My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Barbarian Hut Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill Prince
Giant Snowball
Skeleton Army Baby Dragon Goblin Drill
Zap
Skeleton Army Goblin Drill Prince
Barbarian Barrel
Valkyrie Wizard Barbarian Hut Skeleton Army Goblin Drill
The Log
Mini P.E.K.K.A Barbarian Hut Skeleton Army Goblin Drill Prince
Earthquake
Barbarian Hut Skeleton Army Goblin Drill
Arrows
Skeleton Army Goblin Drill
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Baby Dragon Goblin Drill Prince
Fireball
Wizard Barbarian Hut Skeleton Army Baby Dragon Goblin Drill
Poison
Wizard Barbarian Hut Skeleton Army Goblin Drill
Lightning
Mini P.E.K.K.A Valkyrie Wizard Barbarian Hut Baby Dragon Prince
Rocket
Valkyrie Wizard Barbarian Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Baby Dragon Goblin Drill Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Mini P.E.K.K.A Valkyrie Baby Dragon Goblin Drill Wizard Prince Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Mini P.E.K.K.A Valkyrie Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard Baby Dragon Goblin Drill
Valkyrie
Prince Mini P.E.K.K.A Wizard Barbarian Hut Baby Dragon
Wizard
Mini P.E.K.K.A Valkyrie Prince
Barbarian Hut
Valkyrie Baby Dragon
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Valkyrie Barbarian Hut Prince
Goblin Drill
Mini P.E.K.K.A
Prince
Valkyrie Wizard Baby Dragon

Defense Synergies 0 15

Mini P.E.K.K.A
Valkyrie Wizard Skeleton Army Baby Dragon
Valkyrie
Mini P.E.K.K.A Wizard Baby Dragon Goblin Drill Prince
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Barbarian Hut
Skeleton Army Baby Dragon
Skeleton Army
Mini P.E.K.K.A Wizard Barbarian Hut Goblin Drill Prince
Baby Dragon
Mini P.E.K.K.A Valkyrie Barbarian Hut Prince
Goblin Drill
Valkyrie Skeleton Army
Prince
Valkyrie Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Valkyrie Wizard Baby Dragon
Mini P.E.K.K.A Barbarian Hut Skeleton Army Valkyrie Goblin Drill Prince
Mini P.E.K.K.A Barbarian Hut Skeleton Army Prince Valkyrie Goblin Drill
Mini P.E.K.K.A Barbarian Hut Skeleton Army Prince Valkyrie Goblin Drill
Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Skeleton Army Valkyrie Baby Dragon
Wizard Barbarian Hut Baby Dragon
Barbarian Hut Valkyrie Baby Dragon
Mini P.E.K.K.A Barbarian Hut Skeleton Army Goblin Drill Prince
Skeleton Army Mini P.E.K.K.A Valkyrie Prince
Valkyrie Skeleton Army Wizard Baby Dragon Goblin Drill
Wizard Barbarian Hut Baby Dragon
Mini P.E.K.K.A Barbarian Hut Skeleton Army Goblin Drill Prince Valkyrie Wizard
Valkyrie Wizard Barbarian Hut Skeleton Army Mini P.E.K.K.A Baby Dragon Goblin Drill Prince
Mini P.E.K.K.A Barbarian Hut Skeleton Army Goblin Drill Prince
Barbarian Hut Skeleton Army Mini P.E.K.K.A Goblin Drill Prince
Wizard Barbarian Hut Mini P.E.K.K.A Valkyrie Skeleton Army Goblin Drill Prince
Valkyrie Wizard Barbarian Hut Skeleton Army Baby Dragon Goblin Drill Prince
Valkyrie Wizard Baby Dragon Goblin Drill Barbarian Hut
Mini P.E.K.K.A Barbarian Hut Goblin Drill Prince
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Barbarian Hut Skeleton Army Prince
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Skeleton Army Mini P.E.K.K.A Valkyrie Barbarian Hut Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Prince Barbarian Hut
Barbarian Hut Mini P.E.K.K.A Valkyrie Skeleton Army Goblin Drill Prince
Wizard Baby Dragon
Mini P.E.K.K.A Skeleton Army Prince Valkyrie Barbarian Hut
Mini P.E.K.K.A Valkyrie Barbarian Hut Skeleton Army Prince
Mini P.E.K.K.A Valkyrie Barbarian Hut Skeleton Army Baby Dragon Prince
Barbarian Hut Skeleton Army Goblin Drill
Mini P.E.K.K.A Valkyrie Prince
Skeleton Army Valkyrie Prince
Mini P.E.K.K.A Skeleton Army Prince Valkyrie Wizard Barbarian Hut
Wizard Valkyrie Barbarian Hut Skeleton Army Baby Dragon
Skeleton Army Mini P.E.K.K.A Valkyrie Barbarian Hut Baby Dragon Goblin Drill Prince
Valkyrie Mini P.E.K.K.A Wizard Barbarian Hut Baby Dragon
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Hut Baby Dragon Goblin Drill
Baby Dragon
Barbarian Hut Baby Dragon Goblin Drill
Valkyrie Barbarian Hut Prince
Wizard Valkyrie Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Wizard Barbarian Hut Baby Dragon
Wizard
Mini P.E.K.K.A Prince
Valkyrie Wizard Prince
Wizard Baby Dragon
Barbarian Hut Baby Dragon
Baby Dragon
Barbarian Hut Baby Dragon Prince
Wizard Barbarian Hut Baby Dragon Goblin Drill
Wizard Barbarian Hut Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Prince
Valkyrie Wizard Baby Dragon
Baby Dragon Prince
Wizard
Prince
Barbarian Hut Baby Dragon Goblin Drill
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon Prince
Baby Dragon
Wizard Baby Dragon
Wizard
Mini P.E.K.K.A
Wizard
Prince
Wizard
Barbarian Hut Skeleton Army Prince
Wizard Baby Dragon
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Wizard Baby Dragon
Prince
Baby Dragon
Baby Dragon Prince
Prince
Wizard

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