My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon
Giant Snowball
Musketeer Hog Rider Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Musketeer Valkyrie Wizard Skeleton Army Electro Wizard
The Log
Musketeer Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Valkyrie Hog Rider Wizard Skeleton Army Balloon Electro Wizard
Fireball
Musketeer Hog Rider Wizard Skeleton Army Balloon Electro Wizard
Poison
Musketeer Wizard Skeleton Army Balloon Electro Wizard
Lightning
Musketeer Valkyrie Wizard Balloon Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Tornado Musketeer Valkyrie Hog Rider Electro Wizard Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Tornado Musketeer Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Hog Rider Balloon
Valkyrie
Musketeer Hog Rider Balloon Wizard Tornado Electro Wizard
Hog Rider
Musketeer Valkyrie Wizard Tornado Balloon Electro Wizard
Wizard
Tornado Valkyrie Hog Rider Balloon
Skeleton Army
Tornado
Wizard Valkyrie Hog Rider Balloon
Balloon
Valkyrie Musketeer Hog Rider Wizard Tornado Electro Wizard
Electro Wizard
Valkyrie Hog Rider Balloon

Defense Synergies 2 10

Musketeer
Valkyrie Skeleton Army Tornado Electro Wizard
Valkyrie
Musketeer Wizard Tornado Electro Wizard
Hog Rider
Wizard
Tornado Valkyrie Skeleton Army Electro Wizard
Skeleton Army
Musketeer Wizard Electro Wizard
Tornado
Wizard Musketeer Valkyrie Electro Wizard
Balloon
Electro Wizard
Musketeer Valkyrie Wizard Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard Electro Wizard
Skeleton Army Musketeer Valkyrie Electro Wizard
Skeleton Army Tornado Musketeer Valkyrie Electro Wizard
Skeleton Army Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army Tornado
Skeleton Army Tornado Musketeer Valkyrie Electro Wizard
Musketeer Tornado Electro Wizard Wizard
Musketeer Valkyrie Electro Wizard
Musketeer Skeleton Army Tornado
Skeleton Army Tornado Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Musketeer Wizard Tornado
Musketeer Wizard Tornado Electro Wizard
Skeleton Army Musketeer Valkyrie Wizard Electro Wizard
Valkyrie Wizard Skeleton Army Tornado Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Tornado Electro Wizard
Wizard Musketeer Valkyrie Skeleton Army Tornado Electro Wizard
Musketeer Valkyrie Wizard Skeleton Army Tornado Electro Wizard
Valkyrie Wizard Tornado Musketeer Electro Wizard
Musketeer Tornado Electro Wizard
Valkyrie Wizard Skeleton Army Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Electro Wizard
Electro Wizard Musketeer Valkyrie Wizard
Skeleton Army Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army Musketeer Tornado Electro Wizard
Musketeer Valkyrie Skeleton Army
Wizard Musketeer Tornado Electro Wizard
Skeleton Army Musketeer Valkyrie Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Valkyrie Skeleton Army Tornado
Musketeer Skeleton Army
Musketeer Valkyrie
Skeleton Army Valkyrie Tornado Electro Wizard
Skeleton Army Valkyrie Wizard
Wizard Musketeer Valkyrie Skeleton Army
Skeleton Army Electro Wizard Musketeer Valkyrie Tornado
Valkyrie Musketeer Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer Tornado Electro Wizard
Musketeer Valkyrie
Wizard Valkyrie
Wizard Musketeer Tornado
Musketeer Wizard Tornado
Wizard Tornado
Wizard Tornado
Musketeer Tornado Electro Wizard
Musketeer Valkyrie Wizard Tornado Electro Wizard
Musketeer Wizard Tornado
Musketeer
Musketeer
Musketeer
Musketeer Wizard
Musketeer Wizard
Tornado
Musketeer Wizard Electro Wizard
Valkyrie Wizard Tornado
Musketeer
Wizard Tornado
Musketeer Tornado
Musketeer
Tornado Valkyrie Wizard
Musketeer Wizard Tornado Electro Wizard
Musketeer Wizard Tornado
Musketeer Tornado
Musketeer Wizard Tornado Electro Wizard
Electro Wizard Musketeer Wizard
Musketeer Wizard
Electro Wizard
Wizard
Electro Wizard Musketeer Skeleton Army
Musketeer Wizard Tornado Electro Wizard
Musketeer Valkyrie Wizard Electro Wizard
Musketeer Wizard
Tornado
Musketeer
Musketeer Tornado Electro Wizard
Musketeer Tornado Electro Wizard
Musketeer Tornado Electro Wizard
Wizard

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