard Princess Mega Knight
Princess Electro Wizard
Mega Knight Valkyrie Rocket Guards Electro Wizard
Valkyrie Rocket Mega Knight Guards Princess Electro Wizard
Electro Wizard Mega Knight
Rocket Electro Wizard Mega Knight
Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Guards Electro Wizard
Valkyrie Guards Princess Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Electro Wizard
Electro Wizard Valkyrie Rocket Mega Knight
Guards Mega Knight Valkyrie Rocket Electro Wizard
Valkyrie Rocket Guards Mega Knight Electro Wizard
Valkyrie Guards Mega Knight
Rocket Princess Electro Wizard
Rocket Guards Valkyrie Electro Wizard
Mega Knight Valkyrie
Rocket Electro Wizard Mega Knight Valkyrie
Guards
Mega Knight Valkyrie Guards
Rocket Mega Knight Valkyrie Guards Electro Wizard
Rocket Mega Knight Valkyrie Guards
Valkyrie Princess Mega Knight
Guards Electro Wizard Valkyrie Rocket
Valkyrie Mega Knight Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Rocket Guards
Princess Electro Wizard
Rocket
Valkyrie Rocket Guards
Rocket Valkyrie Mega Knight
Rocket Princess
Princess
Princess
Rocket Guards Electro Wizard
Rocket Valkyrie Princess Electro Wizard
Rocket Princess
Rocket Princess
Rocket Princess
Princess
Rocket Princess
Rocket Princess Mega Knight
Rocket
Rocket
Rocket Princess Electro Wizard Mega Knight
Rocket Valkyrie Princess Mega Knight
Rocket Mega Knight
Rocket Princess
Rocket
Rocket
Valkyrie Princess Mega Knight
Princess Electro Wizard
Princess Mega Knight
Rocket
Princess Electro Wizard
Rocket Electro Wizard Guards
Rocket Mega Knight
Rocket Princess Electro Wizard
Mega Knight
Rocket Princess
Electro Wizard Rocket Guards Princess
Rocket Princess Electro Wizard
Valkyrie Rocket Princess Electro Wizard Mega Knight
Princess
Rocket
Mega Knight
Rocket Guards Princess Electro Wizard
Rocket Princess Electro Wizard
Rocket Princess Electro Wizard Mega Knight
Rocket Mega Knight

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