My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

4 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Royal Ghost Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Wall Breakers Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Skeleton Army
Giant Snowball
Hog Rider Wall Breakers Skeleton Army Princess
Zap
Wall Breakers Skeleton Army Princess
Barbarian Barrel
Valkyrie Wall Breakers Skeleton Army Princess Royal Ghost
The Log
Hog Rider Wall Breakers Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Wall Breakers Skeleton Army Princess
Royal Delivery
Valkyrie Hog Rider Wall Breakers Skeleton Army Princess Royal Ghost
Fireball
Hog Rider Wall Breakers Skeleton Army Princess
Poison
Skeleton Army Princess
Lightning
Valkyrie Goblinstein
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Skeleton Army Princess Royal Ghost Valkyrie Hog Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Skeleton Army Princess Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Wall Breakers Royal Ghost
Hog Rider
Valkyrie Princess Mega Knight
Wall Breakers
Valkyrie Princess Royal Ghost Mega Knight
Skeleton Army
Princess
Hog Rider Wall Breakers Royal Ghost Mega Knight
Royal Ghost
Valkyrie Wall Breakers Princess Mega Knight
Mega Knight
Hog Rider Wall Breakers Princess Royal Ghost
Goblinstein

Defense Synergies 0 5

Valkyrie
Princess
Hog Rider
Wall Breakers
Skeleton Army
Princess
Princess
Valkyrie Skeleton Army Royal Ghost Mega Knight
Royal Ghost
Princess Mega Knight
Mega Knight
Princess Royal Ghost
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Skeleton Army Valkyrie Mega Knight
Skeleton Army Mega Knight Valkyrie
Skeleton Army Valkyrie Mega Knight
Valkyrie Skeleton Army Princess Mega Knight
Skeleton Army Valkyrie Royal Ghost Mega Knight
Princess
Valkyrie Mega Knight
Skeleton Army Princess
Skeleton Army Valkyrie Royal Ghost Mega Knight
Valkyrie Skeleton Army Princess Royal Ghost Mega Knight
Princess
Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight Princess Royal Ghost
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Mega Knight Valkyrie Skeleton Army
Valkyrie Mega Knight Skeleton Army Royal Ghost
Valkyrie Princess Royal Ghost Mega Knight
Valkyrie Skeleton Army Royal Ghost Mega Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Royal Ghost
Valkyrie Royal Ghost Mega Knight
Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight
Valkyrie Skeleton Army Mega Knight
Princess
Skeleton Army Valkyrie
Mega Knight Valkyrie Skeleton Army
Mega Knight Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Princess Mega Knight
Skeleton Army Valkyrie
Valkyrie Mega Knight Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Royal Ghost
Princess Royal Ghost
Valkyrie
Valkyrie Mega Knight
Princess
Princess
Princess
Valkyrie Princess
Princess
Princess
Princess
Princess
Princess
Princess Mega Knight
Princess Mega Knight
Valkyrie Princess Mega Knight
Mega Knight
Princess
Valkyrie Princess Mega Knight
Princess Royal Ghost
Princess Mega Knight
Princess
Mega Knight
Princess
Mega Knight
Princess
Skeleton Army Princess
Princess
Valkyrie Princess Mega Knight
Princess
Mega Knight
Princess
Princess
Princess Royal Ghost Mega Knight
Mega Knight

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