My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Witch Mother Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Royal Hogs Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Royal Hogs
Giant Snowball
Royal Hogs Witch
Zap
Royal Hogs Witch
Barbarian Barrel
Valkyrie Royal Hogs Witch
The Log
Mini P.E.K.K.A Goblin Demolisher Royal Hogs Witch
Earthquake
Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Goblin Demolisher Royal Hogs Witch Mother Witch
Fireball
Royal Hogs Witch Mother Witch
Poison
Royal Hogs Witch Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch Mother Witch Goblinstein
Rocket
Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Goblin Demolisher Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Goblin Demolisher Mother Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Goblin Demolisher Mother Witch Royal Hogs Witch Goblin Machine Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Goblin Demolisher Mother Witch

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Goblin Demolisher Royal Hogs
Valkyrie
Mini P.E.K.K.A Goblin Demolisher Royal Hogs Witch Mother Witch
Goblin Demolisher
Mini P.E.K.K.A Valkyrie Goblin Machine
Royal Hogs
Mother Witch Mini P.E.K.K.A Valkyrie
Witch
Valkyrie
Mother Witch
Royal Hogs Valkyrie
Goblin Machine
Goblin Demolisher
Goblinstein

Defense Synergies 0 7

Mini P.E.K.K.A
Valkyrie Goblin Demolisher Witch Mother Witch
Valkyrie
Mini P.E.K.K.A Witch Mother Witch
Goblin Demolisher
Mini P.E.K.K.A Goblin Machine
Royal Hogs
Witch
Mini P.E.K.K.A Valkyrie
Mother Witch
Mini P.E.K.K.A Valkyrie
Goblin Machine
Goblin Demolisher
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Demolisher
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Witch Valkyrie
Mini P.E.K.K.A Witch Valkyrie
Mini P.E.K.K.A Valkyrie Goblin Demolisher
Valkyrie Goblin Demolisher Mother Witch
Witch
Valkyrie
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Valkyrie
Valkyrie Witch Mother Witch Goblin Demolisher
Witch
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Mini P.E.K.K.A Goblin Demolisher Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Goblinstein
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Goblin Demolisher Witch
Valkyrie Witch Goblin Demolisher Mother Witch
Mini P.E.K.K.A
Valkyrie Goblin Demolisher Mini P.E.K.K.A Witch Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Mother Witch Goblinstein Goblin Demolisher Witch
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Goblinstein Mini P.E.K.K.A Valkyrie Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Goblin Demolisher Witch
Witch Mini P.E.K.K.A Valkyrie Goblinstein
Valkyrie Mini P.E.K.K.A Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie Goblin Demolisher Goblinstein
Mother Witch Goblinstein Witch Goblin Machine
Goblin Demolisher Witch
Goblin Demolisher
Mini P.E.K.K.A
Valkyrie Goblin Machine
Goblin Demolisher Witch
Goblin Demolisher
Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Demolisher Goblin Machine
Valkyrie Goblin Demolisher Witch Mother Witch Goblin Machine
Goblin Demolisher Mother Witch Valkyrie Witch Goblin Machine Goblinstein
Witch
Witch
Witch
Witch Mother Witch
Witch Goblinstein
Mini P.E.K.K.A
Witch Goblinstein
Witch
Mini P.E.K.K.A Valkyrie
Witch
Witch
Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: