My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Electro Wizard Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Hog Rider Skeleton King
Zap
Skeleton King
Barbarian Barrel
Valkyrie Wizard Electro Wizard Skeleton King
The Log
Hog Rider Skeleton King
Earthquake
Hog Rider Skeleton King
Arrows
Skeleton King
Royal Delivery
Valkyrie Hog Rider Wizard P.E.K.K.A Electro Wizard Mother Witch Skeleton King
Fireball
Hog Rider Wizard Electro Wizard Mother Witch Skeleton King
Poison
Wizard Electro Wizard Mother Witch Skeleton King
Lightning
Valkyrie Wizard Electro Wizard Mother Witch Skeleton King
Rocket
Valkyrie Hog Rider Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Valkyrie Hog Rider Electro Wizard Mother Witch Skeleton King Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Valkyrie Hog Rider Electro Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Wizard P.E.K.K.A Electro Wizard Mother Witch
Hog Rider
Valkyrie The Log Wizard Electro Wizard Mother Witch
Wizard
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Electro Wizard Valkyrie Wizard The Log Mother Witch
The Log
Hog Rider P.E.K.K.A
Electro Wizard
P.E.K.K.A Valkyrie Hog Rider
Mother Witch
Valkyrie Hog Rider P.E.K.K.A
Skeleton King

Defense Synergies 1 13

Valkyrie
Wizard P.E.K.K.A The Log Electro Wizard Mother Witch
Hog Rider
Wizard
Valkyrie P.E.K.K.A The Log Electro Wizard Skeleton King
P.E.K.K.A
The Log Valkyrie Wizard Electro Wizard
The Log
P.E.K.K.A Valkyrie Wizard Electro Wizard Mother Witch
Electro Wizard
Valkyrie Wizard P.E.K.K.A The Log
Mother Witch
Valkyrie The Log Skeleton King
Skeleton King
Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
P.E.K.K.A Valkyrie The Log Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard Skeleton King
Valkyrie P.E.K.K.A The Log
The Log Valkyrie Electro Wizard Mother Witch
Electro Wizard Wizard
Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeleton King
Valkyrie Electro Wizard
Valkyrie Electro Wizard Mother Witch Wizard The Log Skeleton King
Wizard Electro Wizard
P.E.K.K.A Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard P.E.K.K.A The Log Electro Wizard Skeleton King
P.E.K.K.A Electro Wizard Skeleton King
P.E.K.K.A The Log Electro Wizard
Wizard Valkyrie P.E.K.K.A Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard The Log Electro Wizard Mother Witch
P.E.K.K.A Electro Wizard
Valkyrie Wizard P.E.K.K.A The Log Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Valkyrie Wizard The Log
P.E.K.K.A Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Valkyrie
Wizard Mother Witch Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Valkyrie The Log
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie The Log Electro Wizard
P.E.K.K.A Valkyrie Wizard Skeleton King
Wizard Valkyrie
Electro Wizard Valkyrie P.E.K.K.A The Log Skeleton King
Valkyrie Wizard P.E.K.K.A The Log Electro Wizard Mother Witch Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Mother Witch
Wizard The Log
The Log Wizard
The Log Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard The Log
Wizard The Log
Wizard The Log Electro Wizard
Valkyrie Wizard The Log Mother Witch
The Log
Wizard
The Log
The Log
The Log Mother Witch Valkyrie Wizard
The Log Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard Mother Witch
Electro Wizard Wizard
Wizard The Log
Electro Wizard
P.E.K.K.A
Wizard The Log
Electro Wizard
Wizard Electro Wizard
The Log
Valkyrie Wizard Electro Wizard
The Log Wizard Skeleton King
P.E.K.K.A
The Log Electro Wizard Skeleton King
Electro Wizard
The Log Electro Wizard
P.E.K.K.A
Wizard

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