My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince Sparky
Giant Snowball
Bats Hog Rider Witch
Zap
Bats Witch Prince Sparky
Barbarian Barrel
Valkyrie Wizard Witch Sparky
The Log
Hog Rider Witch Prince Sparky
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Hog Rider Wizard Witch Prince Sparky
Fireball
Hog Rider Wizard Witch Sparky
Poison
Bats Wizard Witch Sparky
Lightning
Valkyrie Wizard Witch Prince Sparky
Rocket
Valkyrie Hog Rider Wizard Witch Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Valkyrie Hog Rider Wizard Witch Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats The Log Valkyrie Hog Rider

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Prince Sparky
Valkyrie
Bats Hog Rider Prince Wizard Witch Sparky
Hog Rider
Bats Valkyrie The Log Wizard Witch Prince
Wizard
Valkyrie Hog Rider Prince Sparky
Witch
Valkyrie Hog Rider Prince
Prince
Valkyrie Bats Hog Rider Wizard Witch The Log
The Log
Hog Rider Prince Sparky
Sparky
Bats Valkyrie Wizard The Log

Defense Synergies 1 14

Bats
Valkyrie Prince The Log Sparky
Valkyrie
Bats Wizard Witch Prince The Log Sparky
Hog Rider
Wizard
Valkyrie Prince The Log
Witch
Valkyrie Prince The Log
Prince
The Log Bats Valkyrie Wizard Witch
The Log
Prince Bats Valkyrie Wizard Witch Sparky
Sparky
Bats Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Sparky
Sparky Bats Valkyrie Witch Prince The Log
Witch Prince Sparky Bats Valkyrie
Witch Prince Sparky Bats Valkyrie
Valkyrie Prince The Log Sparky
The Log Bats Valkyrie
Bats Wizard Witch
Valkyrie The Log Sparky
Witch Sparky Prince
Valkyrie Prince Sparky
Bats Valkyrie Witch Wizard The Log
Bats Wizard Witch
Prince Sparky Bats Valkyrie Wizard Witch The Log
Valkyrie Wizard Sparky Bats Witch Prince The Log
Sparky Prince
Prince The Log Sparky
Wizard Sparky Bats Valkyrie Witch Prince
Valkyrie Bats Wizard Witch Prince The Log
Valkyrie Wizard Witch The Log Bats
Sparky Prince
Valkyrie Wizard Bats Witch Prince The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince Sparky
Valkyrie Wizard Prince The Log
Bats Valkyrie Witch Prince The Log Sparky
Valkyrie Prince Bats The Log Sparky
Valkyrie Witch Prince Sparky
Wizard Bats Witch
Prince Sparky Bats Valkyrie Witch
Valkyrie Prince Sparky
Bats Valkyrie Witch Prince The Log Sparky
Witch Sparky
Bats Valkyrie Witch Prince Sparky
Valkyrie Prince The Log
Prince Valkyrie Wizard Witch Sparky
Wizard Valkyrie Witch Sparky
Witch Sparky Bats Valkyrie Prince The Log
Bats Valkyrie Wizard Witch The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log Sparky
The Log
The Log Sparky
Valkyrie Prince The Log Sparky
Wizard Valkyrie The Log Sparky
Wizard Bats Witch
Wizard Witch The Log Sparky
The Log Wizard
The Log Wizard
Bats Prince Sparky
Valkyrie Wizard Prince The Log Sparky
Wizard
The Log Sparky
Prince The Log Sparky
Wizard Witch The Log Sparky
Wizard The Log Sparky
Sparky
Bats Sparky
Wizard Prince The Log Sparky
Valkyrie Wizard Witch The Log
Prince The Log Sparky
Wizard
Prince The Log Sparky
The Log
The Log Valkyrie Wizard Witch Sparky
Witch
The Log Wizard Witch Sparky
Wizard Witch Prince The Log Sparky
The Log Sparky
Bats Wizard Witch Sparky
Bats Wizard Witch
Sparky
Wizard The Log Sparky
Sparky
Prince Sparky
Wizard The Log Sparky
Bats Witch Prince
Wizard Witch
The Log
Valkyrie Wizard Prince Sparky
The Log Wizard
Sparky
Prince Sparky
Bats Witch The Log Sparky
Bats Witch
Witch Prince The Log Sparky
Prince Sparky
Wizard Sparky

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